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3D Asset Artist Jobs (NOW HIRING)

The 3D Artist is responsible for creating digital assets and animations for use in photoreaslistic renders and animations, and for use in real-time engines. The artist is expected to model, texture ...

We are looking for a Sr. Game Artist whose style and sensibility are right at home in the world of ... You'll be a hands-on contributor with 2D and 3D asset creation, from characters and vehicles to ...

Midvale, Utah (onsite) Sr 3D Artist / Art DirectorAbout Us At ZAGG Brands, we're at the forefront ... Protect Assets: Maintain backups of all work in an organized storage system. * Data Asset ...

Technical Artist (VFX / Shaders)

Atlanta, GA · On-site

$122K - $146K/yr

Come in on the ground floor, we're hiring to bring our 3D game development and asset production in ... Role DescriptionThe Technical Artist (VFX / Shaders) is a full-time hybrid role based in Atlanta ...

You'll be a hands-on contributor with 2D and 3D asset creation, from characters and vehicles to ... Preferred Qualifications An artistic style and sensibility that fits naturally with the tone of ...

Create 2D (vector) and 3D assets, including characters, vehicles, props, and buildings, from a ... An artistic style and sensibility that fits naturally with the tone of Sneaky Sasquatch, wholesome ...

Unreal Technical Artist

New Orleans, LA · On-site

$122K - $146K/yr

Unreal Technical Artist Location: New Orleans, LA Studio: Swaybox Studios Department: VFX ... 3D asset workflows. * Proven experience working on photorealistic projects using Unreal Engine ...

In this volunteer position you will be managing, and review the 3D work of, a team of other talented 3D Artist who work on a variety of high-quality, textured 3D assets for the The Lays of Althas:

Unreal Technical Artist

New Orleans, LA · On-site

$122K - $146K/yr

Unreal Technical Artist Location: New Orleans, LA Studio: Swaybox Studios Department: VFX ... 3D asset workflows. * Proven experience working on photorealistic projects using Unreal Engine ...

Integrate and manage 3D assets, models, animations, lighting systems, and scene management capabilities. * Collaborate with product managers, designers, artists, and engineering teams to deliver ...

$60K - $82K/yr

In this role, you will breathe life into stationary assets, transforming vehicles and complex ... Unreal Animation Artist at Serviceplan Group, you are the bridge between static 3D models and ...

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3d Asset Artist information

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How much do 3d asset artist jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for 3d asset artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What does a 3D asset artist do?

A 3D Asset Artist is responsible for creating high-quality 3D models, textures, and materials for use in video games, films, or other digital media. They work closely with concept artists, animators, and game designers to ensure assets match the project's visual style and technical requirements. Their work can include modeling characters, environments, props, and vehicles, often using software like Blender, Maya, or ZBrush. Additionally, they may optimize assets for real-time performance in game engines like Unreal Engine or Unity. Attention to detail and strong artistic and technical skills are key to success in this role.

What are the key skills and qualifications needed to thrive as a 3D asset artist?

To thrive as a 3D Asset Artist, you need strong proficiency in 3D modeling, texturing, and digital sculpting, typically supported by a relevant degree or portfolio of work. Familiarity with industry-standard software such as Autodesk Maya, Blender, Substance Painter, and ZBrush is highly valued, as are experience with game engines like Unity or Unreal Engine. Attention to detail, creativity, and effective communication are vital soft skills for collaborating with art directors and other team members. These skills and qualities ensure the creation of high-quality, optimized assets that meet both artistic vision and technical requirements.

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Infographic showing various 3D Asset Artist job openings in the United States as of September 2026, with employment types broken down into 86% Full Time, 12% Part Time, 1% Temporary, and 1% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

3D Artist

Sunnyvale, CA • On-site

Full-time

This job post has expired 2 days ago. Applications are no longer accepted.


Key responsibilities

  • Convert CAD models into high resolution polygon models, including retopologization, texturing, and surfacing

  • Build real-time-ready 3D models based on assets and animate, light, and render scenes for various projects

  • Model, texture, animate, light, and render assets and animations as required by internal business partners and the User Experience team


Job description

Company Description

It started with a simple idea: what if surgery could be less invasive and recovery less painful? Nearly 30 years later, that question still fuels everything we do at Intuitive. As a global leader in robotic-assisted surgery and minimally invasive care, our technologies-like the da Vinci surgical system and Ion-have transformed how care is delivered for millions of patients worldwide.

We're a team of engineers, clinicians, and innovators united by one purpose: to make surgery smarter, safer, and more human. Every day, our work helps care teams perform with greater precision and patients recover faster, improving outcomes around the world.

The problems we solve demand creativity, rigor, and collaboration. The work is challenging, but deeply meaningful-because every improvement we make has the potential to change a life.

If you're ready to contribute to something bigger than yourself and help transform the future of healthcare, you'll find your purpose here.

Job Description

Primary Function of Position:
The 3D Artist is responsible for creating digital assets and animations for use in photoreaslistic renders and animations, and for use in real-time engines. The artist is expected to model, texture, animate, light, and render assets and animations as required by internal business partners and the User Experience team. Candidates should have a very strong background in visual art and have at least 8 years' experience in one or more 3D DCCs such as Maya, Houdini, or Blender.

Roles and Responsibilities:

  • Convert CAD models into high resolution polygon models, including retopologization, texturing, and surfacing
  • Build other models as needed-such as props, anatomical models or characters
  • Build real-time-ready 3D models based on the above assets
  • Animate, light and render scenes for various projects
  • Design and conceptualize visualizations of products or data for brand, training, or other purposes
Qualifications

Skills/Job Requirements:

  • Bachelor's Degree in Animation, Digital Art, Computer Graphics, or other similar field of study or 4-5 years working experience as a 3D artist
  • Minimum 3 years experience working as a 3D artist or related role
  • Experience with Autodesk Maya and Adobe Substance suite is preferred
  • Experience with SideFX Houdini is a plus
  • Candidates should be at least familiar enough with Unity Engine to import a model and assign textures and materials for validation purposes
  • Additional experience with Unity Engine is a plus
     

We are an AA/EEO/Veterans/Disabled employer.

Additional Information

Due to the nature of our business and the role, please note that Intuitive and/or your customer(s) may require that you show current proof of vaccination against certain diseases including COVID-19.  Details can vary by role.

Intuitive is an Equal Opportunity Employer. We provide equal employment opportunities to all qualified applicants and employees, and prohibit discrimination and harassment of any type, without regard to race, sex, pregnancy, sexual orientation, gender identity, national origin, color, age, religion, protected veteran or disability status, genetic information or any other status protected under federal, state, or local applicable laws.

Mandatory Notices

U.S. Export Controls Disclaimer:  In accordance with the U.S. Export Administration Regulations (15 CFR 743.13(b)), some roles at Intuitive Surgical may be subject to U.S. export controls for prospective employeeswho are nationals from countries currently on embargo or sanctions status.

Certain information you provide as part of the application will be used for purposes of determining whether Intuitive Surgical will need to (i) obtain an export license from the U.S. Government on your behalf (note: the government's licensing process can take 3 to 6+ months) or (ii) implement a Technology Control Plan ("TCP") (note: typically adds 2 weeks to the hiring process).  

For any Intuitive role subject to export controls, final offers are contingent upon obtaining an approved export license and/or an executed TCP prior to the prospective employee'sstart date, which may or may not be flexible, and within a timeframe that does not unreasonably impede the hiring need. If applicable, candidates will be notified and instructed on any requirements for these purposes. 

We will consider for employment qualified applicants with arrest and conviction records in accordance with fair chance laws.

Preference will be given to qualified candidates who do not reside, or plan to reside, in Alabama, Arkansas, Delaware, Florida, Indiana, Iowa, Louisiana, Maryland, Mississippi, Missouri, Oklahoma, Pennsylvania, South Carolina, or Tennessee.

This position may be filled at a different job level than listed here depending on
business need and/or on the selected candidate's experience, knowledge and skills.
Compensation will be based primarily on the job level at which the role is filled and the
candidate's qualifications, consistent with applicable law.

We provide market-competitive compensation packages, inclusive of base pay, incentives, benefits, and equity. It would not be typical for someone to be hired at the top end of range for the role, as actual pay will be determined based on several factors, including experience, skills, and qualifications. The target compensation ranges are listed.