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3D Architectural Rendering Jobs (NOW HIRING)

Portfolios centered on character animation, architectural visualization, automotive rendering, or gaming assets will not be considered. * Expert proficiency in industry-standard 3D software such as ...

ARCHITECTURAL DESIGN ASSOCIATEFull-Time | In-Person | Montrose, CA Alexx Kesh Design Studio is ... Strong 3D modeling and rendering capabilities * Understanding of dimensions, scale, proportion ...

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3d Architectural Rendering information

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How much do 3d architectural rendering jobs pay per hour?

As of Sep 12, 2026, the average hourly pay for 3d architectural rendering in the United States is $22.99, according to ZipRecruiter salary data. Most workers in this role earn between $18.27 and $26.68 per hour, depending on experience, location, and employer.

What is a 3D architectural rendering?

A 3D Architectural Rendering job involves creating detailed and realistic visual representations of architectural designs using computer software. These renderings help architects, designers, and clients visualize projects before construction begins. Professionals in this field use tools like 3ds Max, V-Ray, and SketchUp to produce images, animations, or virtual walkthroughs. Their work enhances presentations, marketing materials, and design approvals.

What are the key skills and qualifications needed to thrive in 3D architectural rendering, and why are they important?

To thrive in 3D Architectural Rendering, you need a solid grasp of architectural concepts, advanced proficiency with 3D modeling and rendering software such as Autodesk 3ds Max, SketchUp, or Blender, and a strong portfolio showcasing photorealistic visualizations. Familiarity with CAD programs, rendering engines like V-Ray or Lumion, and knowledge of industry standards and certifications can be advantageous. Strong attention to detail, creativity, and excellent communication skills help professionals interpret client briefs and collaborate effectively with architects and design teams. These skills and qualities ensure that renderings accurately represent design intent, aid in client presentations, and support successful project outcomes.

What are some typical challenges faced by professionals in 3D architectural rendering roles?

Professionals in 3D Architectural Rendering often face tight deadlines and the need to accommodate last-minute design changes while maintaining high-quality, photorealistic visuals. Balancing technical accuracy with creative storytelling in presentations is also a common challenge, especially when collaborating with architects and clients who may have evolving expectations. Staying updated with fast-changing software technology and rendering techniques is important to remain competitive. Additionally, clear communication is vital to ensure feedback is understood and incorporated efficiently throughout the project lifecycle.

How much do 3D architectural renderers make?

3D architectural renderers typically earn between $40,000 and $80,000 annually, depending on experience, skill level, and location. Senior professionals with advanced skills in software like 3ds Max, SketchUp, or Revit may earn higher salaries or freelance rates. Many also supplement income through project-based work or specialized certifications.

How to become a 3D architectural rendering?

To become a 3D architectural renderer, develop skills in 3D modeling and rendering software such as AutoCAD, SketchUp, 3ds Max, or Revit. Obtain relevant education in architecture, design, or computer graphics, and build a portfolio showcasing your work. Gaining experience through internships or freelance projects can also help establish your expertise in the field.
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Infographic showing various 3D Architectural Rendering job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 93% Full Time, 4% Part Time, and 2% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $47,818 per year, or $23 per hour.

3D Environmental Artist

Orlando, FL • On-site

Science Applications International Corporation
IT Services • 10K+ employees

Full-time

Re-posted 14 days ago


SAIC rating

7.7

Company rating: 7.7 out of 10

Based on 82 frontline employees who took The Breakroom Quiz


Job description

The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.

This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.

Key Responsibilities

3D Asset Development:

  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.

Airport Environment Construction:

  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).

Visual Refinement & Optimization:

  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.

Quality Assurance Support:

  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.

Repository & Configuration Support:

  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.

Collaboration:

  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.
SAIC is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.

We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

Required Education:

  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.

Required Experience:

  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.

Required Clearance:

  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.

Preferred Experience:

  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments

Knowledge, Skills & Abilities:

  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

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