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3D Software Engineer Jobs (NOW HIRING)

$110 - $150/hr

Shift Type Job Title Senior Software Engineer Education Bachelor's Degree Location Stereotaxis - St ... Working knowledge of OpenGL and 3D software development preferred * Experience with the design and ...

Senior Software Engineer

Saint Louis, MO · On-site

$110 - $150/hr

Shift Type Job Title Senior Software Engineer Education Bachelor's Degree Location Stereotaxis - St ... Working knowledge of OpenGL and 3D software development preferred * Experience with the design and ...

Senior Software Engineer

Saint Louis, MO · On-site

$119K - $157K/yr

Shift Type Job Title Senior Software Engineer Education Bachelor's Degree Location Stereotaxis - St ... 3D software development preferred • Experience with the design and development of embedded ...

We've built software to ingest a novel type of 3D model and make it accessible to non-technical ... We're an engineering-focused company (2 of our 3 founders are technical) looking to double the size ...

Senior Software Engineer, 3D Computer Vision

Irvine, CA · On-site

$129K - $171K/yr

The Senior Software Engineer in 3D Computer Vision will develop and optimize point cloud processing pipelines and design efficient algorithms for large-scale 3D datasets, ensuring scalable deployment ...

Mechanical Engineer

Livonia, MI · On-site

$65 - $85/hr

We are seeking a Mechanical Engineer to join our growing team! As a Mechanical Engineer on our team ... The ideal candidate has experience with mechanical design, strong 3D software experience, and works ...

Showing results 21-40

3D Software Engineer information

See salary details

$63.5K

$147.5K

$205.5K

How much do 3d software engineer jobs pay per year?

As of Sep 5, 2026, the average yearly pay for 3d software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What types of projects does a 3D software engineer typically work on, and how do they collaborate with other teams?

3D Software Engineers often work on developing graphics engines, simulation tools, or interactive applications that rely on complex 3D visualizations. These projects may involve tasks such as optimizing rendering pipelines, implementing new graphical features, or integrating physics engines. Collaboration is a key aspect, as 3D Software Engineers frequently work with artists, designers, and product managers to ensure visual fidelity and performance align with project goals. Regular code reviews, cross-functional meetings, and iterative prototyping are common practices to maintain alignment and foster innovation.

What are the key skills and qualifications needed to thrive as a 3D software engineer, and why are they important?

To thrive as a 3D Software Engineer, you need strong programming skills (often in C++ or Python), a solid understanding of computer graphics principles, and a relevant degree in computer science or a related field. Familiarity with 3D graphics APIs like OpenGL, DirectX, or Vulkan, as well as experience with game engines or modeling tools, is typically required. Creativity, problem-solving, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and tackling complex visual challenges. These competencies are essential for building efficient, visually compelling 3D applications and ensuring seamless integration within project teams.

What is the difference between 3D Software Engineer vs 3D Artist?

Aspect3D Software Engineer3D Artist
Primary FocusDevelops software tools, algorithms, and applications for 3D graphics and modelingCreates visual 3D models, textures, and animations for projects
Required SkillsProgramming, software development, understanding of 3D graphics pipelinesArtistic skills, 3D modeling, texturing, and animation
Work EnvironmentTech companies, software firms, gaming studios, often involving coding and software developmentCreative studios, game development, film, and animation industries, focusing on visual content creation

The main difference between a 3D Software Engineer and a 3D Artist lies in their focus: the engineer develops the tools and software for 3D applications, while the artist creates the visual content. Both roles often collaborate in industries like gaming and film but require distinct skill sets and responsibilities.

What does a 3D software engineer do?

A 3D software engineer develops and maintains software for creating, rendering, and manipulating 3D models and environments. They often work with graphics programming, game engines, or simulation tools, using programming languages like C++ or Python and tools such as Unity or Unreal Engine to build interactive 3D applications.
More about 3D Software Engineer jobs

What cities are hiring for 3D Software Engineer jobs?

Cities with the most 3D Software Engineer job openings:

What states have the most 3D Software Engineer jobs?

States with the most job openings for 3D Software Engineer jobs include:

What job categories do people searching 3D Software Engineer jobs look for?

The top searched job categories for 3D Software Engineer jobs are:

Infographic showing various 3D Software Engineer job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 8% Part Time, and 3% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $147,524 per year, or $70.9 per hour.

$110 - $150/hr

Other

Posted 13 days ago


Job description

Shift Type

Job Title

Senior Software Engineer

Education

Bachelor's Degree

Location

Stereotaxis - St. Louis, MO 63101 US (Primary)

Experienced (Non-Manager)

Category

R&D

Date Needed By

Job Type

Full-time

Travel

0 - 10%

Job Description

Company Description:

Stereotaxis is the global leader in innovative robotic technologies designed to enhance the treatment of arrhythmias and perform endovascular procedures. Its mission is the discovery, development and delivery of robotic systems, instruments, and information solutions for the interventional laboratory. These innovations help physicians provide unsurpassed patient care with robotic precision and safety, improved lab efficiency and productivity, and enhanced integration of procedural information. Core components of Stereotaxis’ systems have received regulatory clearance in the United States, European Union, China, Japan, Canada, and elsewhere. For more information, please visit www.stereotaxis.com.

Position Summary:

The Senior Software Engineer is responsible for system architecture and providing key technical guidance in the full life cycle development and support of C++ code and related technologies in the user interface applications for Stereotaxis technologies. This role will design, develop, document, and test software written in the C++ language using Microsoft Visual Studio, and must be able to implement multiple complex software products within agreed schedule and budget.

Essential Responsibilities:
  • Responsible for defining architecture of User Interface software for complex medical devices.
  • Translate customer specifications for a software product into requirement specifications, defining architecture, and creating detailed designs.
  • Code software using C++ language and Microsoft Visual Studio.
  • Design, implement, debug, unit test and document assigned features.
  • Develop robust and safe software intended for use in a medical device.
  • Research and investigate new technologies that are applicable to the Stereotaxis product lines.

Job Requirements

Qualifications & Skills:
  • B.S. in Electrical Engineering, Computer Science, or equivalent degree highly preferred
  • 5+ years relevant experience developing software highly preferred
  • Proficient in C++ programming in Microsoft Visual Studio, MFC, and Qt environments
  • Experience with Object Oriented Design, Patterns, multi-threading, STL
  • Demonstrated ability of working with multiple complex software development projects and a thorough understanding of the complete software life cycle process
  • Experience in the design and development of medical devices preferred
  • Working knowledge of OpenGL and 3D software development preferred
  • Experience with the design and development of embedded systems, working with motion controllers
  • Understanding of network communication protocols and devices
  • Familiarity with medical regulatory guidance for software, and FDA regulatory pathways including IDE and 510k
  • Legally authorized to work in the United States
Work Conditions:

This role is an in-office position at Stereotaxis’ headquarters.

Culture:

Stereotaxis values steadfast integrity, intellectual excellence, responsiveness and reliability, and a dedication to constant improvement. We take pride in the positive impact of our work and in building a collaborative and innovative work environment that embraces challenge.

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