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3D Software Engineer Jobs in Texas (NOW HIRING)

Principal Software Engineer

Cedar Park, TX ยท On-site +1

$126K - $170K/yr

You will work at the intersection of modern software engineering, 3D computing, embedded systems, and spacecraft operations to create a reliable, reusable platform capable of supporting missions ...

Principal Software Engineer

Cedar Park, TX ยท On-site

$126K - $170K/yr

You will work at the intersection of modern software engineering, 3D computing, embedded systems, and spacecraft operations to create a reliable, reusable platform capable of supporting missions ...

Principal Software Engineer

Cedar Park, TX ยท On-site +1

$126K - $170K/yr

You will work at the intersection of modern software engineering, 3D computing, embedded systems, and spacecraft operations to create a reliable, reusable platform capable of supporting missions ...

To be skilled with the software used to produce the designs identified in the Digital Delivery ... Have an advanced understanding of architectural/engineering documentation, plan presentation for ...

Job Title: GPU Software Engineer Location: Austin, TX Duration: Long Term Contract Roles and ... Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level ...

To be skilled with the software used to produce the designs identified in the Digital Delivery ... Have an advanced understanding of architectural/engineering documentation, plan presentation for ...

Job Title: GPU Software Engineer Location: Austin, TX Duration: Long Term Contract Roles and ... Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level ...

Senior Software Engineer

Austin, TX ยท On-site

$121K - $160K/yr

They are seeking a Senior Software Engineer to help build and evolve SkyNav, their mission planning ... 3D visualization systems used to display aircraft state, routes, terrain, airspace, and mission ...

Software Engineer III

Fort Worth, TX ยท On-site

$80K - $100K/yr

Software Engineer III The Software Engineer will focus on the development of advanced positioning ... Strong mathematical foundation in linear algebra, 3D geometry, statistical modeling, and navigation ...

ECOM is working on a proprietary 3D seismic interpretation tool, and they are seeking a C++ Software Engineer to contribute to the development of a thick client application. The role involves working ...

Software Engineer III

Fort Worth, TX ยท On-site

$80 - $100/hr

Software Engineer III The Software Engineer will focus on the development of advanced positioning ... Strong mathematical foundation in linear algebra, 3D geometry, statistical modeling, and navigation ...

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3D Software Engineer information

See Texas salary details

$59.2K

$137.4K

$191.5K

How much do 3d software engineer jobs pay per year?

As of Sep 6, 2026, the average yearly pay for 3d software engineer in Texas is $137,441.00, according to ZipRecruiter salary data. Most workers in this role earn between $111,800.00 and $161,200.00 per year, depending on experience, location, and employer.

What types of projects does a 3D software engineer typically work on, and how do they collaborate with other teams?

3D Software Engineers often work on developing graphics engines, simulation tools, or interactive applications that rely on complex 3D visualizations. These projects may involve tasks such as optimizing rendering pipelines, implementing new graphical features, or integrating physics engines. Collaboration is a key aspect, as 3D Software Engineers frequently work with artists, designers, and product managers to ensure visual fidelity and performance align with project goals. Regular code reviews, cross-functional meetings, and iterative prototyping are common practices to maintain alignment and foster innovation.

What are the key skills and qualifications needed to thrive as a 3D software engineer, and why are they important?

To thrive as a 3D Software Engineer, you need strong programming skills (often in C++ or Python), a solid understanding of computer graphics principles, and a relevant degree in computer science or a related field. Familiarity with 3D graphics APIs like OpenGL, DirectX, or Vulkan, as well as experience with game engines or modeling tools, is typically required. Creativity, problem-solving, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and tackling complex visual challenges. These competencies are essential for building efficient, visually compelling 3D applications and ensuring seamless integration within project teams.

What is the difference between 3D Software Engineer vs 3D Artist?

Aspect3D Software Engineer3D Artist
Primary FocusDevelops software tools, algorithms, and applications for 3D graphics and modelingCreates visual 3D models, textures, and animations for projects
Required SkillsProgramming, software development, understanding of 3D graphics pipelinesArtistic skills, 3D modeling, texturing, and animation
Work EnvironmentTech companies, software firms, gaming studios, often involving coding and software developmentCreative studios, game development, film, and animation industries, focusing on visual content creation

The main difference between a 3D Software Engineer and a 3D Artist lies in their focus: the engineer develops the tools and software for 3D applications, while the artist creates the visual content. Both roles often collaborate in industries like gaming and film but require distinct skill sets and responsibilities.

What does a 3D software engineer do?

A 3D software engineer develops and maintains software for creating, rendering, and manipulating 3D models and environments. They often work with graphics programming, game engines, or simulation tools, using programming languages like C++ or Python and tools such as Unity or Unreal Engine to build interactive 3D applications.
Infographic showing various 3D Software Engineer job openings in Texas as of August 2026, with employment types broken down into 85% Full Time, 9% Part Time, 5% Contract, and 1% Nights. Highlights an 85% Physical, 4% Hybrid, and 11% Remote job distribution, with an average salary of $137,441 per year, or $66.1 per hour.

Product Software Engineer, 3D/CAD & Manufacturing Workflows

Valstad

Austin, TX โ€ข On-site

$120 - $180/hr

Other

Posted 18 days ago


Job description

About Valstad

Valstad is building the machine that builds the ships.


We combine industrial robotics, welding, sensing, and AI to turn 3D models into real high-mix ship structure. Our mission is to rapidly expand America's maritime output by 100x.


Our team works directly with large industrial robots and real manufacturing equipment at our Austin facility. The systems we build will ultimately be deployed across shipyards and industrial facilities throughout the country.


The Role

Valstad is seeking a full-stack product software engineer to build the applications connecting CAD models, manufacturing planning, robotic execution, and factory operations.


You will own features across interactive 3D interfaces, backend services, data models, APIs, and production infrastructure. The software you build will be used by engineers and operators to review manufacturing plans, manage revisions, release work, monitor robotic processes, and respond to production exceptions.


This role is ideal for an engineer who can move comfortably between product decisions, frontend implementation, backend architecture, and technical systems involving geometry and physical equipment.


What You Will Do

  • Build full-stack applications for robotic manufacturing workflows.


  • Develop interactive 3D tools for viewing parts, welds, fixtures, robot paths, and production sequences.


  • Build backend services, APIs, data models, and asynchronous workflows.


  • Develop CAD-import, model-validation, and geometry-processing pipelines.


  • Create tools for reviewing and modifying manufacturing plans.


  • Build operator interfaces for execution, recovery, inspection, and production status.


  • Model revisions, approvals, traceability, and manufacturing state.


  • Connect product software with robotics, sensors, and factory systems.


  • Own features from user discovery through deployment and production support.


  • Work directly with engineers and operators on the factory floor.



What We Are Looking For

  • 4+ years of professional software-engineering experience.


  • Strong full-stack development experience across frontend, backend, databases, and APIs.


  • Strong TypeScript and React or comparable modern frontend-framework experience.


  • Experience building and operating complex production applications.


  • Experience designing backend systems, data models, and asynchronous services.


  • Strong product judgment and ability to simplify complex technical workflows.


  • Ability to independently own features from architecture through deployment.


  • Strong testing, debugging, and production-software discipline.


  • Ability to work closely with highly technical users.



Strongly Preferred

  • Experience developing production software in Rust.


  • Experience with Three.js, React Three Fiber, Babylon.js, WebGL, or similar 3D technology.


  • Experience with CAD, computational geometry, graphics, or engineering software.


  • Experience building systems that interact with robotics, automation, or physical equipment.


  • Familiarity with PostgreSQL, event-driven architectures, and edge-connected applications.


  • Experience with STEP, glTF, STL, meshes, boundary representations, or geometry kernels.


  • Experience in manufacturing, industrial automation, aerospace, defense, or another physical-product environment.



We are especially interested in engineers who enjoy owning the complete product surface rather than working exclusively on either frontend or backend systems.

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