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3D Software Engineer Jobs in Texas (NOW HIRING)

Senior Software Engineer

Austin, TX

$121K - $160K/yr

... software engineering experience building complex production systems. * Experience working on ... Experience building mapping, geospatial, or 3D visualization applications. * Strong experience ...

Senior Software Engineer

Austin, TX · On-site

$121K - $160K/yr

... software engineering experience building complex production systems. * Experience working on ... Experience building mapping, geospatial, or 3D visualization applications. * Strong experience ...

Senior Software Engineer

Austin, TX · On-site

$121K - $160K/yr

... software engineering experience building complex production systems. * Experience working on ... Experience building mapping, geospatial, or 3D visualization applications. * Strong experience ...

Perform engineering calculations and cost estimates. * Prepare drawings, layouts, and other ... Complete Civil design drawings using AudoCAD Civil 3D software * Travel to job sites * Field ...

Good working knowledge of Microstation, AutoCAD, and Civil 3D software * Excellent oral and written communication skills. Martinez Moore Engineers, LLC is an equal employment opportunity employer ...

Software Development Engineer 1

Austin, TX · On-site

$56.92 - $60.09/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Experience with 3D graphics and OpenCL, DirectX, D3D. Responsibilities: Develop and drive execution ... Solid understanding of Software Engineering principles, data structures, algorithms, Operating ...

Good working knowledge of Microstation, AutoCAD, and Civil 3D software * Excellent oral and written communication skills. Martinez Moore Engineers, LLC is an equal employment opportunity employer ...

Software Development Engineer 1

Austin, TX · On-site

$56 - $60/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Experience with 3D graphics and OpenCL, DirectX, D3D. Responsibilities: * Develop and drive ... Solid understanding of Software Engineering principles, data structures, algorithms, Operating ...

Good working knowledge of Microstation, AutoCAD, and Civil 3D software * Excellent oral and written communication skills. Martinez Moore Engineers, LLC is an equal employment opportunity employer ...

Applications Engineer

Dallas, TX · On-site

$60K - $80K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Electrical, mechanical or related background a plus. 2d or 3d software experience a plus. Ability to read or learn to read drawings and schematics a plus. Mechanical and or electrical assembly a plus.

Senior Software Engineer

Houston, TX · Hybrid

$124K - $207K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Job Title: Senior Software Engineer Location: Lake Forest, CA/ Houston, TX/ Philadelphia, PA ... management to 3D design. AI and cloud are at the centre of our strategy, and we have over 150 ...

We're looking for a Staff Software Engineer- Construction Digital Twin to lead the technical vision ... 3D models into living, data-driven simulations. As a Staff Engineer at Procore, you are a domain ...

Prepare detailed drawings, layouts, & diagrams of the design using the current 3D software ... Basic understanding of engineering or architectural concepts What We Believe HDR is our company.

Showing results 41-60

3D Software Engineer information

See Texas salary details

$59.2K

$137.4K

$191.5K

How much do 3d software engineer jobs pay per year?

As of Aug 15, 2026, the average yearly pay for 3d software engineer in Texas is $137,441.00, according to ZipRecruiter salary data. Most workers in this role earn between $111,800.00 and $161,200.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a 3D software engineer, and why are they important?

To thrive as a 3D Software Engineer, you need strong programming skills (often in C++ or Python), a solid understanding of computer graphics principles, and a relevant degree in computer science or a related field. Familiarity with 3D graphics APIs like OpenGL, DirectX, or Vulkan, as well as experience with game engines or modeling tools, is typically required. Creativity, problem-solving, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and tackling complex visual challenges. These competencies are essential for building efficient, visually compelling 3D applications and ensuring seamless integration within project teams.

What is the difference between 3D Software Engineer vs 3D Artist?

Aspect3D Software Engineer3D Artist
Primary FocusDevelops software tools, algorithms, and applications for 3D graphics and modelingCreates visual 3D models, textures, and animations for projects
Required SkillsProgramming, software development, understanding of 3D graphics pipelinesArtistic skills, 3D modeling, texturing, and animation
Work EnvironmentTech companies, software firms, gaming studios, often involving coding and software developmentCreative studios, game development, film, and animation industries, focusing on visual content creation

The main difference between a 3D Software Engineer and a 3D Artist lies in their focus: the engineer develops the tools and software for 3D applications, while the artist creates the visual content. Both roles often collaborate in industries like gaming and film but require distinct skill sets and responsibilities.

What types of projects does a 3D software engineer typically work on, and how do they collaborate with other teams?

3D Software Engineers often work on developing graphics engines, simulation tools, or interactive applications that rely on complex 3D visualizations. These projects may involve tasks such as optimizing rendering pipelines, implementing new graphical features, or integrating physics engines. Collaboration is a key aspect, as 3D Software Engineers frequently work with artists, designers, and product managers to ensure visual fidelity and performance align with project goals. Regular code reviews, cross-functional meetings, and iterative prototyping are common practices to maintain alignment and foster innovation.

What job categories do people searching 3D Software Engineer jobs in Texas look for?

The top searched job categories for 3D Software Engineer jobs in Texas are:

Infographic showing various 3D Software Engineer job openings in Texas as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 8% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $137,441 per year, or $66.1 per hour.

Senior Software Engineer

Skyways

Austin, TX

$121K - $160K/yr

Full-time

Re-posted 10 days ago


Job description

Skyways designs, builds, and operates fully autonomous long-range cargo aircraft. Founded in 2017, the company has spent the last eight years developing and deploying autonomous logistics systems for real-world operations.

Our V2 aircraft carries 30 lbs up to 500 miles, while our next-generation V3 carries 100 lbs over 1,000+ miles with 20+ hours of endurance. Both use a hybrid-electric architecture that takes off like a helicopter and cruises like a plane, enabling long-range autonomous delivery without traditional runway infrastructure.

Today, Skyways aircraft operate across three continents in controlled national airspace under FAA oversight and in support of U.S. military operations. We are transitioning from prototype development to full-rate production and scaling toward large autonomous cargo fleets.

Backed by Y Combinator and a $37M AFWERX STRATFI award from the U.S. Air Force, Skyways is creating a new form of transportation to advance our civilization from Austin, Texas.

The Opportunity

This role builds the operational software that powers autonomous flight.

You will develop the systems used to monitor aircraft, plan missions, manage fleet operations, and support real-world flight deployments. Your work will directly impact how operators interact with aircraft and how autonomous missions are executed at scale.

You will work closely with autonomy, flight operations, and hardware teams to build reliable software that interfaces directly with aircraft systems and operational workflows.

The ideal candidate is comfortable moving across frontend, backend, and systems-level software while shipping production-quality tools in fast-moving environments.

What You'll Do:
  • Develop software applications and tools that support autonomous aircraft operations and internal engineering workflows

  • Build frontend and desktop applications for mission planning, telemetry visualization, fleet monitoring, and operational tooling

  • Develop backend services and infrastructure that interface with aircraft, ground systems, and operational data pipelines

  • Work across Electron, web, and systems-level software environments

  • Collaborate closely with autonomy, flight operations, and hardware teams to improve operational software systems

  • Debug and resolve issues across distributed systems, operational tooling, and deployed software environments

  • Contribute to software architecture, testing, deployment, and development infrastructure

  • Improve system reliability, usability, and operational scalability as aircraft deployments grow

What You'll Bring:
  • 5+ years of professional software engineering experience building complex production systems.

  • Experience working on aviation, robotics, autonomy, industrial, simulation, or other real time operational systems.

  • Experience building mapping, geospatial, or 3D visualization applications.

  • Strong experience building desktop applications using ElectronJS.

  • Strong experience with React and modern JavaScript or TypeScript development.

  • Experience with technologies such as CesiumJS, Three.js, Mapbox, WebGL, or similar visualization frameworks.

  • Experience working with live telemetry, streaming systems, or operator facing control software.

  • Strong software engineering fundamentals including system design, debugging, testing, and maintainable architecture.

  • Ability to work cross functionally with software, robotics, hardware, and operations teams in a fast moving environment.

  • Comfort working on systems where reliability, clarity, and operational usability matter.

Bonus Points:
  • Background in unmanned aviation, aerospace, robotics, or defense systems.

  • Experience building mission planning or ground control software.

  • Familiarity with MAVLink, PX4, ROS, or similar robotics and autonomy ecosystems.

  • Experience with terrain systems, simulation environments, or sensor visualization pipelines.

  • Experience managing complex frontend state with MobX or similar frameworks.

  • Experience shipping production software in startup or high ownership environments.

  • Experience building software for operationally critical or safety conscious systems.

Want to join our mission? Apply to learn more!

Due to U.S. government contract requirements, this role is limited to U.S. citizens, U.S. permanent residents, or candidates from specific countries authorized under applicable export control regulations.

Skyways is an Equal Opportunity employer committed to diversity in the workplace. All qualified applicants will receive consideration for employment without regard to race, color, religion, age, national origin, sex, sexual orientation, gender identity, disability, protected veteran status or any other factor protected by applicable local, state or federal laws.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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