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3D Rigging Jobs in California (NOW HIRING)

Technical Drafter

Los Angeles, CA · On-site

$23.75 - $30.50/hr

Expertise in 3D Modeling & 2D drafting with AutoCAD. * Expertise in wood, foam, & metal ... Knowledge of theatrical rigging techniques & structural design for theater, film, and TV sets.

Senior Mill-Turn Machinist

Alameda, CA

$25 - $33.25/hr

Responsibilities * Interprets blueprints along with 3D models to develop NC programs, design ... Executes rigging, material movement and setup of large (>1,000 lb) machined parts following ...

... rigging, look development, to keyframe and motion-capture animation. As a member studio of Virtuos, CounterPunch can provide a full range of services in 3D art and game development services to our ...

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3D Rigging information

See California salary details

$13

$25

$36

How much do 3d rigging jobs pay per hour?

As of Jun 23, 2026, the average hourly pay for 3d rigging in California is $25.68, according to ZipRecruiter salary data. Most workers in this role earn between $22.79 and $29.42 per hour, depending on experience, location, and employer.

What are the typical daily responsibilities of a 3D Rigging artist?

A 3D Rigging artist typically spends their day creating and refining digital skeletons and control systems that animators use to bring characters and objects to life. This involves working closely with modelers and animators to ensure rigs meet project requirements and adjusting rigs based on feedback or animation needs. The role often includes troubleshooting technical issues, developing custom scripts or tools to improve workflow efficiency, and conducting regular rig maintenance. Collaboration and communication are central, as rigs must integrate smoothly with the broader pipeline to support high-quality animation production.

What is a 3D Rigging job?

A 3D Rigging job involves creating the skeletal structure and controls that allow 3D characters or objects to move realistically in animation and gaming. Riggers build rigs with joints, bones, and deformers that animators use to manipulate movements. They ensure flexibility, smooth deformations, and proper weight distribution for lifelike animations. Rigging requires knowledge of anatomy, movement mechanics, and software like Maya or Blender. It's a crucial step in the animation pipeline, bridging modeling and animation.

What are the key skills and qualifications needed to thrive in the 3D Rigging position, and why are they important?

To excel in 3D Rigging, candidates need a thorough understanding of anatomy, animation principles, and strong proficiency in 3D modeling software such as Maya or Blender, often supported by a relevant degree or certification in animation or computer graphics. Expertise in technical tools like Autodesk Maya, Python scripting for automation, and familiarity with deformation systems are crucial for creating efficient and versatile rigs. Strong problem-solving abilities, attention to detail, and effective communication skills help riggers collaborate with animators, modelers, and technical artists. These skills are essential for building rigs that deliver smooth and realistic character movement while enabling a streamlined workflow within production teams.

What are the most commonly searched types of 3D Rigging jobs in California? The most popular types of 3D Rigging jobs in California are:
What cities in California are hiring for 3D Rigging jobs? Cities in California with the most 3D Rigging job openings:
Infographic showing various 3D Rigging job openings in California as of June 2026, with employment types broken down into 72% Full Time, 14% Part Time, 9% Temporary, and 5% Contract. Highlights an 82% In-person, and 18% Remote job distribution, with an average salary of $53,405 per year, or $25.7 per hour.

Part-time

Posted 22 days ago


Job description

Position SummaryThe Tutor supports students primarily in Game Art/Design and Digital Arts and Animation courses, contributing to a creative, collaborative, and technically proficient learning environment. The role involves providing one-on-one and group tutoring sessions, offering feedback on assignments, helping students navigate tools used in game production and animation, and performing relevant administrative tasks.
Tutored courses include but are not limited to: Character Rigging, Environmental Art, Modeling, Level Design for Single Player Games, Senior Game Studio I & II, Full Game Pipeline and Production.
Key Responsibilities
  • Provide tutoring and technical guidance on 2D design, 3D modeling, rigging, texturing, level design, and production pipelines
  • Assist students with troubleshooting software (Windows required, Mac OS is a plus)
  • Maintain a professional and inclusive learning atmosphere that promotes collaboration and innovation
  • Contribute to the documentation and organizational needs of the tutoring program, perform tutoring-administrative duties as assigned
  • Other relevant tasks, as assigned

Qualifications
Education:
  • Junior or Senior student or Graduate of University of Silicon Valley
  • Maintain a 3.00 GPA (if current student)
  • Has taken the classes to be tutored
  • Has recommendation from instructors of relevant courses

Skills:
  • Strong foundation in digital art, game art, game design
  • Familiarity with industry-standard tools such as Maya, Blender, Unreal Engine, Unity, Substance, or equivalent. Illustrator, After Effects are not required but are pluses.
  • Informative tutoring with expert knowledge of tutored subjects
  • Maintaining a booking schedule, which is based on self-declared availability on at least 4 days/week, between 10hrs-20hrs/week
  • Maintaining regular and efficient communication with Tutoring Program Manager and tutored students

Desired Qualifications: All the above plus ability to tutor 2D Design & Animation, Math and English topics.
Working conditions
Tutoring work takes place on campus and virtually online. This tutoring position requires the use of writing materials and computer software.
Physical requirements
While performing the duties of this job, the employee is regularly required to communicate verbally and actively listen. The employee frequently must sit for prolonged periods and use hands and arms for activities such as typing and other computer-related tasks.
This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee for this job. Duties, responsibilities, and activities are subject to change at any time.
Non-benefit Position