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3D Rigging Jobs in San Jose, CA (NOW HIRING)

We're seeking a talented Senior 3D Animator to join our team at Roblox for a 6-month engagement ... quality facial rigging/expression work * Expert-level skills in Autodesk Maya for animation ...

Modeling, texturing, lighting, rigging, skinning and shader development experience. * Must have worked on at least two 3D games from conception to completion, one of them on mobile. * Complete ...

Modeling, texturing, lighting, rigging, skinning and shader development experience. * Must have worked on at least two 3D games from conception to completion, one of them on mobile. * Complete ...

Modeling, texturing, lighting, rigging, skinning and shader development experience. * Must have worked on at least two 3D games from conception to completion, one of them on mobile. * Complete ...

Senior Software Engineer, UGC Validation

San Mateo, CA · On-site

$139K - $183K/yr

Maintain, optimize, and expand our existing engineering systems to analyze 3D geometry, avatar schema compliance, rigging structures, and asset metadata. * Enforce Marketplace Policy: Develop and ...

Senior Software Engineer, UGC Validation

San Mateo, CA · On-site

$139K - $183K/yr

Maintain, optimize, and expand our existing engineering systems to analyze 3D geometry, avatar schema compliance, rigging structures, and asset metadata. * Enforce Marketplace Policy: Develop and ...

Technical Animator

San Francisco, CA · On-site

$90K - $110K/yr

A minimum of 5 years of experience rigging characters and props using Maya. * A minimum of 3 years ... Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly ...

Technical Animator

San Francisco, CA · On-site

$90K - $110K/yr

A minimum of 5 years of experience rigging characters and props using Maya. * A minimum of 3 years ... Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly ...

Technical Animator

San Francisco, CA · On-site

$90K - $110K/yr

A minimum of 5 years of experience rigging characters and props using Maya. * A minimum of 3 years ... Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly ...

Technical Animator

San Francisco, CA · On-site

$90 - $110/hr

A minimum of 5 years of experience rigging characters and props using Maya. * A minimum of 3 years ... Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly ...

Senior Mill-Turn Machinist

Alameda, CA · On-site

$25 - $33.25/hr

Responsibilities * Interprets blueprints along with 3D models to develop NC programs, design ... Executes rigging, material movement and setup of large (>1,000 lb) machined parts following ...

Oversee smarthands and contractor work on-site (electricians, cabling crews, riggers, integrators ... 3D printing, drilling, mounting) * Supported hardware security, firmware, or platform bring-up work

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3D Rigging information

See San Jose, CA salary details

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How much do 3d rigging jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for 3d rigging in San Jose, CA is $30.49, according to ZipRecruiter salary data. Most workers in this role earn between $27.07 and $34.95 per hour, depending on experience, location, and employer.

What is a 3d rigging?

A 3D Rigging job involves creating the skeletal structure and controls that allow 3D characters or objects to move realistically in animation and gaming. Riggers build rigs with joints, bones, and deformers that animators use to manipulate movements. They ensure flexibility, smooth deformations, and proper weight distribution for lifelike animations. Rigging requires knowledge of anatomy, movement mechanics, and software like Maya or Blender. It's a crucial step in the animation pipeline, bridging modeling and animation.

What are the typical daily responsibilities of a 3d rigging artist?

A 3D Rigging artist typically spends their day creating and refining digital skeletons and control systems that animators use to bring characters and objects to life. This involves working closely with modelers and animators to ensure rigs meet project requirements and adjusting rigs based on feedback or animation needs. The role often includes troubleshooting technical issues, developing custom scripts or tools to improve workflow efficiency, and conducting regular rig maintenance. Collaboration and communication are central, as rigs must integrate smoothly with the broader pipeline to support high-quality animation production.

What are the key skills and qualifications needed to thrive in the 3d rigging position, and why are they important?

To excel in 3D Rigging, candidates need a thorough understanding of anatomy, animation principles, and strong proficiency in 3D modeling software such as Maya or Blender, often supported by a relevant degree or certification in animation or computer graphics. Expertise in technical tools like Autodesk Maya, Python scripting for automation, and familiarity with deformation systems are crucial for creating efficient and versatile rigs. Strong problem-solving abilities, attention to detail, and effective communication skills help riggers collaborate with animators, modelers, and technical artists. These skills are essential for building rigs that deliver smooth and realistic character movement while enabling a streamlined workflow within production teams.

What are the most commonly searched types of 3D Rigging jobs in San Jose, CA?

The most popular types of 3D Rigging jobs in San Jose, CA are:

What are popular job titles related to 3D Rigging jobs in San Jose, CA?

For 3D Rigging jobs in San Jose, CA, the most frequently searched job titles are:

What cities near San Jose, CA are hiring for 3D Rigging jobs?

Cities near San Jose, CA with the most 3D Rigging job openings:

Infographic showing various 3D Rigging job openings in San Jose, CA as of August 2026, with employment types broken down into 60% Full Time, and 40% Part Time. Highlights an 100% In-person job distribution, with an average salary of $63,421 per year, or $30.5 per hour.

3D Animator (Short Term)

Roblox

San Mateo, CA • On-site

Full-time

Re-posted 26 days ago


Job description

We're seeking a talented Senior 3D Animator to join our team at Roblox for a 6-month engagement. You'll focus on creating high-quality, foundational character animations for the Roblox platform-specifically basic ability and locomotion sets that bring avatars to life with polish and personality.

This is an exciting opportunity to contribute directly to core Roblox avatar experiences used by millions of players worldwide.

You Will:
  • Create and refine a suite of standard locomotion and ability animations, including:
    • Idle poses (variations for personality/stance)
    • Walk, run, sprint cycles
    • Jump, land, fall animations
    • Other basic movement/ability actions as needed
  • Deliver clean, weighty, and expressive animations optimized for Roblox's avatar system (R15 preferred)
  • Iterate quickly based on feedback from animation leads, designers, and engineers
  • Export animations properly for Roblox Studio integration (using compatible formats and best practices)
  • Use SyncSketch (or similar) for review and approval workflows
You Have:
  • Strong experience in character animation, with a focus on creating believable, game-ready locomotion and action animations
  • Excellent acting skills through motion-conveying emotion, weight, timing, and personality in movement
  • Proficiency in FACS-based facial animation (Facial Action Coding System) or equivalent high-quality facial rigging/expression work
  • Expert-level skills in Autodesk Maya for animation production and Tools
  • Familiarity with SyncSketch (or comparable online review/approval tools)
  • Proven track record creating animations for video games (mobile, PC, or console experience a plus)
  • Strong sense of timing, weight, anticipation, follow-through, and polish in game animation principles