1

Live In 3D Rigging Jobs in San Jose, CA (NOW HIRING)

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

... proficiencies in Math and Science across our country and beyond. Our mission is to break down ... Rigging and animating characters and props; * Retargeting character animation using mocap data;

3D Animator (Short Term)

San Mateo, CA · On-site

$9.1K - $11K/mo

We're seeking a talented Senior 3D Animator to join our team at Roblox for a 6-month engagement ... quality facial rigging/expression work * Expert-level skills in Autodesk Maya for animation ...

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

US Citizen, GC Holders or Authorized to Work in the U.S. HOW WE WORK Our team is at the ... Basic Rigging: * Set up simple skeletons and controls for hard surface assets to enable basic ...

We're seeking a talented Senior 3D Animator to join our team at Roblox for a 6-month engagement ... quality facial rigging/expression work * Expert-level skills in Autodesk Maya for animation ...

Senior Software Engineer, UGC Validation

San Mateo, CA · On-site

$139K - $183K/yr

... in 3D immersive digital experiences- all created by our global community of developers and creators ... Solid understanding of avatar schema compliance, rigging, skinning weights, and animation ...

Our work spans everything required to perceive, reason about, and create in 3D, with applications ... Orchestrated multi-agent tool-calling with memory and planning, shipped to real users with live ...

Our work spans everything required to perceive, reason about, and create in 3D, with applications ... Willing to live/work full-time in San Francisco, CA

... 3D printing), this is the perfect role for you. Candidates must live within 50 miles of a major airport near San Jose, CA for travel to customer sites and our regional HQ in Minneapolis, MN. Be part ...

... 3D printing), this is the perfect role for you. Candidates must live within 50 miles of a major airport near San Jose, CA for travel to customer sites and our regional HQ in Minneapolis, MN. Be part ...

Home Product Design Engineer

Sunnyvale, CA · On-site +1

$150K - $277K/yr

What if the next defining Apple product lived in your home, woven into the spaces where you live ... and modules in 3D CAD and 2D drawings, owning your work from concept through release Build ...

Develop 3D pipelines to build scalable 3D asset workflows. These workflows enable enterprise ... live interviews is not permitted unless explicitly invited by the interviewer or approved in ...

Home Product Design Engineer

Sunnyvale, CA · On-site

$151K - $181K/yr

What if the next defining Apple product lived in your home, woven into the spaces where you live ... 3D CAD (any major package) and 2D engineering drawing creation Working knowledge of GD&T and ...

As a quickly growing company focused on helping people live healthier and happier lives, we ensure ... In-depth knowledge of manufacturing processes and their impact on 3D modeling and surface ...

next page

Showing results 1-20

Live In 3D Rigging information

See San Jose, CA salary details

$16

$30

$42

How much do live in 3d rigging jobs pay per hour?

As of Aug 3, 2026, the average hourly pay for live in 3d rigging in San Jose, CA is $30.49, according to ZipRecruiter salary data. Most workers in this role earn between $27.07 and $34.95 per hour, depending on experience, location, and employer.

What is live in 3D rigging?

Live in 3D rigging refers to the real-time setup and manipulation of digital skeletons (rigs) for 3D models, often for use in live performances, virtual production, or interactive environments. Rigging artists create and adjust the internal structures that allow 3D characters or objects to move in a realistic way, enabling animators or performers to control them on the fly. This process is crucial for live applications such as virtual concerts, motion capture streaming, and interactive broadcasting, where immediate feedback and flexibility are essential.

Is 3D modeling still in demand?

3D modeling remains in high demand across industries such as gaming, film, animation, and virtual reality, with skills in software like Maya, Blender, and 3ds Max highly valued. As technology advances, the need for skilled 3D artists, including those specializing in rigging and character setup, continues to grow, making it a viable career path for those with relevant expertise and certifications.

Are 3D riggers in demand?

3D riggers are in demand within the animation, gaming, and film industries, especially as these fields continue to grow and adopt advanced 3D modeling and animation tools. Strong skills in rigging software like Maya or Blender and a solid understanding of character anatomy increase employability in this specialized role.

What is the highest paying rigger job?

The highest paying rigger jobs are often in the film, television, or live event industries, where specialized skills in complex rigging, safety certifications, and experience with heavy equipment are required. Senior rigging supervisors or rigging managers with extensive experience and certifications can earn six-figure salaries, especially in large-scale productions or industrial settings.

What are some common challenges faced by Live In 3D Rigging professionals when working on character setups for real-time applications?

Live In 3D Rigging professionals often encounter challenges related to balancing the complexity of character rigs with real-time performance constraints. Ensuring that rigs are both flexible for animators and optimized for game engines or live broadcast environments requires careful planning and close collaboration with modelers and animators. Additionally, adapting rigs to work seamlessly across various platforms and dealing with frequent iteration cycles can be demanding. Effective communication and a solid understanding of both artistic and technical requirements are key to overcoming these challenges.

How do I get into 3D rigging?

To get into 3D rigging as a live-in 3D rigger, develop skills in 3D modeling and animation software such as Maya or Blender, and learn rigging techniques including skeletal structures and skinning. Building a strong portfolio demonstrating rigging projects and gaining experience through internships or freelance work can improve job prospects. Knowledge of scripting languages like Python and understanding of character anatomy are also beneficial.

What are the key skills and qualifications needed to thrive as a Live In 3D Rigging Artist, and why are they important?

To thrive as a Live In 3D Rigging Artist, you need a solid understanding of anatomy, kinematics, and 3D modeling, typically supported by a degree in animation, computer graphics, or a related field. Proficiency with software such as Autodesk Maya, Blender, and scripting languages like Python or MEL is essential, along with experience using rigging plugins and real-time engines. Strong problem-solving, communication, and collaboration skills help set candidates apart in team-based production environments. These skills ensure the creation of flexible, efficient rigs that enable animators to bring characters and objects to life in high-quality productions.
What are the most commonly searched types of 3D Rigging jobs in San Jose, CA? The most popular types of 3D Rigging jobs in San Jose, CA are:
What are popular job titles related to Live In 3D Rigging jobs in San Jose, CA? For Live In 3D Rigging jobs in San Jose, CA, the most frequently searched job titles are:
What job categories do people searching Live In 3D Rigging jobs in San Jose, CA look for? The top searched job categories for Live In 3D Rigging jobs in San Jose, CA are:

3D Artist (Remote)

Prisms VR

San Francisco, CA • Remote

$110K - $140K/yr

Full-time

Posted 26 days ago


Job description

OUR MISSION:

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

JOB DESCRIPTION:

Prisms is looking for a multifaceted 3D Artist who enjoys designing all aspects of 3D content development. As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content development process and have a working knowledge of developing assets for Unity.

KEY RESPONSIBILITIES

  • Collaborate with a team of content designers and developers to design rich and attractive immersive environments and interactive props in a fast and iterative manner.
  • Demonstrate the generalist ability to problem-solve multiple facets of a 3D-for-real-time pipeline fo numerous projects with tight deadlines. Day-to-day tasks include but are not limited to:
    • Designing & creating characters, environments & prop assets;
    • Rigging and animating characters and props;
    • Retargeting character animation using mocap data;
    • Scene Layout and Lighting in Unity;
    • Creating Particle Effects;
    • Asset optimization for Mobile Standalone VR;
    • Creating 3D explainer animations based on STEM concepts using the in-house Unity Animation Timeline tool.
  • Design and adhere to standards and specifications that are consistent with the project vision and brand
    aesthetics.
  • Be a proactive member of the development team and report on task status and potential issues to
  • Ensure the product meets brand standards and expectations in all aspects.
  • Create and maintain documentation and guidelines relating to Art development.

REQUIREMENTS

  • Solid understanding of compositions, color theories, and other industry-standard best 3D art practices.
  • Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.)
  • Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer, Photoshop, etc.
  • Solid understanding of the technical limitations of real-time game engines and mobile VR platforms.
  • Experience in creating Motion Graphic Animation in After Effects or a similar tool.
  • Working experience in Unity.
  • Experience in creating shaders using Shadergraph or Amplify Editor.
  • Experience in creating particle effects using Unity Shuriken Particle System or VFX Graph.
  • Working experience in version control systems (Git Preferred).
  • Ability to maintain clean, organized, and non-destructive workflow.
  • Receptive to the iterative design process and willing to participate in many areas of VR development beyond art responsibilities.
  • Highly motivated and skilled at both working individually and collaborating with a team.
  • Strong written and verbal communication skills

PREFERRED QUALIFICATIONS

  • Experience in Virtual Reality Development.
  • Experience working in a fast-paced production environment
  • Experience in 3D Simulation, such as cloth, water, and/or particles.

PORTFOLIO

  • Applicant must provide a link to the portfolio in the resume.
  • The ideal portfolio should showcase all aspects of 3D generalist skills, including your ability in modeling, texturing, Unity scene layout and lighting, and motion graphic animation.
  • Ability to complete an art test if requested.

      3D Artist