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3D Product Rendering Jobs (NOW HIRING)

This position will be responsible for creating 3d animations as well as previz and post-production ... Rigging and game engine rendering a plus. DUTIES AND RESPONSIBILITIES: Skills: PreViz Skills o ...

New

3D Designer

Westminster, CO · On-site

$70K - $83K/yr

This position focuses on developing custom mannequins and related products that reflect client ... Research emerging AI capabilities and test new methods that can strengthen modeling, rendering ...

New

As a 3D Designer , you will lead the creation of compelling, design-driven 3D content that brings ... product storytelling while driving excellence in modeling, materials, lighting, rendering, and ...

As a 3D Designer , you will lead the creation of compelling, design-driven 3D content that brings ... product storytelling while driving excellence in modeling, materials, lighting, rendering, and ...

M&S people simply "care hard", and this reflects in our work products, our interactions, and our ... Familiarity with real-time rendering workflows (e.g., Unreal Engine pipelines) * Experience ...

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3D Product Rendering information

See salary details

$41.5K

$112.9K

$164.5K

How much do 3d product rendering jobs pay per year?

As of Aug 11, 2026, the average yearly pay for 3d product rendering in the United States is $112,891.00, according to ZipRecruiter salary data. Most workers in this role earn between $93,500.00 and $129,500.00 per year, depending on experience, location, and employer.

What is 3D product rendering?

3D product rendering is the process of creating realistic, computer-generated images of products using specialized software. These digital renderings are often used in marketing, advertising, e-commerce, and product design to showcase items before they are physically manufactured. 3D product renders allow for detailed visualization, customization, and rapid prototyping, helping companies save time and resources. The visuals can be used across various platforms, including websites, catalogs, and promotional materials.

What is the difference between 3D Product Rendering vs 3D Modeler?

Aspect3D Product Rendering3D Modeler
Primary FocusCreating realistic visualizations of products for marketing and presentationBuilding and designing 3D models for various purposes, including animation, gaming, or manufacturing
Skills & ToolsRendering software (e.g., KeyShot, V-Ray), texturing, lighting3D modeling software (e.g., Blender, Maya), topology, modeling techniques
Work EnvironmentDesign studios, advertising agencies, product companiesAnimation studios, game development, product design firms

While both roles require strong 3D skills, 3D Product Renderers focus on creating photorealistic images of products, whereas 3D Modelers concentrate on building the 3D models themselves. Understanding the distinction helps in selecting the right career path or service for your project.

What are some common challenges faced in 3D product rendering roles, and how can they be addressed?

One common challenge in 3D product rendering is accurately interpreting client requirements and translating them into realistic visuals. Communication with clients and product designers is key to ensuring expectations are clear. Additionally, managing tight deadlines while maintaining high-quality renderings can be demanding; effective time management and staying updated with the latest rendering software can help. Collaborating closely with marketing, design, and engineering teams also helps address feedback efficiently and ensures the final renders align with branding and technical standards.

What are the key skills and qualifications needed to thrive as a 3D product renderer?

To thrive as a 3D Product Renderer, you need strong skills in 3D modeling, texturing, lighting, and rendering, typically supported by a background in design, animation, or a related field. Proficiency with industry-standard software like Blender, 3ds Max, Maya, or KeyShot, as well as familiarity with rendering engines such as V-Ray or Arnold, is essential. Attention to detail, creativity, and effective communication help set top professionals apart in presenting realistic and appealing product visuals. These skills ensure accurate, high-quality renderings that meet client expectations and help products stand out in competitive markets.
More about 3D Product Rendering jobs
What cities are hiring for 3D Product Rendering jobs? Cities with the most 3D Product Rendering job openings:
What states have the most 3D Product Rendering jobs? States with the most job openings for 3D Product Rendering jobs include:
Infographic showing various 3D Product Rendering job openings in the United States as of August 2026, with employment types broken down into 80% Full Time, 16% Part Time, 3% Contract, and 1% Nights. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $112,891 per year, or $54.3 per hour.

3D Video Production Artist

Crew Training International

Memphis, TN • On-site

Other

Posted 3 days ago

New


Job description

Requisition #
03001002_COMPANY_1.1
Job Title
3D Video Production Artist
Job Type
Full-time
Location
Corporate - TN US (Primary)
Memphis, TN 37501 US
Category
Operations
Job Description

PURPOSE OF POSITION:

This position is part of a development team creating both high-level interactive courseware and case study videos; responsible for the conception, design, and development of 3D visuals and videos for final delivery of computer-based training courseware. This position will be responsible for creating 3d animations as well as previz and post-production tasks such as animatics and video editing. Additional skills in 3d modeling, rigging, and game engine tasks such as lighting, camera staging, and scene setup will strengthen success in this role to cover a wide range of abilities in the 3d production pipeline.


QUALIFICATIONS:

Education: Bachelor's Degree in 3D animation or 3D art/ game design (with animation skills)

Training and Experience:
* 3+ years' experience working as a 3D Animator or Multimedia/ Technical Artist
* Proficiency in industry standard 3D software for animation and modeling
* Proficiency in video editing software
* Experience in game engine(s)
* Experience in animatic creation
* Experience in 3D video production pipeline

Required Software:
* Autodesk Maya or 3DsMax
* Adobe Creative Suite
o Premier
o Photoshop
* Unity (non-coding)


Other Preferred Software:
* Substance Painter
* Unreal Engine/ Meta Human
* Source Control Systems (Plastic, Perforce)
* Cascadure

General Skills:
* Oral, written, and visual communication skills
* Handle multiple tasks, be flexible with assignments, and meet deadlines
* Collaborates well and can work with little to no supervision
* Follow organization and naming conventions for file and project structures
* Ability to troubleshoot technical issues, creatively problem-solve
* Ability to research new ways of working to keep our team innovative and working smarter, not harder

Other Preferred Skills:
* 3D soft surface/ character modeling
* Rigging hard surface models
* Rigging soft surface models
* 2D/ 3D FX skills
* Game Engine
o Importing assets to game engine
o Material setup
o Lighting
o Scene dressing
o Prefab basics
o Rendering image sequences in game engine

Portfolio:
Must submit link to portfolio/ demo reel. Include examples of animation, animatics, storyboarding, 3D modeling (UV, wireframes, and texture maps). Rigging and game engine rendering a plus.


DUTIES AND RESPONSIBILITIES:
Skills:
* PreViz Skills
o Storyboarding
* Ability to understand/ interpret script storyboards
* Create story visuals for case study scenarios using 3d/ 2d mediums
* Plan shots with animation needs and storytelling efficiency in mind
* Strong eye for compositions that emphasize story points and keep 3d camera limitations in mind
o 3D layout
* Prep 3d scenes by set dressing and environment generation for animation projects
* Prep 3d cameras to match storyboard visuals for final rendering
o Animatics
* Combine and arrange storyboard visuals with audio tracks
* Strong sense of story flow, timing, and pacing
* 3D Animation
o Animate 3d props, aircraft, characters, and 3d cameras
o Animate with natural posing/gestures and the key principles of animation
o Facial animation and lip syncing
* Postproduction Skills
o Non-linear video compositing and editing to create animatics and videos
o Organize, combine, cut, and arrange footage, image sequences, and audio
o Strong eyes/ ears to spot animation errors, color correct, and fix audio
o Strong sense of timing and pacing for story flow
* 3D hard surface modeling
o Create general props and technically accurate aircraft using reference
o Clean, organize, and prep assets for game engine use
o Create materials as needed, including texture maps and UV unwrapping


SUPERVISORY/MANAGEMENT RESPONSIBILITY:

None