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3D Product Rendering Jobs (NOW HIRING)

M&S people simply "care hard", and this reflects in our work products, our interactions, and our ... Familiarity with real-time rendering workflows (e.g., Unreal Engine pipelines) * Experience ...

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Lead the 3D asset production from rendering models to launch in collaboration with technical artists, product visualization designers, producers, product marketers, product managers, and engineers ...

M&S people simply "care hard", and this reflects in our work products, our interactions, and our ... Familiarity with real-time rendering workflows (e.g., Unreal Engine pipelines) * Experience ...

3D Render Artist

Bohemia, NY · On-site

$65K - $75K/yr

Develop beauty products from modeling to rendering in full (3D) * Modelling, UV Map, Texturing & Rendering * Composite render elements/passes collaborate with retouches * Some animation experience is ...

... of product designs. The ideal candidate brings deep expertise in 3D design and rendering, excellent aesthetic sensibilities, and a passion for mentoring and process improvement. This full-time, ...

... of product designs. The ideal candidate brings deep expertise in 3D design and rendering, excellent aesthetic sensibilities, and a passion for mentoring and process improvement. This full-time, ...

You will work closely with leads, 3d artists, technical artists, animators, and production and to ... Collaborate with the creative team to execute high-quality animated content including rendering and ...

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3D Product Rendering information

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$41.5K

$112.9K

$164.5K

How much do 3d product rendering jobs pay per year?

As of Jul 21, 2026, the average yearly pay for 3d product rendering in the United States is $112,891.00, according to ZipRecruiter salary data. Most workers in this role earn between $93,500.00 and $129,500.00 per year, depending on experience, location, and employer.

What is 3D product rendering?

3D product rendering is the process of creating realistic, computer-generated images of products using specialized software. These digital renderings are often used in marketing, advertising, e-commerce, and product design to showcase items before they are physically manufactured. 3D product renders allow for detailed visualization, customization, and rapid prototyping, helping companies save time and resources. The visuals can be used across various platforms, including websites, catalogs, and promotional materials.

What is the difference between 3D Product Rendering vs 3D Modeler?

Aspect3D Product Rendering3D Modeler
Primary FocusCreating realistic visualizations of products for marketing and presentationBuilding and designing 3D models for various purposes, including animation, gaming, or manufacturing
Skills & ToolsRendering software (e.g., KeyShot, V-Ray), texturing, lighting3D modeling software (e.g., Blender, Maya), topology, modeling techniques
Work EnvironmentDesign studios, advertising agencies, product companiesAnimation studios, game development, product design firms

While both roles require strong 3D skills, 3D Product Renderers focus on creating photorealistic images of products, whereas 3D Modelers concentrate on building the 3D models themselves. Understanding the distinction helps in selecting the right career path or service for your project.

What are some common challenges faced in 3D product rendering roles, and how can they be addressed?

One common challenge in 3D product rendering is accurately interpreting client requirements and translating them into realistic visuals. Communication with clients and product designers is key to ensuring expectations are clear. Additionally, managing tight deadlines while maintaining high-quality renderings can be demanding; effective time management and staying updated with the latest rendering software can help. Collaborating closely with marketing, design, and engineering teams also helps address feedback efficiently and ensures the final renders align with branding and technical standards.

What are the key skills and qualifications needed to thrive as a 3D Product Renderer, and why are they important?

To thrive as a 3D Product Renderer, you need strong skills in 3D modeling, texturing, lighting, and rendering, typically supported by a background in design, animation, or a related field. Proficiency with industry-standard software like Blender, 3ds Max, Maya, or KeyShot, as well as familiarity with rendering engines such as V-Ray or Arnold, is essential. Attention to detail, creativity, and effective communication help set top professionals apart in presenting realistic and appealing product visuals. These skills ensure accurate, high-quality renderings that meet client expectations and help products stand out in competitive markets.
More about 3D Product Rendering jobs
What cities are hiring for 3D Product Rendering jobs? Cities with the most 3D Product Rendering job openings:
What states have the most 3D Product Rendering jobs? States with the most job openings for 3D Product Rendering jobs include:
What job categories do people searching 3D Product Rendering jobs look for? The top searched job categories for 3D Product Rendering jobs are:
Infographic showing various 3D Product Rendering job openings in the United States as of July 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $112,891 per year, or $54.3 per hour.
Designer, 3D Texture/Surfacing

Designer, 3D Texture/Surfacing

Spencer's and Spirit Halloween

Egg Harbor Township, NJ

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 20 days ago


Spencer's rating

5.5

Company rating: 5.5 out of 10

Based on 202 frontline employees who took The Breakroom Quiz

71st of 104 rated fashion retailers


Job description

We are authentic, professional providers of fun, focused on building a Great Place To Work For All by staying true to our mission: “Life’s a Party, We’re Makin’ It Fun!” and “So Much Fun It’s Scary!”

At Spencer’s and Spirit, we do the right thing always-integrity, fairness, respect, and transparency are our foundation. You will find our culture to be inclusive, passionate, resilient, and one that values differences and embraces all.

One Team / One Goal

We are leaders and owners of our business success. Whether it’s developing new and exclusive costumes, quality testing products, or implementing technology solutions, our teams understand the value of working collaboratively to embrace change through innovation, curiosity, and thoughtfulness.

We offer a comprehensive benefits package that includes:

  • Flexible work environment
  • Career advancement
  • Competitive base salary
  • Bonus opportunity
  • Vacation, Personal, Sick and Holiday pay
  • Medical, Dental, Vision, Disability, Life and AD&D insurance
  • 401k with a company match
  • 30% merchandise discount

The Designer, 3D Texture/Surfacing with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows; work to bridge 3D + 2D design into the real world of costumes.

  • Work alongside the costume design team to produce high-quality PBR (physically based rendering) textures and materials for garment printing specific to costumes
  • Leverage Substance Painter / Designer and emerging AI workflows
  • Manage and review outsourced assets
  • Collaborate across multiple teams and projects, adhering to the needs of the business and deadlines

  • Experienced 3D Texture/Lookdev artist
  • Strong PBR (physically based rendering) fundamentals experience
  • Hands-on experience using Substance Painter or Mari
  • Working knowledge of a 3D software like ZBrush and CLO/ Marvelous Designer
  • Clear understanding of color space, shading, lighting, rendering, and texture baking methods
  • Proficient in Adobe Photoshop and Illustrator
  • Strong organizational skills, ability to coordinate multiple projects seamlessly
  • Strong communication skills and ability to work in a team environment
  • Self-starter; comfortable leading the charge with projects and deadlines
  • 3D character art experience is a plus
  • Experience in games, toys, fashion, or other product development is a plus
  • Required software experience: Zbrush, Substance Painter/Mari, Clo3D/ Marvelous Designer, Illustrator, Photoshop
  • Blender, Maya, Mesh Mixer preferred

The pay range reflects the potential base salary range for this role. Individual base pay is determined by various factors such as relevant experience and skills, and the scope and responsibilities of the position.


$75,000 - $85,000

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