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3D Game Developer Jobs (NOW HIRING)

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... We are looking for a Principal 3D Generalist to work on a brand new game at the Jam City Narrative ...

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... We are looking for a Principal 3D Generalist to work on a brand new game at the Jam City Narrative ...

Candywriter is a mobile developer and publisher founded in 2006 and based out of Miami. We are a ... Knowledge of 2D/3D development and integrated game physics. * Experience with mobile game ...

Candywriter is a mobile developer and publisher founded in 2006 and based out of Miami. We are a ... Knowledge of 2D/3D development and integrated game physics. * Experience with mobile game ...

They are seeking a Senior Contract Software Engineer to lead and develop key game and engine ... Required : • Expert proficiency in C# and Unity 3D game development. • Strong experience with ...

Part Time Unity Game Designer

Huntsville, AL · On-site

$152K/yr

Collaborate with artists, software engineers, subject matter experts, and other game designers to ... Knowledge of 3D game mechanics. * Familiarity and understanding of how to use the Unity Game Engine.

... both the engineering and design teams. The goal in this role is to drive the creation and ... Maya or 3D game engines * Portfolio of your work * Ok to take a test as part of our process Nice to ...

... searching for Jr-Mid Programmers to join a talented team in creating amazing games ... with Unity engine 3D art pipelines, from content tools to runtime shaders iOS, Android, or ...

Unity Developer

Orlando, FL · On-site

$55 - $96/hr

Integrate 3D assets, animations, audio, visual effects, and user interfaces into Unity applications ... Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ...

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3D Game Developer information

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How much do 3d game developer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for 3d game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is a 3d game developer?

A 3D Game Developer is responsible for designing, coding, and optimizing interactive 3D video games. They work with game engines like Unity or Unreal Engine to create engaging gameplay mechanics, physics, and visual effects. Their role involves collaborating with artists, designers, and other developers to ensure smooth performance and immersive experiences. Strong programming skills in languages like C++ and C# are essential, along with a deep understanding of 3D mathematics and graphics rendering.

What types of projects and tasks can I expect to work on as a 3d game developer?

As a 3D Game Developer, you’ll typically collaborate on designing, coding, and optimizing game features such as character movement, physics, UI, and visual effects using advanced 3D engines. Your daily work may include integrating 3D assets, debugging gameplay mechanics, and participating in team meetings to align with art, design, and QA departments. You’ll often be involved from prototype through launch, iterating on features based on feedback and playtesting. This dynamic role offers the chance to solve complex technical challenges while contributing creatively to the final gaming experience.

What are the key skills and qualifications needed to thrive as a 3d game developer?

To thrive as a 3D Game Developer, you need strong programming skills (often in C++, C#, or similar languages), a solid understanding of 3D mathematics, and experience with game engines such as Unity or Unreal Engine. Familiarity with asset integration, version control systems like Git, and possibly certifications in game development tools are highly valued. Creativity, problem-solving, and effective teamwork are soft skills that set top candidates apart in this field. These abilities are crucial for developing engaging, high-quality games that meet project goals and perform reliably in collaborative development environments.

What does a 3D game developer do?

A 3D game developer designs, creates, and implements three-dimensional game environments, characters, and assets using programming languages and game engines like Unity or Unreal Engine. They work on coding gameplay mechanics, optimizing performance, and collaborating with artists and designers to build interactive experiences. Proficiency in 3D modeling, scripting, and understanding of game physics are essential skills for this role.
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Cities with the most 3D Game Developer job openings:

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The most popular types of 3D Game Developer jobs are:

What states have the most 3D Game Developer jobs?

States with the most job openings for 3D Game Developer jobs include:

Infographic showing various 3D Game Developer job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, 23% Part Time, 1% Temporary, and 9% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Principal 3D Generalist

Jam City

San Francisco, CA • On-site

$75K - $120K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 6 days ago


Job description

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the hunt for innovators who consider themselves dynamic, collaborative and thrive in a fast-paced environment. 
 
PERKS & BENEFITS
Unlimited Vacation, Paid Sick Days, Kin Care & Holidays*
100% Covered Medical and Company-Sponsored Dental & Vision (Plans Vary)*
Life Insurance, 401k, Flexible Spending Accounts, & More*
Wellness Activities & Programs
12 Weeks Paid Parental Leave*
Happy Hours
Company Events
*Only applies to full-time positions.

We are looking for a Principal 3D Generalist to work on a brand new game at the Jam City Narrative Game division. As a generalist, you are a jack of all trades. You are an artist with a strong technical background. Problem solving is your passion. You are able to provide art solutions outside of the wheelhouse of a regular artist, with an understanding of the whole art pipeline that provides a unique perspective. You are able to fit within any 3D art department and help out and bring an asset to full completion. You are independent and can run with little info. 
 
**In order to be considered, you MUST provide us with either a link to an online portfolio, website or a pdf showcasing recent artwork upon application.
RESPONSIBILITIES
  • Create beautiful and efficient 3D characters, props and environments.
  • Light environment scenes, both real time and pre-baked.
  • Create shaders in Unity and Maya.
  • Occasionally rig and skin props and characters.
  • Foresee technical issues with concept designs.
  • Establish art pipelines for new features and types of assets.
  • Write comprehensive documentation on best practises.
  • Work closely with the 3D Art Director on a daily basis.
  • Collaborate with the Tech Art and Engineering on art implementation ideas and issues.
  • Troubleshoot visual issues in Maya and Unity.
  • While this is a remote position, it's desired to attend occasional in person critical meetings.
REQUIREMENTS
  • 5+ years of 3D game experience.
  • Modeling, texturing, lighting, rigging, skinning and shader development experience.
  • Must have worked on at least two 3D games from conception to completion, one of them on mobile.
  • Complete mastery of Maya and Adobe Creative Suite.
  • Excellent knowledge of Unity.
  • Experience with ZBrush.
  • Familiar with Substance painter and designer.
  • Excellent at lighting, with real time lighting experience and mastery in light baking processes.
  • Ability to work in a broad range of subjects and styles.
  • Firm grasp of both Environment and Character art process.
  • Good understanding of human and animal anatomy.
  • Perfect understanding of composition, color, value, and form as it relates to both classic art and gameplay visuals.
  • Must understand 3D pipeline and process as it relates to game development and have experience partnering with other game team disciplines such as engineering and design.
  • Excellent problem-solving ability.
  • Art Degree or similar working experience.
  • Be comfortable working on-site 5x week. 
NICE TO HAVE
  • Strong 2D concept and illustration skills.
  • Scripting experience in Maya (Mel or Python).
In compliance with local law, we are disclosing the compensation for this role.  The range listed is just one component of Jam City's total compensation package for employees, which may also include annual bonuses, short- and long-term incentives, and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled.  Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. In addition, Jam City provides a variety of benefits to employees, including but not limited to medical, dental, vision, parental leave, paid time off, a 401(k) plan, life, disability, and accident insurance.  Pay Range: $75,000 - $120,000 salary per year.

CHECK OUT LIFE AS A JAM CITIZEN:
- Company news and events on our LinkedIn
- Company Blog
- Employee Feedback on our Comparably page
- Find videos on our teams and games on our Youtube
 
OUR COMMITMENT TO EQUITY, DIVERSITY, & INCLUSION
We believe in creating games that unite people across the world and that showcase our commitment to providing an environment that is both inclusive and diverse for our players and employees. We strive to create a workforce that is reflective of our global player community as we know that we are stronger and better when we play together. To help promote an inclusive culture, we celebrate the visible and invisible diversity of our Jam Citizens through initiatives including Employee Resource Groups, cultural events, trainings, speaker series, and more. 
 
Jam City is an equal opportunity employer. We enthusiastically accept our responsibility to make employment decisions without regard to race, age, sex (including pregnancy), national origin, ancestry, religion, ethnicity, marital, or domestic partnerships status, disability, genetic information (including the refusal to submit to genetic testing), predisposing genetic characteristics, military status, veteran status, domestic violence victim status, sexual orientation, gender identity or expressions, or any other classification protected by federal, state, and local laws. Our management is committed to following this policy with respect to hiring, placement, promotion, transfer, demotion, layoff, termination, recruiting, pay, and other forms of compensation, training, and general treatment during employment.
 
ABOUT JAM CITY
Jam City is a leading entertainment studio with a proven track record of creating some of the world's most beloved casual puzzle and story-driven mobile games. As the creative force behind fan-favorite, award-winning titles such as Harry Potter: Hogwarts Mystery, Cookie Jam and Panda Pop, Jam City develops engaging and dynamic games that become an enduring part of our players' lives. The company is headquartered in Los Angeles with a global network of studios and talent. For more information, please visit www.jamcity.com.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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