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Temp 3D Game Developer Jobs (NOW HIRING)

Knowledge of 2D/3D game mechanics. * Proficiency in one or more programming languages (C#, C++, etc.). * Familiarity with at least one game engine (Unity or Unreal Engine). * Strong problem-solving ...

iOS Game Developer

Los Angeles, CA

$55.75 - $76.75/hr

We're looking for iOS engineers to join our game studio! You will work on exciting new casual games ... OpenGL, 3D graphics experience * Keen eye for pixel perfect UI * Familiar with art asset pipelines ...

Unity Game Developer Location: Colorado Springs, CO Remote Status: Hybrid Job Id: 13868-MOSSAIC ... Has interest and experience with game development (0-4 years) - Gameplay, algorithms, UI, and 3D ...

Unity 3d Developer

Manhattan, NY · On-site

$100 - $140/hr

As a Senior Unity 3D Developer, you will play a key role in leading the development of ... Stay up-to-date with the latest trends and technologies in game development. Requirements: * 5+ ...

New

... game engine. - Collaborate effectively with a team of artists and programmers to offer creative solutions to both art and game design challenges. - Produce concept sketches and quick edits to ...

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How much do temp 3d game developer jobs pay per year?

As of Aug 20, 2026, the average yearly pay for temp 3d game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

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Software Engineer / Unity Game Developer Level 2

Indotronix International Corporation

El Segundo, CA • On-site

$100 - $131/hr

Contractor

Re-posted 29 days ago


Job description

Indotronix is seeking an :Software Engineer / Unity Game Developer Level 2
Location :El Segundo California    
Work Schedule: 9x80 A
Security Clearance Required?: No
Bachelor's in Game Development or Computer Science

Job Description

We are seeking a Unity Developer to design, develop, and maintain interactive 2D and 3D games, simulations, and visualization applications using the Unity game engine. The ideal candidate will collaborate with cross-functional teams to create engaging user experiences, optimize application performance, and support the full software development lifecycle.

Key Responsibilities

  • Develop, maintain, and enhance 2D and 3D games and simulations using Unity.

  • Collaborate with artists, designers, developers, and customers to implement game assets, features, and mechanics.

  • Design and implement gameplay systems, interactions, and user experiences.

  • Optimize application performance across multiple platforms including PC, mobile, and console environments.

  • Debug, troubleshoot, and resolve software defects and performance issues.

  • Test and validate game mechanics, functionality, and system integrations.

  • Participate in software design, code reviews, and continuous improvement initiatives.

  • Maintain source code and project assets using configuration management tools.

Required Qualifications

  • Bachelor’s degree in Game Development, Computer Science, Software Engineering, or a related technical field.

  • Proven experience developing games or simulations using the Unity game engine.

  • Strong proficiency in C# programming for Unity development.

  • Experience with 2D and 3D game development.

  • Understanding of Unity physics, rendering, animation, and AI systems.

  • Experience optimizing applications for performance across multiple platforms.

  • Knowledge of game design principles and gameplay mechanics.

  • Familiarity with asset creation and integration pipelines.

  • Experience using version control systems such as Git.

  • Strong communication and collaboration skills.

Preferred Qualifications

  • Experience with DiSTI VE Studio.

  • Experience with Python and/or C++.

  • Experience with NVIDIA Omniverse.

  • Familiarity with Autodesk 3ds Max, Houdini, Blender, Unity Asset Transformer (Pixyz), or similar tools.

  • Experience with CAD tools such as Dassault CATIA V5 or Siemens NX.

  • Experience developing simulation, visualization, or training applications.

  • Passion for gaming, simulation, and immersive technology development.

Education / Experience

  • Bachelor’s degree in Game Development, Computer Science, Software Engineering, or a related technical discipline, with relevant professional experience in Unity application, game, or simulation development.

Indotronix logo

About Indotronix

Sourced by ZipRecruiter

In 1986, Indotronix established itself in the staffing space. 22 years later, Avani entered the scene, offering consulting and technology development. Finally, in 2016, the two joined forces to begin delivering talent across all areas, from Staffing to Consulting to unique platform development.

Industry

Recruiting and staffing services

Company size

1,001 - 5,000 Employees

Headquarters location

Rochester, NY, US