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3D Artist Game Internship Jobs (NOW HIRING)

The ideal candidate is a self-sufficient, execution-focused 3D artist who thrives in a structured ... Join us in creating legendary games with PlayStation. Responsibilities * 3D Rendering & Asset ...

Company Description Epoch Games is a volunteer-based, all-online, global game development team. We ... Rigging and Skinning Experience with 3D Creatures is not required, but is certainly helpful.

$70 - $110/hr

Realistic 3D Hard Surface Artist, Middle/Senior Room 8 Studio is Room 8 Group's Art team ... Our team of artists works with hundreds of game-makers each year to bring their ideas to life. With ...

... seeking a 3D Artist who will be responsible for creating detailed but efficient 3D models of ... SKILLS & KNOWLEDGE Required: Bachelor's degree or above in Game Design, VFX, Digital Media ...

Senior 3D Artist: Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic Games' official US partner studio for Digital Twins, we work with developers ...

Character Artist

San Jose, CA · On-site +1

$141K - $148K/yr

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on ...

Character Artist

San Jose, CA · On-site +1

$141K - $148K/yr

3D Character & Creature Artist - Remote - Revenue Share 3MetaD is looking for a Digital Artist / 3D Modeler to work on exciting projects for the next-generation gaming and metaverse. Depending on ...

Senior 3D Artist Department: Imerza Employment Type: Full Time Location: Imerza Reporting To: Scott ... Games' official US partner studio for Digital Twins, we work with developers, architects, and ...

Technical Artist (Mid - Senior)

Seattle, WA · Remote

$130K - $155K/yr

We believe that great games can only be built with great people and that great people thrive and do ... Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ...

Technical Artist (Mid - Senior)

Seattle, WA · On-site +1

$144K - $173K/yr

We believe that great games can only be built with great people and that great people thrive and do ... Develop advanced, optimized materials via node graphs using 3D/vector math. Create stunning real ...

Position Summary The 2D Game Artist will be responsible for creating high-quality illustrations for ... Use and/or create 3D elements as basis for 2D illustrations. * Demonstrate ability to follow ...

Showing results 21-40

3D Artist Game Internship information

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$37K

$123.1K

$196K

How much do 3d artist game internship jobs pay per year?

As of Sep 5, 2026, the average yearly pay for 3d artist game internship in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What does a 3D Artist Game Intern do?

A 3D Artist Game Intern assists in creating 3D models, textures, and assets for video games under the supervision of senior artists. They typically use software such as Blender, Maya, or 3ds Max to design characters, environments, or props that fit the game's style and requirements. Interns may also participate in team meetings, collaborate with other departments, and learn about the game development pipeline. The position is designed to build practical skills and provide industry experience for aspiring 3D artists.

What types of projects or tasks can I expect to work on as a 3D Artist Game Intern?

As a 3D Artist Game Intern, you will typically assist in creating and refining 3D models, textures, and assets for characters, environments, or props under the guidance of senior artists. You might also help with importing assets into game engines, ensuring they meet technical requirements and aesthetic standards. Interns often collaborate closely with other artists, designers, and developers to integrate feedback and learn industry workflows. This hands-on experience helps you build a strong portfolio and gain insight into the collaborative nature of game development teams.

What are the key skills and qualifications needed to thrive as a 3D Artist Game Intern, and why are they important?

To thrive as a 3D Artist Game Intern, you generally need foundational skills in 3D modeling, texturing, and an understanding of visual storytelling, often supported by a portfolio and relevant coursework. Familiarity with industry-standard tools like Autodesk Maya, Blender, ZBrush, and game engines such as Unity or Unreal Engine is typically expected. Creativity, teamwork, and receptiveness to feedback are standout soft skills for this role. These abilities are crucial for producing high-quality game assets and integrating seamlessly with development teams in a dynamic studio environment.

What is the difference between 3D Artist Game Internship vs 3D Artist Game Junior?

Aspect3D Artist Game Internship3D Artist Game Junior
Required CredentialsEnrolled in or recent graduate of relevant programPortfolio, some experience, possibly a degree
Work EnvironmentInternship, training-focused, supervisedEntry-level professional setting, collaborative
Employer & Industry UsageCommon in game studios for trainingFull-time or part-time role in game development
Search & Comparison IntentLearning, gaining experience, entry pointStarting career, building portfolio

The 3D Artist Game Internship is typically a training position for students or recent graduates, focusing on skill development under supervision. In contrast, the 3D Artist Game Junior is an entry-level professional role requiring some experience or a portfolio, working more independently within a game development team. Both roles are essential for career growth in game art, but they differ mainly in experience level and responsibilities.

More about 3D Artist Game Internship jobs

What cities are hiring for 3D Artist Game Internship jobs?

Cities with the most 3D Artist Game Internship job openings:

What states have the most 3D Artist Game Internship jobs?

States with the most job openings for 3D Artist Game Internship jobs include:

Infographic showing various 3D Artist Game Internship job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, 8% Part Time, and 25% Contract. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Artist, Game Capture, Marketing Creative - Activision

Activision Blizzard, Inc.

Santa Monica, CA • On-site

$30.47 - $56.35/hr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted yesterday


Key responsibilities

  • Lead and direct live gameplay capture sessions from preparation through execution.

  • Utilize development tools, game engines, and editor toolsets to build custom scenes and cinematic gameplay setups for marketing assets.

  • Partner with creative leadership during pre-production to develop visual approaches, ideate concepts, and create shot lists supporting campaign goals.


Activision Blizzard rating

8.3

Company rating: 8.3 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

16th of 78 rated media


Job description

Job Title:Artist, Game Capture, Marketing Creative - ActivisionRequisition ID:R027885Job Description:YOUR MISSION

As an Artist, Game Capture, you will create high-quality gameplay capture and visual assets that support Activision's marketing, social, and campaign needs. This is a hands-on creative role for an experienced capture artist who can lead live capture sessions, build custom scenes using development tools, shape shot design in pre-production, and execute polished in-game visuals with a strong eye for storytelling.

You will partner closely with creative leads and cross-functional teams to translate campaign goals into compelling gameplay moments and sequences. Success in this role means being able to jump into active projects, direct capture with confidence, solve technical problems quickly, and consistently deliver work that is visually strong, on brand, and production ready.

This role is based in our Los Angeles (Pen Factory) office and follows an onsite work schedule of Monday through Thursday. Work arrangements may change at the company's discretion to meet business needs.

We are looking for unique creative voices from varied backgrounds to help our work truly stand out. Priorities for this role include, but are not limited to, the following responsibilities:

  • Lead and direct live gameplay capture sessions from prep through execution.
  • Utilize proprietary development tools, game engines, and editor toolsets to build custom scenes, moments, and cinematic gameplay setups for marketing assets.
  • Partner with creative leadership during pre-production to develop visual approaches, ideate concepts, and create shot lists that support campaign goals.
  • Capture high-quality gameplay footage and screenshots with a strong command of composition, lighting, camera movement, pacing, and visual storytelling.
  • Own capture workflows with a high level of autonomy, balancing creative quality, efficiency, and production needs.
  • Research and help develop new capture techniques, processes, tools, and workflows that improve creative output and team efficiency.
  • Troubleshoot technical issues across game builds, capture environments, and workstations to keep productions moving.
  • Work with debug systems and in-engine controls to achieve specific creative beats and shot requirements.
  • Collaborate with editors, producers, the music team, and creative stakeholders to ensure captured assets are organized, usable, and aligned to deliverable needs.
  • Maintain a high bar for craft, consistency, and execution across a wide range of marketing content.

Player Profile

Minimum Requirements

Experience
  • 3-5 years of professional game capture experience creating gameplay-driven marketing or promotional assets, or real-time cinematics. Equivalent experience demonstrating exceptional game capture capability will also be considered.
  • Experience leading capture sessions or independently owning capture assignments from planning through final delivery.
  • Experience working in fast-paced creative, agency, entertainment, or game production environments with shifting priorities and deadlines.
Knowledge and Skills
  • Strong understanding of cinematography, including composition, lighting, camera movement, framing, and visual storytelling.
  • Real-world knowledge of lighting, lenses, camera systems, and on-set shooting principles.
  • Knowledge of game engine animation and/or camera sequencing tools such as Unreal Sequencer, Unity Cinemachine, or similar proprietary systems.
  • Experience working in Adobe Premiere Pro or other professional video editing software.
  • Strong technical troubleshooting skills with the ability to solve issues related to game builds, tools, capture setups, and hardware.
  • Clear communication skills and the ability to collaborate effectively with creative, production, and cross-functional partners.
Key Attributes
  • Self-directed and proactive, with the judgment to take ownership of projects and move work forward.
  • Strong creative instincts with the ability to translate direction into compelling visual execution.
  • Calm, resourceful, and detail-oriented under pressure.

Extra Points

  • Experience with Call of Duty game capture.
  • Experience capturing first-person shooter gameplay.
  • Real-world background in cinematography or photography.
  • Knowledge of color theory and image finishing fundamentals.
  • Familiarity with 3D software such as Blender or Maya.
  • Experience with screenshot capture workflows and still-image composition.
  • Familiarity with Photoshop, Unreal, and Unity.
  • Understanding of game development pipelines and how in-progress builds are used in creative production.
  • Passion for games and interactive entertainment.
OUR WORLD

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!. More information about Activision Blizzard and its products and services can be found on the company's website, www.activisionblizzard.com

Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment.

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Activision is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $30.47 - $56.35 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

What Activision Blizzard employees say

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Activision Blizzard logo

About Activision Blizzard

Sourced by ZipRecruiter

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Santa Monica, CA, US

Year founded

2008

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