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3D Animation Faculty Jobs (NOW HIRING)

$2.1K/wk

Storyboarding & Production Design, Cell Animation I, 3D Character Animation, Advanced Cell ... Ability to communicate effectively with students and fellow faculty. * Demonstrated commitment to ...

The School of Art has over forty full-time faculty and staff and offers state-of-the-art facilities ... 3D, 4D, or Drawing)and/or other courses in the candidate's area of expertise. Duties and ...

Students and faculty in Media Arts, Design and Technology seek opportunities and challenge the ... 2D and 3D animation, kinetic and immersive installations). With a state-of-the-art Virtual ...

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3D Animation Faculty information

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How much do 3d animation faculty jobs pay per year?

As of Aug 15, 2026, the average yearly pay for 3d animation faculty in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

What are some common challenges 3d animation faculty face when mentoring students on complex animation projects?

3D Animation Faculty often encounter challenges such as guiding students through intricate technical workflows, ensuring they understand both foundational principles and the latest industry software. Balancing individual student creativity with project deadlines can also be demanding, as students may require varying levels of support. Additionally, faculty members must stay updated with evolving animation trends and tools to provide relevant instruction and feedback, all while fostering a collaborative and supportive classroom environment.

What are the key skills and qualifications needed to thrive as a 3d animation faculty, and why are they important?

To thrive as a 3D Animation Faculty, you need expertise in 3D animation principles, a strong portfolio, and typically a relevant degree or professional experience in animation or digital arts. Proficiency with industry-standard software like Autodesk Maya, Blender, Adobe Creative Suite, and experience with rendering or motion capture tools is essential. Excellent communication, mentorship, and adaptability are valuable soft skills for engaging students and fostering a creative learning environment. These skills ensure faculty can effectively teach complex concepts, inspire students, and keep curriculum aligned with industry trends.

What is a 3d animation faculty?

3D Animation Faculty are educators who specialize in teaching the principles and techniques of 3D animation at educational institutions such as colleges, universities, or specialized art schools. They develop course materials, instruct students on using animation software, and provide guidance on both technical and creative aspects of 3D animation. In addition to teaching, they may also mentor students, oversee projects, and stay current with industry trends to ensure their curriculum remains relevant. Their role is crucial in preparing students for careers in animation, film, gaming, and related fields.

What jobs can you get with a 3D animation faculty degree?

A degree in 3D animation faculty prepares individuals for roles such as 3D animator, character designer, visual effects artist, or multimedia instructor. These positions often require proficiency with software like Maya, Blender, or Cinema 4D and may involve working in film, gaming, advertising, or education environments.
More about 3D Animation Faculty jobs

What cities are hiring for 3D Animation Faculty jobs?

Cities with the most 3D Animation Faculty job openings:

What states have the most 3D Animation Faculty jobs?

States with the most job openings for 3D Animation Faculty jobs include:

Infographic showing various 3D Animation Faculty job openings in the United States as of August 2026, with employment types broken down into 70% Full Time, 28% Part Time, 1% Temporary, and 1% Contract. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $63,866 per year, or $30.7 per hour.

3D Motion Design 2- Adjunct Faculty- Traditional Ground - College of Arts and Media

Grand Canyon University

Phoenix, AZ • On-site

$126K - $150K/yr

Part-time

Medical, Retirement

Re-posted 13 days ago


Grand Canyon University rating

7.8

Company rating: 7.8 out of 10

Based on 21 frontline employees who took The Breakroom Quiz

229th of 618 rated colleges and universities


Job description

Make a Difference at Grand Canyon University

Grand Canyon University is a private Christian university located in Phoenix, Arizona.

The College of Arts and Media offers exciting opportunities for adjunct faculty to teach part-time, face-to-face instruction at our Phoenix campus.

Why Work at GCU:

  • Education Benefits and Tuition Assistance
  • 401(k)
  • Employee Perks and Discounts
  • Gym and Fitness Center
  • Canyon Health & Wellness Center

GCU Traditional Campus located in Phoenix, AZ:

  • Courses are in-person and on-campus for the Spring 2027 semester (Class start date 01/04/2027)

Course: 3D Motion Design 2

This course focuses on building creative skillsets, with an emphasis on developing the principles and processes of 3D motion graphics using industry standard tools and techniques. Students demonstrate the design aesthetics and practical technical skills needed to enter the field of motion graphics. Technology requirement: Students provide their own laptop and mouse. Students will use industry-standard software to complete assignments.

What You Will Do:

  • Facilitate classroom lecture and discussions while incorporating innovative teaching strategies.
  • Engage students in cutting-edge technologies and industry trends.
  • Assess student performance and mentor classroom success to prepare them for their chosen career path.
  • Provide a positive example to students by supporting the University's Doctrinal Statement, Ethical Position Statement and Mission of Grand Canyon University.

What You Will Bring:

  • A candidate with a bachelor's degree in animation, motion graphics, 3D modeling, graphic design, advertising, or an equivalent degree in the visual arts.
    • A Master's degree AND
    • 3 or more years' experience in the design industry is preferred.
  • Skills in the following are required:
    • 12 Principles of Animation, understanding of graphic design and how it relates to motion graphics, motion graphics trends, motion production pipeline, understanding of typography and its use in motion, color theory, shot structure, modeling, texturing, lighting, and rendering. Skills teaching the following software programs are required: Maya, Adobe After Effects, Adobe Photoshop, and Adobe Illustrator.
  • Skills teaching the following software programs are required:
    • Maya, Adobe After Effects, Adobe Photoshop, Adobe Illustrator, Adobe Audition and Adobe mobile apps.
  • Job titles that fit the criteria:
    • Graphic Designer, 3D Animator, Motion Graphics Designer, Creative Director, Art Director.
  • Technical Requirements: GCU does not provide software or hardware outside of the campus classrooms. Candidates are expected to be able to teach on the most current version of the Adobe and Maya software products. A portfolio of current work examples is required with the application to teach.

Before submitting your application, please attach the following to review:

  • Your unofficial transcript for any applicable conferred graduate or undergraduate degrees

#gcu #highered #faculty #phoenix #artsandmedia #INDLOPESUP


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