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2D Character Designer Jobs (NOW HIRING)

Character Designer

Santa Monica, CA · On-site

$2.9K - $4.0K/wk

Create clear and expressive character turnarounds, pose sheets, and supplementary drawings in 2D ... Revise and update designs as needed based on feedback, ensuring all work meets the creative vision ...

Create clear and expressive character turnarounds, pose sheets, and supplementary drawings in 2D ... Revise and update designs as needed based on feedback, ensuring all work meets the creative vision ...

Deliver polished animations (2D, 3D, Character, Compositing) working with team members across all ... Your Credentials * * 5+ years of experience working as a motion designer and a portfolio ...

We're looking for a 2D Motion Designer to join our creative team and help bring ideas to life ... Experience with basic character animation or rigging. * Familiarity with Cinema 4D, Blender, or ...

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Founding Game Designer

San Francisco, CA · On-site +1

$182K/yr

Pebble first version is a 2D exploration game built in Godot 4. Children explore a procedurally ... character they interact with through voice. Conversations are open-ended, not scripted. The ...

Senior Technical Artist

Austin, TX

$125K - $150K/yr

Communicate between engineers, designers, and non-technical artists to package assets efficiently ... Animation - 2D character specific * Scripting ability to common art tooling (Photoshop, 3dx Max ...

Senior Technical Artist

Austin, TX · On-site

$125K - $150K/yr

Communicate between engineers, designers, and non-technical artists to package assets efficiently ... Animation - 2D character specific * Scripting ability to common art tooling (Photoshop, 3dx Max ...

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2D Character Designer information

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$58K

$83.2K

$130.5K

How much do 2d character designer jobs pay per year?

As of Jul 20, 2026, the average yearly pay for 2d character designer in the United States is $83,176.00, according to ZipRecruiter salary data. Most workers in this role earn between $66,000.00 and $91,500.00 per year, depending on experience, location, and employer.

What does a 2D Character Designer do?

A 2D Character Designer creates visually appealing characters for games, animations, comics, and other media. They develop character concepts, silhouettes, expressions, and outfits while ensuring consistency with the project's artistic style. Using tools like Photoshop and Illustrator, they transform ideas into refined digital illustrations. Their work often involves collaborating with art directors, animators, and writers to bring characters to life.

What are the typical daily responsibilities of a 2D Character Designer?

As a 2D Character Designer, your daily tasks generally include sketching character concepts, refining designs based on feedback, and finalizing artwork for use in games, animations, or marketing materials. You will often work closely with art directors, animators, and other creative professionals to ensure your characters fit the project’s style and narrative. Attending team meetings, presenting design ideas, and making revisions based on input are also common parts of the role. This collaborative environment helps ensure that your character designs contribute effectively to the overall creative vision.

What are the key skills and qualifications needed to thrive in the 2D Character Designer position, and why are they important?

To thrive as a 2D Character Designer, you need strong drawing skills, creativity, and an understanding of anatomy, design principles, and visual storytelling, often supported by a relevant degree or portfolio. Proficiency in industry-standard design software such as Adobe Photoshop, Illustrator, or Clip Studio Paint is crucial, and many employers look for expertise in digital illustration tools. Collaboration, communication, and the ability to accept feedback are important soft skills for working effectively in multidisciplinary teams. These competencies are essential to create memorable and marketable characters that meet project goals and client expectations.

More about 2D Character Designer jobs
What cities are hiring for 2D Character Designer jobs? Cities with the most 2D Character Designer job openings:
What are the most commonly searched types of 2D Character Designer jobs? The most popular types of 2D Character Designer jobs are:
What states have the most 2D Character Designer jobs? States with the most job openings for 2D Character Designer jobs include:
What job categories do people searching 2D Character Designer jobs look for? The top searched job categories for 2D Character Designer jobs are:
Infographic showing various 2D Character Designer job openings in the United States as of July 2026, with employment types broken down into 33% Full Time, and 67% Part Time. Highlights an 100% In-person job distribution, with an average salary of $83,176 per year, or $40 per hour.
Character Designer

Character Designer

Skydance

Santa Monica, CA • On-site

$2.9K - $4.0K/wk

Full-time

Re-posted 20 days ago


Job description

Skydance Animation is seeking an experienced Character Designer to join our team on an upcoming feature film. In this role, you will play a pivotal part in bringing stories to life by shaping the look, personality, and visual identity of our characters. From early concept exploration to final design execution, you will craft compelling, expressive designs that resonate with both the narrative and audience.
Working closely with directors, art leads, and fellow creatives, the Character Designer will contribute to the development of unique character styles, produce high-quality design assets, and help maintain a cohesive visual language throughout the film. The ideal candidate has a strong foundation in drawing, a keen sense of storytelling through design, and the versatility to explore a wide range of shapes, styles, and emotional expression.
Previous experience on a feature animated film is required.
This position is based in Los Angeles, California, and requires the selected candidate to work in an on-site hybrid capacity.
Responsibilities
  • Develop original artwork for project concepts and characters, including exploratory designs, refined assets, and surface details
  • Produce a wide range of visual development work from quick sketches and rough ideation to fully realized, production-ready character designs
  • Create clear and expressive character turnarounds, pose sheets, and supplementary drawings in 2D and/or CG visual development formats
  • Conduct visual and thematic research to inform design choices, ensuring authenticity, originality, and alignment with the story and world
  • Design and assemble compelling presentation materials that effectively communicate creative ideas to internal teams and leadership
  • Collaborate in brainstorming sessions to generate inventive concepts that enhance storytelling, bringing depth, humor, emotion, and personality to each character
  • Apply a strong understanding of human and/or animal anatomy to create believable, dynamic, and appealing character designs
  • Contribute creative problem-solving solutions, respond thoughtfully to feedback, and iterate efficiently on designs throughout the production process
  • Manage time effectively to meet production schedules and deadlines while maintaining a high level of quality
  • Maintain organized, production-ready files in accordance with the show's naming conventions and versioning systems
  • Communicate proactively with supervisors and production partners regarding progress, questions, and any potential challenges
  • Revise and update designs as needed based on feedback, ensuring all work meets the creative vision before final approval
  • Partner closely with the Production Designer, Art Director, Lead Character Designer, and production staff to provide status updates and address any issues that arise

Requirements
  • 8+ years of character design experience on animated feature films
  • Strong visual storytelling skills, with the ability to design characters that support narrative and performance
  • Advanced proficiency in Adobe Photoshop
  • Excellent communication and collaboration skills, with the ability to present work and respond effectively to feedback
  • Solid understanding of human and/or animal anatomy
  • Ability to work independently with minimal supervision, as well as collaboratively within a team
  • Adaptable and responsive to evolving creative direction and production needs
  • Working knowledge of Autodesk Maya, Blender, or ZBrush is a plus
  • Must be, or be willing to become, a member of The Animation Guild Local 839

The compensation range for this non-exempt position in Los Angeles, CA is $2,900-4,000/week. The rate offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
#Animation