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2D Character Designer Jobs (NOW HIRING)

You will utilize your trend expertise, aesthetic eye, and strong character sketching abilities to ... A strong 2D digital skillset, including Adobe Creative Suite (Photoshop, Illustrator), combined ...

Sr Product Designer

Glendale, CA · On-site +1

$102K - $140K/yr

Oversee the entire product design and development lifecycle-from initial concept, research, and 2D ... Maintain high quality standards in character execution, in-depth storytelling, color, material ...

Associate Industrial Designer

Louisville, KY · On-site

$123K/yr

... character and user experience of our products. * Create and develop products that work great in the ... Proficient in 3D/modeling packages (Solidworks, ProE, Rhino, Alias) and 2D/rendering packages ...

Senior Concept Artist

Rockville, MD · On-site

$85K - $185K/yr

Create high quality concept art that can include key art, character designs, hard surface ... You have excellent 2D art creation and graphic design skills. * You are capable of meeting tight ...

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2D Character Designer information

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$58K

$83.2K

$130.5K

How much do 2d character designer jobs pay per year?

As of Jun 29, 2026, the average yearly pay for 2d character designer in the United States is $83,176.00, according to ZipRecruiter salary data. Most workers in this role earn between $66,000.00 and $91,500.00 per year, depending on experience, location, and employer.

What does a 2D Character Designer do?

A 2D Character Designer creates visually appealing characters for games, animations, comics, and other media. They develop character concepts, silhouettes, expressions, and outfits while ensuring consistency with the project's artistic style. Using tools like Photoshop and Illustrator, they transform ideas into refined digital illustrations. Their work often involves collaborating with art directors, animators, and writers to bring characters to life.

What are the typical daily responsibilities of a 2D Character Designer?

As a 2D Character Designer, your daily tasks generally include sketching character concepts, refining designs based on feedback, and finalizing artwork for use in games, animations, or marketing materials. You will often work closely with art directors, animators, and other creative professionals to ensure your characters fit the project’s style and narrative. Attending team meetings, presenting design ideas, and making revisions based on input are also common parts of the role. This collaborative environment helps ensure that your character designs contribute effectively to the overall creative vision.

What are the key skills and qualifications needed to thrive in the 2D Character Designer position, and why are they important?

To thrive as a 2D Character Designer, you need strong drawing skills, creativity, and an understanding of anatomy, design principles, and visual storytelling, often supported by a relevant degree or portfolio. Proficiency in industry-standard design software such as Adobe Photoshop, Illustrator, or Clip Studio Paint is crucial, and many employers look for expertise in digital illustration tools. Collaboration, communication, and the ability to accept feedback are important soft skills for working effectively in multidisciplinary teams. These competencies are essential to create memorable and marketable characters that meet project goals and client expectations.

More about 2D Character Designer jobs
What cities are hiring for 2D Character Designer jobs? Cities with the most 2D Character Designer job openings:
What are the most commonly searched types of 2D Character Designer jobs? The most popular types of 2D Character Designer jobs are:
What states have the most 2D Character Designer jobs? States with the most job openings for 2D Character Designer jobs include:
Infographic showing various 2D Character Designer job openings in the United States as of June 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% In-person job distribution, with an average salary of $83,176 per year, or $40 per hour.
Designer, 3D Texture/Surfacing

Designer, 3D Texture/Surfacing

Spencer's and Spirit Halloween

Egg Harbor Township, NJ

$75K - $85K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 28 days ago


Spencer's rating

5.4

Company rating: 5.4 out of 10

Based on 202 frontline employees who took The Breakroom Quiz

73rd of 102 rated fashion retailers


Job description

Overview

We are authentic, professional providers of fun, focused on building a Great Place To Work For All by staying true to our mission: "Life's a Party, We're Makin' It Fun!" and "So Much Fun It's Scary!"

At Spencer's and Spirit, we do the right thing always-integrity, fairness, respect, and transparency are our foundation. You will find our culture to be inclusive, passionate, resilient, and one that values differences and embraces all.

One Team / One Goal

We are leaders and owners of our business success. Whether it's developing new and exclusive costumes, quality testing products, or implementing technology solutions, our teams understand the value of working collaboratively to embrace change through innovation, curiosity, and thoughtfulness.

We offer a comprehensive benefits package that includes:

  • Flexible work environment
  • Career advancement
  • Competitive base salary
  • Bonus opportunity
  • Vacation, Personal, Sick and Holiday pay
  • Medical, Dental, Vision, Disability, Life and AD&D insurance
  • 401k with a company match
  • 30% merchandise discount
Responsibilities

The Designer, 3D Texture/Surfacing with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows; work to bridge 3D + 2D design into the real world of costumes.

  • Work alongside the costume design team to produce high-quality PBR (physically based rendering) textures and materials for garment printing specific to costumes
  • Leverage Substance Painter / Designer and emerging AI workflows
  • Manage and review outsourced assets
  • Collaborate across multiple teams and projects, adhering to the needs of the business and deadlines
Qualifications
  • Experienced 3D Texture/Lookdev artist
  • Strong PBR (physically based rendering) fundamentals experience
  • Hands-on experience using Substance Painter or Mari
  • Working knowledge of a 3D software like ZBrush and CLO/ Marvelous Designer
  • Clear understanding of color space, shading, lighting, rendering, and texture baking methods
  • Proficient in Adobe Photoshop and Illustrator
  • Strong organizational skills, ability to coordinate multiple projects seamlessly
  • Strong communication skills and ability to work in a team environment
  • Self-starter; comfortable leading the charge with projects and deadlines
  • 3D character art experience is a plus
  • Experience in games, toys, fashion, or other product development is a plus
  • Required software experience: Zbrush, Substance Painter/Mari, Clo3D/ Marvelous Designer, Illustrator, Photoshop
  • Blender, Maya, Mesh Mixer preferred

The pay range reflects the potential base salary range for this role. Individual base pay is determined by various factors such as relevant experience and skills, and the scope and responsibilities of the position.

Pay Range$75,000 - $85,000Employment Type: OTHER

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