PlayStation
PlayStation

60 Playstation Game Developer Jobs Hiring Near You

Come be part of the team to realize the next phase of gaming expansion for our 100M+ monthly active ... Contribute to the design of APIs, SDKs, and developer-facing tools that accelerate PlayStation app ...

About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles ...

About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles ...

Senior Ecosystem Engineer

San Mateo, CA · On-site +1

$119K - $163.40K/yr

PlayStation Product Development is looking for a versatile and motivated Ecosystem Engineer to ... Our PD team is working on future hardware products and gaming experiences around and beyond the ...

Senior Hardware Engineer

Aliso Viejo, CA · On-site

$177.30K - $265.90K/yr

... PlayStation brand, a name synonymous with entertainment excellence and creativity. Senior Hardware Engineer Aliso Viejo, CA Sony Interactive Entertainment's Cloud Gaming Engineering and ...

Sr Software Engineer (Audio)

San Mateo, CA · On-site

$139.50K - $183.90K/yr

We have an exciting opportunity at Sony Interactive Entertainment LLC (PlayStation). Our software ... The software you develop here is the foundation of an SDK for industry leading game and content ...

Showing results 21-40

PlayStation Jobs Information

What are the key skills and qualifications needed to thrive as a Game Developer, and why are they important?

To thrive as a Game Developer, you need strong programming skills (often in C++, C#, or Java), a solid understanding of computer graphics, and a relevant degree or equivalent experience. Familiarity with game engines like Unity or Unreal Engine, version control systems, and sometimes certifications in these platforms are commonly required. Creative problem-solving, teamwork, and effective communication distinguish top performers in this field. These abilities are crucial for building engaging, technically robust games and collaborating successfully within multidisciplinary development teams.

What are some common challenges game developers face when working on large team projects?

Game developers working on large team projects often encounter challenges such as coordinating across multiple disciplines (programming, art, design, audio), ensuring clear communication, and managing dependencies between different parts of the game. Balancing creative vision with technical constraints and deadlines can also be demanding. Adapting to shifting priorities and integrating feedback from playtesting are key aspects of the collaborative process, making strong teamwork and flexibility essential in this role.

What does a game developer do?

A game developer is responsible for designing, creating, and programming video games for computers, consoles, or mobile devices. Their work involves coding, testing, and debugging game software, as well as collaborating with artists, designers, and other team members to bring a game concept to life. Game developers may specialize in areas like gameplay programming, graphics, or artificial intelligence, and often use game engines such as Unity or Unreal Engine to build their projects.

What is the difference between Game Developer vs Game Designer?

AspectGame DeveloperGame Designer
Primary RoleProgram and build game mechanics, code, and softwareDesign game concepts, storylines, and gameplay experiences
Skills & CertificationsProgramming languages (C++, C#), software developmentCreative design, storytelling, game design tools
Work EnvironmentDevelopment teams, coding environments, software studiosDesign teams, creative studios, collaborative spaces
Industry UsageUsed across game studios for technical implementationUsed for conceptualization and gameplay design

While both roles are essential in game development, Game Developers focus on coding and technical implementation, whereas Game Designers craft the gameplay experience and story. Understanding these differences helps clarify career paths and collaboration in the gaming industry.

What other companies are hiring for Game Developer jobs?
What are the most popular categories at Playstation?
Infographic showing various Game Developer job openings at Playstation in the United States as of May 2026, with employment types broken down into 96% Full Time, 1% Temporary, and 3% Contract. Highlights an 88% Physical, 2% Hybrid, and 10% Remote job distribution.
Staff Software Engineer

Other

Posted 8 days ago


Job description

Staff Software Engineer, Client Engineer 

San Mateo, CA 

Why PlayStation? 

PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment, producing the PlayStation family of products and services, including PlayStation5, PlayStationPlus, and acclaimed PlayStation software titles from PlayStation Studios, and more. 

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. 

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation. 

Are you looking for a challenge? 

We are looking for a person with deep expertise in native iOS development to drive the evolution of our mobile application ecosystem. This role will shape the architecture, frameworks, and technical direction of the PlayStation experience on iOS, helping deliver seamless, performant, and delightful applications to millions of players worldwide. 

As a Staff Engineer, you will not only design and build critical components but also provide technical leadership, mentor engineers across the team, and partner with product, design, and platform stakeholders to ensure scalable and sustainable solutions. 

Come be part of the team to realize the next phase of gaming expansion for our 100M+ monthly active PlayStation users. 

Responsibilities:  

  • Define and drive the architectural vision that powers PlayStation iOS app experiences. Produce and integrate iOS frameworks and SDKs to support development across teams for the Mac platform and meet feature and performance requirements.  

  • Lead the design and build UX experiences written in Swift and and implementation of high-performance native modules in C++ with iOS APIs (Objective-C/Swift). 

  • Partner closely with cross-platform teams to establish standards, patterns, and best practices that scale across multiple desktop platforms. 

  • Apply architectural design patterns such as MVC, MVVM, MVP to develop sustainable and reusable codebase. 

  • Mentor and coach engineers across the team, raising the technical bar and fostering a culture of engineering excellence. 

  • Collaborate with UI designers, product managers, and international partners to transform requirements into high-quality, maintainable macOS solutions (USA/Japan/Canada). 

  • Drive performance optimization, stability, and system-level integration for iOS-specific features. 

  • Contribute to the design of APIs, SDKs, and developer-facing tools that accelerate PlayStation app development. 

  • Represent the team in architectural and technical forums across Sony Interactive Entertainment, advocating for iOS platform needs and alignment.

  • Support CI/CD workflows by shaping automation strategies and maintaining code quality standards. 

Required Qualifications: 

  • 8+ years of software development experience, with at least 5 years focused on iOS native application development. 

  • BS/MS degree in Computer Science or equivalent. 

  • Strong expertise in C++ and solid experience with JavaScript integration (React Native). 

  • Expert knowledge of the general Mac landscape, architectures, trends, platform features, and new technologies. 

  • Proven experience designing large-scale, performant, multi-threaded applications. 

  • Strong background in API and solution design. 

  • Experience applying software architectural patterns (MVC, MVVM, MVP, or similar) to build reusable and maintainable systems. 

  • Familiarity with Agile development methodologies (e.g., Scrum). 

  • Track record of technical leadership: mentoring engineers, leading projects, or influencing architectural direction. Passion for building world-class desktop user experiences. 

Desired Qualifications: 

  • Experience with Objective-C and/or Swift for iOS system integration. 

  • Experience with iPadOS and MacOS

  • Familiarity with React Native and hybrid app architectures.  

  • Contributions to open-source projects, especially developer libraries or frameworks. 

  • Experience with CI/CD tools (e.g., Jenkins) and modern build pipelines. 

  • Strong communication and collaboration skills with globally distributed teams.Â