PlayStation
PlayStation

20 Playstation Game Developer Jobs Hiring Near You

Notre premiere nouvelle propriete intellectuelle pour PlayStation est sur la bonne voie pour offrir ... Work with audio, art, engineering, and other designers to create a cohesive experience. * Test ...

Software Engineer II

San Mateo, CA · On-site

$163K - $245K/yr

... the PlayStation platforms? Do you want to craft the future of game audio? Are you the type of ... Our Platform Audio team seeks an enthusiastic software engineer who can build and implement ...

About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles ...

About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading the cloud gaming revolution by putting console-quality video games on any device from TVs to consoles ...

Sr Software Engineer (Audio)

San Mateo, CA · On-site

$139K - $183K/yr

We have an exciting opportunity at Sony Interactive Entertainment LLC (PlayStation). Our software ... The software you develop here is the foundation of an SDK for industry leading game and content ...

Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary ... Build and improve developer-facing APIs, native modules, framework components, and integration ...

Senior Product Manager

San Diego, CA · On-site

$134K - $177K/yr

... PlayStation business, leading initiatives that drive monetization growth for PlayStation ... Maintain a solid understanding of market trends in gaming, monetization, personalization, and ...

Software Development Engineer In Test

PlayStation Global

San Mateo, CA

$57 - $73.50/hr

Other

Re-posted 16 days ago


Job description

How would you like to influence the most successful gaming platform of all time by validating the very technology our developers use to build extraordinary games?

Sony Interactive Entertainment (PlayStation) is seeking a Software Development Engineer in Test (SDET) to provide hands-on engineering excellence across our SDK ecosystem. This role focuses on building tools and infrastructure for analyzing the quality of the PlayStation SDK and related technology. While this is the primary domain, there are opportunities to expand into 3D graphics, spatial audio, artificial intelligence, and the fully integrated PlayStation game development environment.

We are looking for someone who wants to directly impact PlayStation technology by developing tools and automated systems that deeply analyze SDK components and platform capabilities. You will help strengthen and evolve our testing infrastructure, raise the technical bar for quality engineering, and drive confidence in every release. If you're passionate about solving complex system-level challenges and influencing technology used by people around the world, we want to hear from you, come help us power the future of PlayStation!

Responsibilities:Technical Strategy & Architecture
  • Own and drive the technical strategy for automation frameworks, test architecture, and CI systems supporting PlayStation SDK components.

  • Define scalable, maintainable automation and infrastructure patterns that support long-term platform growth.

  • Contribute to architectural discussions for test systems spanning C++, embedded firmware (C), and Python-based infrastructure.

  • Identify technical risks early and drive mitigation strategies to protect release confidence.

Hands-On Engineering
  • Crafting and improving automated test cases, sample applications, testing tools and frameworks for SDK libraries and low level software (C++)

  • Build and improve test infrastructure using Python and Groovy to simplify building, testing, and demonstrating PlayStation sample applications.

  • Monitor test infrastructure, analyze automation failures, improve reliability, and optimize runtime performance.

  • Partner closely with software production and offshore teams to compose robust test plans, validation strategies, and documentation.

Skills and Characteristics
  • Strong technical leadership with the ability to influence cross-functional stakeholders.

  • Excellent interpersonal skills, including presenting technical direction to both engineers and executives.

  • Proven experience leading architectural decisions and complex debugging efforts.

  • Self-directed, committed to producing strong results, and passionate about high-quality automation.

Qualifications
  • Strong programming proficiency in Python & C++.

  • Experience building, running, and debugging software in both Windows & Linux environments.

  • Deep understanding of automation trade-offs and architectural design decisions.

Nice-to-Have
  • Exposure to Android platform, including SDK, tooling and architecture

  • Prior experience with PlayStation SDK development is helpful.

  • Familiarity with Unity, Unreal Engine or other game engine technology.

  • Containerization technology such as Docker and Kubernetes.