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60 Playstation System Software Engineer Jobs Hiring Near You

... system software which drives the PlayStation experience. As a Software Engineer, you'll focus on ... building test frameworks and infrastructure, internal tools, and automating test workflows. You ...

PlayStation also strives to create an inclusive environment that empowers employees and embraces ... Our teams develop moderation systems, safety tooling, policy enforcement workflows, telemetry ...

... system software which drives the PlayStation experience. As a Software Engineer, you'll focus on ... building test frameworks and infrastructure, internal tools, and automating test workflows. You ...

Staff Software Engineer

San Mateo, CA ยท On-site

$216K - $324K/yr

... system software which drives the PlayStation experience. As a Software Engineer, you'll focus on ... building test frameworks and infrastructure, internal tools, and automating test workflows. You ...

PlayStation also strives to create an inclusive environment that empowers employees and embraces ... Our teams develop moderation systems, safety tooling, policy enforcement workflows, telemetry ...

PlayStation also strives to create an inclusive environment that empowers employees and embraces ... Our teams develop moderation systems, safety tooling, policy enforcement workflows, telemetry ...

PlayStation also strives to create an inclusive environment that empowers employees and embraces ... Our teams develop moderation systems, safety tooling, policy enforcement workflows, telemetry ...

PlayStation also strives to create an inclusive environment that empowers employees and embraces ... Our teams develop moderation systems, safety tooling, policy enforcement workflows, telemetry ...

PlayStation also strives to create an inclusive environment that empowers employees and embraces ... Our teams develop moderation systems, safety tooling, policy enforcement workflows, telemetry ...

Software Engineer II

San Mateo, CA ยท On-site

$137K - $205K/yr

... system software which drives the PlayStation experience. As a Software Engineer, you'll focus on ... building test frameworks and infrastructure, internal tools, and automating test workflows. You ...

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Sr. Software Development Engineer in Test

Sr. Software Development Engineer in Test

PlayStation Global

San Mateo, CA โ€ข On-site

$125K - $163K/yr

Other

Posted 27 days ago


Job description

How would you like to influence the most successful gaming platform of all time by validating the very technology our developers use to build extraordinary games?

Sony Interactive Entertainment (PlayStation) is seeking a Senior Software Development Engineer in Test (SDET) to provide hands-on engineering excellence and technical leadership across our SDK ecosystem. This role focuses on analyzing and validating real-world audio and video codecs used throughout PlayStation system software. While this is the primary domain, there are opportunities to expand into other areas such as graphics, spatial audio, and the fully integrated PlayStation game development environment.

We are looking for someone who wants to directly impact PlayStation technology by building tools and automated systems that deeply analyze SDK components and platform capabilities. You will help strengthen and evolve our testing infrastructure, raise the technical bar for quality engineering, and drive confidence in every release. If you're passionate about solving complex system-level challenges and influencing technology used by people around the world, we want to hear from you, come help us power the future of PlayStation!

Responsibilities:

Technical Strategy & Architecture

  • Own and drive the technical strategy for automation frameworks, test architecture, and CI systems supporting PlayStation SDK components.

  • Define scalable, maintainable automation and infrastructure patterns that support long-term platform growth.

  • Lead architectural decisions for test systems spanning C++, embedded firmware (C), and Python-based infrastructure.

  • Identify technical risks early and drive mitigation strategies to protect release confidence.

Hands-On Engineering

  • Develop, maintain, and improve automated test cases, testing tools and frameworks for SDK libraries and low level software (C++)

  • Build and improve test infrastructure using Python and Groovy to simplify building, testing, and demonstrating PlayStation sample applications.

  • Monitor test infrastructure, analyze automation failures, improve reliability, and optimize runtime performance.

  • Research, evaluate, and integrate new tools and methodologies to improve testing scalability and efficiency.

Team Technical Leadership

  • Serve as the technical lead for the QE team. Mentor and elevate engineers through technical guidance, code reviews, design reviews, and delegation.

  • Drive technical alignment across development, product, documentation, and cross-regional engineering teams.

  • Influence prioritization and technical standards to ensure consistency and engineering excellence.

  • Partner closely with software production and offshore teams to create robust test plans, validation strategies, and documentation.

  • Raise the overall technical bar by promoting guidelines in automation building, system validation, and debugging difficulty.

Skills and Characteristics
  • Strong technical leadership with the ability to influence cross-functional stakeholders.

  • Excellent interpersonal skills, including presenting technical direction to both engineers and executives.

  • Proven experience leading architectural decisions and complex debugging efforts.

  • Self-directed, committed to producing strong results, and passionate about high-quality automation.

Qualifications
  • Bachelors's Degree or Master's Degree in Engineering, Computer Science or equivalentย 
  • Strong programming proficiency in Python & C++.

  • Experience building, running, and debugging software in Windows environments.

  • Proven experience owning automation strategy or leading technical initiatives.

  • Deep understanding of automation trade-offs and architectural design decisions.

Nice-to-Have
  • Experience running and debugging scripts/tools on Linux.

  • Prior experience with PlayStation SDK development.

  • Experience writing unit and integration tests at scale.

  • Japanese language familiarity.