Position Summary We are seeking a Virtual Production Technical Director to serve as the cinematic engineer for our xR Studio's LED volume. In this role, you will own the Disguise server pipeline and ...
Position Summary We are seeking a Virtual Production Technical Director to serve as the cinematic engineer for our xR Studio's LED volume. In this role, you will own the Disguise server pipeline and ...
Sr. Digital Manufacturing Process Engineer
Plymouth, MI · On-site
$98K - $123K/yr
XR/VR Standardization: Define enterprise-wide standards for XR/VR immersive reviews. Utilize VR for ... S. or M.S. in Mechanical, Industrial, Systems Engineering, or a related technical field Pay ...
Sr. Digital Manufacturing Process Engineer
Plymouth, MI · On-site
$98K - $123K/yr
XR/VR Standardization: Define enterprise-wide standards for XR/VR immersive reviews. Utilize VR for ... S. or M.S. in Mechanical, Industrial, Systems Engineering, or a related technical field Pay ...
Sr. Digital Manufacturing Process Engineer
$98K - $123K/yr
XR/VR Standardization: Define enterprise-wide standards for XR/VR immersive reviews. Utilize VR for ... S. or M.S. in Mechanical, Industrial, Systems Engineering, or a related technical field Pay ...
Sr. Digital Manufacturing Process Engineer
$98K - $123K/yr
XR/VR Standardization: Define enterprise-wide standards for XR/VR immersive reviews. Utilize VR for ... S. or M.S. in Mechanical, Industrial, Systems Engineering, or a related technical field Pay ...
Xr Developer information
See Michigan salary details
$14.88 - $20
8% of jobs
$20 - $25.12
3% of jobs
$25.12 - $30.25
6% of jobs
$35.19 is the 25th percentile. Wages below this are outliers.
$30.25 - $35.37
7% of jobs
$35.37 - $40.49
14% of jobs
$40.49 - $45.62
9% of jobs
The median wage is $46.17 / hr.
$45.62 - $50.74
15% of jobs
$54.86 is the 75th percentile. Wages above this are outliers.
$50.74 - $55.87
15% of jobs
$55.87 - $60.99
12% of jobs
$60.99 - $66.11
7% of jobs
$66.11 - $71.24
3% of jobs
$14
$46
$71
How much do xr developer jobs pay per hour?
What is an XR Developer job?
An XR Developer designs and develops immersive applications using augmented reality (AR), virtual reality (VR), and mixed reality (MR) technologies. They work with game engines like Unity or Unreal Engine, programming languages like C# or C++, and hardware such as VR headsets or AR glasses. Their role includes creating interactive experiences, optimizing performance, and integrating 3D assets. XR Developers are commonly employed in gaming, training simulations, healthcare, and other industries exploring immersive technology.
What are the key skills and qualifications needed to thrive in the Xr Developer position, and why are they important?
To thrive as an XR Developer, you need strong programming skills (such as C#, C++, or JavaScript), experience with 3D graphics or game engines (like Unity or Unreal Engine), and a solid understanding of immersive technologies. Familiarity with AR/VR/MR hardware, industry-standard SDKs (such as ARKit or ARCore), and relevant certifications can be highly beneficial. Creativity, problem-solving, and effective teamwork are valuable soft skills for delivering engaging and technically sound user experiences. These abilities are crucial for building complex XR applications and collaborating effectively within interdisciplinary teams to meet project goals.
What jobs in the US pay 300,000 a year?
What do XR developers do?
What are some common challenges XR Developers face in their daily work?
XR Developers often encounter challenges related to optimizing performance and ensuring compatibility across various devices and platforms, as hardware and user experiences can differ widely. They also work to balance visual fidelity with technical limitations and must keep up with the rapid evolution of XR tools and frameworks. Collaborating closely with designers, artists, and other engineers is essential to create cohesive, immersive experiences that function smoothly. Addressing these challenges requires continuous learning, creative problem-solving, and strong cross-disciplinary communication skills.
How much do XR developers make?
What engineer makes $500,000 a year?

Full-time
Posted 2 days ago
Job description
DETROIT COUNTRY DAY SCHOOL
Position Virtual Production Technical Director
Department Information Technology
Available July 2026
Detroit Country Day School is a private, independent, co-educational, non-denominational, preschool through grade 12, college preparatory school focused on a well-rounded liberal arts education. Emphasis on academics, arts, athletics, and character development is prevalent across the curriculum. DCDS believes diversity, equity, and inclusion are educational imperatives for the intellectual, social, and moral growth of every child. We honor the dignity of every human being and value differences that exist and are expressed throughout our vibrant school.
- Partner with the Film teacher to review student scripts and storyboards, advising on how to successfully translate their narrative ideas into the virtual production environment.
- Collaborate with the Virtual Production Engineer during the pre-visualization phase to source, build, or optimize 3D assets and environments within Unreal Engine, ensuring they are production-ready.
- Guide student filmmakers through tech rehearsals to block camera movements, test tracking limits, and pre-light scenes before official shoot days.
- Manage the end-to-end xR pipeline with the Virtual Production Engineer. While the VP Engineer focuses heavily on Unreal Engine optimization and nDisplay configuration, you will lead the Disguise media integration.
- Serve as the primary operator and systems engineer for our Disguise ecosystem. Specifically driving advanced workflows like extended sets.
- Calibrate and maintain our camera tracking system (MoSys StarTracker Max) paired with our RED V-Raptor VV camera and jib setup to ensure zero latency or drift.
- Serve as the technical authority during live shoots, diagnosing and resolving real-time pipeline bottlenecks (e.g., tracking occlusion, moiré, or frame drops) to keep the production moving.
- Ensure studio DMX lighting, camera shutter angles, and the LED volume are in sync to produce a cinematic final frame.
- Oversee the rapid ingestion and management of raw footage (RED RAW) from the studio floor to the post-production pipeline.
- Collaborate with our Instructional Technologist to adapt the xR stage for younger students. While they manage the age-appropriate lesson plans and student logistics, you will engineer the Disguise and tracking pipeline to bring their PreK-12 class projects and scripts to life.
- Demystify the xR Studio for students. You will set up safe environments that allow PreK-12 students to successfully navigate The Studio and experience the filmmaking process.
- Proven, hands-on experience in virtual production, digital cinema, LED and xR technologies, or a related technical arena. Direct expertise in Disguise media direction is a requirement for this role.
- An understanding of xR and VP workflows, including camera tracking systems (MoSys StarTracker or similar), Brompton LED processor, and how they interface with Disguise RenderStream.
- Proven experience configuring, operating, and troubleshooting Disguise in a live production, xR, or virtual studio environment.
- Working knowledge of Unreal Engine workflows and the ability to collaborate effectively with our dedicated Virtual Production Engineer.
- An understanding of camera mechanics, genlock, shutter synchronization, color spaces, and studio DMX lighting.
- Demonstrated ability to work independently, show initiative, and solve complex technical problems creatively and efficiently
- Ability to sit or stand for extended periods during collaboration with students, faculty, and project teams.
- Frequent use of hands to operate computers, cameras, audio/visual equipment, and other digital production tools.
- Ability to move throughout campus and studio spaces to support classrooms
- Capability to set up, operate, and troubleshoot equipment in The Studios, including cameras, lighting, audio, and emerging technologies.
- Ability to occasionally lift, carry, and position equipment and materials up to 25–40 pounds (i.e., AV equipment)
- Ability to bend, kneel, crouch, or reach as needed to support studio setup and equipment adjustments.
About DETROIT COUNTRY DAY SCHOOL
Sourced by ZipRecruiter
Industry
Education programs administration
Company size
201 - 500 Employees
Headquarters location
Beverly Hills, MI, US
Year founded
1914