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Xr Developer Jobs in Connecticut (NOW HIRING)

Senior Concept Artist

Norwalk, CT · On-site +1

$112K - $154K/yr

Direct strategic creative systems, visual toolkits, and design frameworks engineered for ... Push creative excellence and innovation in AR, VR, XR, real-time graphics, and emerging ...

Senior Concept Artist

Bridgeport, CT · On-site +1

$112K - $154K/yr

Direct strategic creative systems, visual toolkits, and design frameworks engineered for ... Push creative excellence and innovation in AR, VR, XR, real-time graphics, and emerging ...

Senior Concept Artist

Bristol, CT · On-site +1

$112K - $154K/yr

Direct strategic creative systems, visual toolkits, and design frameworks engineered for ... Push creative excellence and innovation in AR, VR, XR, real-time graphics, and emerging ...

Senior Concept Artist

Hartford, CT · On-site +1

$112K - $154K/yr

Direct strategic creative systems, visual toolkits, and design frameworks engineered for ... Push creative excellence and innovation in AR, VR, XR, real-time graphics, and emerging ...

Senior Concept Artist

Meriden, CT · On-site +1

$112K - $154K/yr

Direct strategic creative systems, visual toolkits, and design frameworks engineered for ... Push creative excellence and innovation in AR, VR, XR, real-time graphics, and emerging ...

Xr Developer information

See Connecticut salary details

$16

$50

$77

How much do xr developer jobs pay per hour?

As of Aug 26, 2026, the average hourly pay for xr developer in Connecticut is $50.26, according to ZipRecruiter salary data. Most workers in this role earn between $38.41 and $61.49 per hour, depending on experience, location, and employer.

What is an XR developer?

An XR Developer designs and develops immersive applications using augmented reality (AR), virtual reality (VR), and mixed reality (MR) technologies. They work with game engines like Unity or Unreal Engine, programming languages like C# or C++, and hardware such as VR headsets or AR glasses. Their role includes creating interactive experiences, optimizing performance, and integrating 3D assets. XR Developers are commonly employed in gaming, training simulations, healthcare, and other industries exploring immersive technology.

What are the key skills and qualifications needed to thrive as an XR developer?

To thrive as an XR Developer, you need strong programming skills (such as C#, C++, or JavaScript), experience with 3D graphics or game engines (like Unity or Unreal Engine), and a solid understanding of immersive technologies. Familiarity with AR/VR/MR hardware, industry-standard SDKs (such as ARKit or ARCore), and relevant certifications can be highly beneficial. Creativity, problem-solving, and effective teamwork are valuable soft skills for delivering engaging and technically sound user experiences. These abilities are crucial for building complex XR applications and collaborating effectively within interdisciplinary teams to meet project goals.

What are some common challenges XR developers face in their daily work?

XR Developers often encounter challenges related to optimizing performance and ensuring compatibility across various devices and platforms, as hardware and user experiences can differ widely. They also work to balance visual fidelity with technical limitations and must keep up with the rapid evolution of XR tools and frameworks. Collaborating closely with designers, artists, and other engineers is essential to create cohesive, immersive experiences that function smoothly. Addressing these challenges requires continuous learning, creative problem-solving, and strong cross-disciplinary communication skills.

What are the most commonly searched types of Xr Developer jobs in Connecticut?

The most popular types of Xr Developer jobs in Connecticut are:

What are popular job titles related to Xr Developer jobs in Connecticut?

For Xr Developer jobs in Connecticut, the most frequently searched job titles are:

What job categories do people searching Xr Developer jobs in Connecticut look for?

The top searched job categories for Xr Developer jobs in Connecticut are:

Infographic showing various Xr Developer job openings in Connecticut as of August 2026, with employment types broken down into 79% Full Time, 4% Part Time, 2% Temporary, and 15% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $104,551 per year, or $50.3 per hour.

Senior Concept Artist

Norwalk, CT • On-site, Remote


ESPN

8.2

Company rating: 8.2 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

17th of 78 rated media

People enjoy working here

Good employer

Recommended by parents


$112K - $154K/yr

Full-time

Posted 6 days ago


Job description

ESPN is seeking a highly imaginative and versatile Senior Concept Artist to help shape the future of sports storytelling across broadcast, digital, social, experiential, and emerging platforms. This role is ideal for a strategic visual thinker who can take big ideas from early exploration through polished creative execution, translating abstract concepts into compelling visual systems, storyboards, proof-of-concept frames, motion studies, and final design solutions.

The ideal candidate is both an exceptional maker and a confident creative leader; someone who can generate industry-leading work, guide multi-disciplinary teams, and partner across ESPN, Disney, and external stakeholder groups to deliver innovative creative at the highest level. This person should be comfortable moving between concept development, art direction, motion design, animation, live-action production, and emerging technologies, while helping build creative systems designed for long-term success. 

Responsibilities:

  • Create industry-leading concept work that brings ambitious ideas to life, from early storyboards and visual exploration to proof-of-concept frames and refined final creative. 
  • Develop and oversee multi-disciplinary creative across platforms and products, including broadcast graphics, video editing, motion design, animation, live action, digital, social, and experiential work. 
  • Lead, guide, and collaborate with large, multi-layered creative teams with confidence, fairness, transparency, and a strong sense of creative purpose. 
  • Direct strategic creative systems, visual toolkits, and design frameworks engineered for consistency, scalability, and long-term success. 
  • Lead advanced motion design and animation builds while staying current with evolving industry tools, technology, and production workflows. 
  • Concept, direct, and support live-action shoots, including creative development, production planning, and post-production execution. 
  • Prepare and present creative briefs, concepts, and strategic recommendations to internal teams, senior leadership, external partners, and stakeholders. 
  • Push creative excellence and innovation in AR, VR, XR, real-time graphics, and emerging storytelling spaces. 
  • Partner with stakeholder groups across ESPN and Disney to ensure alignment, collaboration, and successful creative outcomes. 
  • Mentor, coach, and elevate emerging designers, animators, and artists across the team. 
  • Stay curious and knowledgeable about design trends, emerging technologies, sports media, visual storytelling, and industry best practices to help maintain ESPN’s position as a leader in sports design. 

Required Qualifications:

  • Strong portfolio demonstrating high-level concept development, art direction, visual storytelling, and polished design execution. 
  • Proven ability to translate strategic goals, brand systems, and creative briefs into compelling visual concepts. 
  • Experience developing creative from early exploration through final execution, including storyboards, mood boards, proof-of-concept frames, style frames, and design systems. 
  • Strong understanding of composition, typography, color, layout, motion principles, and visual hierarchy. 
  • Experience working across multiple creative disciplines, including design, animation, motion graphics, video, or 3D concept development. 
  • Ability to collaborate effectively with creative directors, designers, animators, editors, producers, stakeholders, and external partners. 
  • Strong communication and presentation skills, with the ability to clearly explain creative ideas and respond thoughtfully to feedback. 
  • Ability to manage multiple priorities in a fast-paced, high-visibility creative environment. 
  • Curiosity about emerging creative tools, technologies, design trends, and evolving production workflows. 

Preferred Qualifications 

  • Experience creating high-end 3D concepts, style frames, visual systems, or proof-of-concept work for broadcast, sports, entertainment, or live-event storytelling. 
  • Experience contributing to large-scale tentpole events, premium broadcast packages, or high-profile brand initiatives. 
  • Advanced knowledge of tools such as Cinema 4D, Houdini, Unreal Engine, Redshift, After Effects, Premiere, Photoshop, Illustrator, Figma, or related creative platforms. 
  • Strong motion design, animation, editing, or live-action production experience. 
  • Experience building creative systems, toolkits, or scalable design frameworks across platforms. 
  • Experience mentoring, coaching, or providing creative direction to designers, animators, or multidisciplinary creative teams. 
  • Passion for sports, culture, technology, innovation, and the future of visual storytelling. 

Required Education:

  • High School Diploma

Preferred Education:

  • College degree in related fields

#ESPNMedia


The hiring range for this remote position is $112,700 to $154,800 per year, which factors in various geographic regions. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

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