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Xbox Game Jobs (NOW HIRING)

Producer

Los Angeles, CA · On-site

$40 - $44/hr

... and Xbox * Experience leading or managing playtesting. * Experience in mobile, PC, and console games. * Coding knowledge. * Has shipped at least one game. * Experience directing the work of ...

Producer

Los Angeles, CA · On-site

$40 - $44/hr

... and Xbox * Experience leading or managing playtesting. * Experience in mobile, PC, and console games. * Coding knowledge. * Has shipped at least one game. * Experience directing the work of ...

Senior Embedded Firmware Engineer

Redmond, WA · On-site

$115K - $157K/yr

In this role, you will develop embedded firmware, device drivers, hardware interfaces, and supporting tools that power next-generation Xbox accessories and gaming hardware. Working closely with ...

... and Xbox * Experience leading or managing playtesting. * Experience in mobile, PC, and console games. * Coding knowledge. * Has shipped at least one game. * Experience directing the work of ...

Senior Embedded Firmware Engineer

Redmond, WA · On-site

$115K - $157K/yr

In this role, you will develop embedded firmware, device drivers, hardware interfaces, and supporting tools that power next-generation Xbox accessories and gaming hardware. Working closely with ...

... of Xbox games and can describe their favorites and key attributes â Tools and Experience o Experienced using Excel, PowerPoint, SharePoint, Power Point, MS Sales, Outlook o 4+ years relevant ...

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Xbox Game information

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$61.5K

$127K

How much do xbox game jobs pay per year?

As of Jul 7, 2026, the average yearly pay for xbox game in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

What does a typical workday look like for an Xbox Game Developer?

A typical day for an Xbox Game Developer involves collaborating with designers, artists, and other programmers to build, test, and refine game features for the Xbox platform. Developers attend team meetings to discuss project progress, resolve bugs, and review technical requirements, while dedicating much of their day to writing and optimizing code. Regular playtesting sessions help ensure gameplay is smooth and engaging. The role also involves adapting to fast-paced changes and integrating user feedback to enhance game experiences. Working in this team-driven environment offers room for creative input and professional growth.

Can you get a job at Xbox?

Xbox offers various job opportunities in areas such as game development, software engineering, marketing, and customer support. Candidates typically need relevant skills, experience, and sometimes specific certifications, with roles often requiring teamwork and familiarity with gaming or technology environments.

How to be a beta tester for Xbox?

To become an Xbox beta tester, you can join the Xbox Insider Program, which allows users to test upcoming features and updates. You need an Xbox account, a compatible console or device, and should regularly participate in testing and provide feedback through the program's app or website.

What is an Xbox Game job?

An Xbox Game job typically involves working on the development, marketing, testing, or support of Xbox video games. Roles can vary from game design and programming to quality assurance, production, or community management. Employees may work at Microsoft or with third-party studios creating games for the Xbox platform. These jobs require a mix of technical skills, creativity, and a passion for gaming.

Can you get paid for playing Xbox games?

Playing Xbox games professionally or as a streamer can generate income through sponsorships, ad revenue, donations, or tournament winnings. However, simply playing games on an Xbox console without additional skills or platforms does not typically provide direct payment. Many gamers monetize their skills through streaming services or competitive events.

What are the key skills and qualifications needed to thrive in the Xbox Game position, and why are they important?

To thrive as an Xbox Game Developer, you need strong programming skills in languages such as C++ or C#, game design knowledge, and a background in computer science or a related field. Familiarity with tools like Microsoft Visual Studio, Unity, Unreal Engine, and Xbox development kits is essential, and certifications in game development can be advantageous. Creative problem-solving, teamwork, and effective communication set top candidates apart in collaborative environments. These skills are important for building engaging, technically sound Xbox games that meet performance and quality standards.

Is there a job that pays you to play video games?

Yes, there are jobs such as professional gamer, game tester, or streamer that involve playing video games for a living. These roles often require strong gaming skills, knowledge of the industry, and sometimes certifications or a social media presence to attract audiences or clients.
More about Xbox Game jobs
What cities are hiring for Xbox Game jobs? Cities with the most Xbox Game job openings:
What are the most commonly searched types of Xbox Game jobs? The most popular types of Xbox Game jobs are:
What states have the most Xbox Game jobs? States with the most job openings for Xbox Game jobs include:
What job categories do people searching Xbox Game jobs look for? The top searched job categories for Xbox Game jobs are:
Infographic showing various Xbox Game job openings in the United States as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $123,552 per year, or $59.4 per hour.
Lead UE Engineer - Multiplayer & Console - Studio Sirens

Lead UE Engineer - Multiplayer & Console - Studio Sirens

Snail Games USA

Loveland, CO • On-site

$125K - $160K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 11 days ago


Job description

About Studio Sirens
Founded in 2024 under Snail Games, Studio Sirens is a development team focused on prototyping innovative gameplay systems, crafting bold new IP, and co-development projects. Blending technical precision with narrative ambition, the studio brings immersive worlds to life through a gameplay-first approach, supporting major releases while forging its own creative path within the Snail Games portfolio.wtf is
About the Role
We're seeking a highly technical Principal Engineer with deep Unreal Engine expertise and extensive experience in console development and multiplayer systems. This is primarily a hands-on engineering role (approximately 90% programming and 10% technical leadership), ideal for someone who enjoys solving complex technical challenges while mentoring a small engineering team.
You will lead implementation of multiplayer functionality, console-specific features, networking architecture, and performance optimization across multiple platforms. You'll help define engineering standards, review technical designs, and provide guidance to other engineers while remaining actively involved in day-to-day development.
Job Type: Full-Time
Location: Hybrid preferred in Loveland, Colorado (preferred 4 days/week onsite).
Remote may be considered for highly qualified candidates in the following states: Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming.
Responsibilities
  • Lead the design, implementation, and optimization of multiplayer gameplay systems, networking architecture, and online functionality within Unreal Engine.
  • Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal Engine.
  • Own console development workflows, including platform optimization, certification readiness, platform-specific debugging, and compliance across Xbox, PlayStation, Nintendo Switch, and PC.
  • Design and improve multiplayer networking systems, client-server architecture, replication, matchmaking integration, and online gameplay features.
  • Profile and optimize performance across CPU, GPU, memory, networking, and platform-specific constraints.
  • Collaborate closely with the studio leadership on architecture decisions, technical planning, and engineering best practices.
  • Mentor and provide technical guidance through code reviews, design discussions, and knowledge sharing while remaining primarily hands-on in development.
  • Work cross-functionally with design, art, production, and QA to deliver scalable and maintainable technical solutions.
  • Contribute to build pipelines, tools, debugging utilities, and workflow improvements to increase team efficiency.

Minimum Requirements
  • 8+ years of professional game engineering experience.
  • Expert-level proficiency in C++ and Unreal Engine (UE4/UE5).
  • Extensive experience shipping multiplayer games or online gameplay systems.
  • Strong understanding of Unreal networking, replication, client-server architecture, matchmaking, and online services.
  • Strong understanding of first-party certification processes and TRC/XR compliance across console platforms.
  • Proven experience developing and shipping console titles (Xbox, PlayStation, Nintendo Switch).
  • Strong debugging, profiling, and performance optimization skills across multiple platforms.
  • Demonstrated technical leadership experience, including mentoring engineers, reviewing code, and driving engineering best practices.
  • Excellent communication skills with the ability to collaborate across multiple disciplines.

Nice to Have
  • Experience leading engineering teams or serving as a Principal or Lead Engineer.
  • Experience with dedicated servers, backend services, authentication, and live-service infrastructure.
  • Experience with ARK Survival Ascended or Atlas Modkit environments.
  • Familiarity with cloud-hosted multiplayer infrastructure and online services.
  • Experience with CI/CD pipelines, automated testing, telemetry, crash reporting, and developer tools.
  • Experience shipping live-service or cross-platform multiplayer titles.

Salary Range
$125,000 - $160,000 Annually (depending on experience)
Why Join the Studio Sirens Team?
  • True focus on work/life balance
  • Paid company holidays, vacation, and separate sick leave
  • Medical, dental, vision, and Life/LTD
  • 401(k) with company match

Application Deadline: Applications will be accepted on an ongoing basis until the position is filled.
Work Authorization Requirements
Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).
Additional Information
As part of the Company's activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as "Mature Content"). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.