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Xbox Game Jobs (NOW HIRING)

Software Engineer II

Redmond, WA · On-site

$109K - $149K/yr

The XBOX Cloud Gaming Server team builds and operates the technology that powers game streaming at global scale. Our work sits at the intersection of gaming, cloud services, Windows systems ...

Requirements * 3 years of game console (Xbox, Switch, PlayStation) experience * Deep understanding of low-level console-specific (PlayStation, Xbox, Nintendo) optimizations and core subsystems ...

Requirements * 3 years of game console (Xbox, Switch, PlayStation) experience * Deep understanding of low-level console-specific (PlayStation, Xbox, Nintendo) optimizations and core subsystems ...

Senior Software Engineer, Console

Austin, TX · On-site

$121K - $160K/yr

Required : • 3 years of game console (Xbox, Switch, PlayStation) experience • Deep understanding of low-level console-specific (PlayStation, Xbox, Nintendo) optimizations and core subsystems ...

Senior Software Engineer, Console

Austin, TX · On-site

$121K - $160K/yr

Required : • 3 years of game console (Xbox, Switch, PlayStation) experience • Deep understanding of low-level console-specific (PlayStation, Xbox, Nintendo) optimizations and core subsystems ...

PS4 and XBOX ONE). Our first title is an action-adventure game with melee combat in an epic fantasy setting. Our mission is to create an IP in the action-adventure genre of high quality with new ...

PS4 and XBOX ONE). Our first title is an action-adventure game with melee combat in an epic fantasy setting. Our mission is to create an IP in the action-adventure genre of high quality with new ...

Experience with online game service APIs, particularly Xbox Live, Sony NP, and Games for Windows Live. * Knowledge of Agile software development processes. ADDITIONAL INFORMATION HOW TO APPLY Please ...

Description We are expanding MOCEAN Gaming and looking for a visionary Director / Head of Game ... PS5, Xbox Series X, Switch), PC debug menus, and custom developer tools. * Natural Leader ...

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Xbox Game information

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$61.5K

$127K

How much do xbox game jobs pay per year?

As of Sep 10, 2026, the average yearly pay for xbox game in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

What is an Xbox game?

An Xbox Game job typically involves working on the development, marketing, testing, or support of Xbox video games. Roles can vary from game design and programming to quality assurance, production, or community management. Employees may work at Microsoft or with third-party studios creating games for the Xbox platform. These jobs require a mix of technical skills, creativity, and a passion for gaming.

What does a typical workday look like for an Xbox game developer?

A typical day for an Xbox Game Developer involves collaborating with designers, artists, and other programmers to build, test, and refine game features for the Xbox platform. Developers attend team meetings to discuss project progress, resolve bugs, and review technical requirements, while dedicating much of their day to writing and optimizing code. Regular playtesting sessions help ensure gameplay is smooth and engaging. The role also involves adapting to fast-paced changes and integrating user feedback to enhance game experiences. Working in this team-driven environment offers room for creative input and professional growth.

What are the key skills and qualifications needed to thrive in the Xbox game position, and why are they important?

To thrive as an Xbox Game Developer, you need strong programming skills in languages such as C++ or C#, game design knowledge, and a background in computer science or a related field. Familiarity with tools like Microsoft Visual Studio, Unity, Unreal Engine, and Xbox development kits is essential, and certifications in game development can be advantageous. Creative problem-solving, teamwork, and effective communication set top candidates apart in collaborative environments. These skills are important for building engaging, technically sound Xbox games that meet performance and quality standards.

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Cities with the most Xbox Game job openings:

What are the most commonly searched types of Xbox Game jobs?

The most popular types of Xbox Game jobs are:

What states have the most Xbox Game jobs?

States with the most job openings for Xbox Game jobs include:

Infographic showing various Xbox Game job openings in the United States as of September 2026, with employment types broken down into 75% Full Time, 8% Part Time, 3% Temporary, and 14% Contract. Highlights an 86% In-person, and 14% Remote job distribution, with an average salary of $123,552 per year, or $59.4 per hour.

Principal Product Manager, Gaming Monetization

Redmond, WA • On-site

Microsoft
Computer and Computer Peripheral Equipment and Software Wholesalers • 10K+ employees

Full-time

Posted 10 days ago


Key responsibilities

  • Define and drive the product strategy for gaming monetization across XBOX and Activision Blizzard King.

  • Lead product discovery to identify high-value monetization opportunities across mobile, console, and PC gaming.

  • Develop product requirements, roadmap priorities, launch plans, and tradeoff recommendations to balance demand, experience quality, and technical feasibility.


Microsoft rating

8.6

Company rating: 8.6 out of 10

Based on 134 frontline employees who took The Breakroom Quiz


Job description

Overview
Microsoft is building the next generation of monetization experiences across one of the largest and most engaged audiences in the world: gaming. Microsoft's gaming portfolio reaches hundreds of millions of players across mobile, console, and PC. We are creating premium, player-first ways to connect brands and advertisers with these experiences while protecting the quality and trust players expect.
We are looking for a Principal Product Manager to execute our monetization demand strategy across our gaming portfolio, with a focus on XBOX and Activision-Blizzard-King (ABK) titles and surfaces. You will show how advertisers show up in our gaming surfaces, defining the customer value, measurement framework, and execution plan that help Microsoft build durable, brand-safe, performance-oriented monetization while keeping the player experience first.
This is a role for a product leader who is energized by ambiguous spaces, complex marketplace dynamics, and the unique creative and commercial dynamics of gaming. You will partner closely with XBOX, engineering, design, data science, sales, business planning, finance, studio, and other partner teams to identify the right opportunities, validate them with evidence, and ship products that improve advertiser outcomes, gaming surface value, and player trust.
Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Responsibilities
  • Define and drive the product strategy for gaming monetization across XBOX and Activision Blizzard King, translating business opportunities into clear player and advertiser problems, product bets, success metrics, and execution plans.
  • Lead product discovery across players, advertisers, studios, sales teams, and engineering partners to identify high-value monetization opportunities across mobile, console, and PC gaming, and sharpen the why now for each investment.
  • Develop crisp product requirements, roadmap priorities, launch plans, and tradeoff recommendations that balance advertiser demand, player experience quality, marketplace economics, privacy, policy, and technical feasibility.
  • Partner with engineering, data science, and design to ship scalable monetization products and measurement capabilities that improve yield, quality, relevance, and advertiser confidence across gaming surfaces.
  • Use data, experimentation, player and customer feedback, and marketplace signals to evaluate product performance, diagnose issues, and make prioritization decisions.
  • Help evolve gaming monetization from fragmented, surface-by-surface opportunities into a unified, premium, measurable, and durable product portfolio that scales across titles and platforms.
  • Model Microsoft culture by bringing curiosity, player and customer obsession, growth mindset, inclusive collaboration, and high accountability to cross-functional product work.

Qualifications
Required Qualifications:
  • Bachelor's Degree AND 8+ years experience in product/service/program management or software development
    • OR equivalent experience.

Preferred Qualifications:
  • 3+ years experience driving product strategy, roadmap definition, requirements, and execution for complex software, advertising, marketplace, commerce, media, or platform products.
  • Experience using data, experimentation, customer research, or business analysis to identify opportunities, make product tradeoffs, and measure outcomes.
  • Experience partnering with engineering and cross-functional stakeholders to deliver products or features from concept through launch and iteration.
  • Experience communicating (both written and verbal) with stakeholders at all levels while simplifying ambiguous problems and influencing without direct authority.
  • Passion for gaming, with hands-on experience building games or gaming products, or a genuine interest in games, gaming platforms, and interactive entertainment.
  • Experience with mobile monetization, including in-app advertising, in-game commerce, or free-to-play monetization models.
  • 7+ years experience in product management, program management, strategy, business planning, advertising technology, marketplace products, or related roles.
  • Experience in digital advertising, monetization, inventory quality, campaign management, yield optimization, brand safety, measurement, or media marketplaces.
  • Demonstrated ability to operate in ambiguous, multi-stakeholder environments and convert early signals into structured product plans and measurable outcomes.
  • Technical fluency with platform architecture, APIs, data pipelines, experimentation systems, privacy/security considerations, or machine learning-driven product experiences.
  • Ability to reason across user experience, advertiser value, marketplace economics, partner incentives, and long-term platform strategy.
  • A growth mindset, high judgment, and passion for building products that create customer value while earning user and partner trust.

Product Management IC5 - The typical base pay range for this role across the U.S. is USD $142,800 - $274,800 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $188,000 - $304,200 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

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About Microsoft

Sourced by ZipRecruiter

Our infrastructure is comprised of a large global portfolio of more than 100 datacenters and 1 million servers. Our foundation is built upon and managed by a team of subject matter experts working to support services for more than 1 billion customers and 20 million businesses in over 90 countries worldwide. With environmental sustainability and optimization at the forefront of our datacenter design and operations, we continue to grow and evolve as we meet the ever-changing business demands that hold Microsoft as a world-class cloud provider.

Industry

Computer and computer peripheral equipment and software wholesalers

Company size

10,000+ Employees

Headquarters location

Redmond, WA, US

Year founded

1975

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