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Xbox Game Tester Jobs (NOW HIRING)

You will work closely with development teams to build and maintain automated testing solutions ... Experience shipping an Unreal Engine-based game for Xbox or PlayStation consoles. * Experience with ...

You will work closely with development teams to build and maintain automated testing solutions ... Experience shipping an Unreal Engine-based game for Xbox or PlayStation consoles. * Experience with ...

You will work closely with development teams to build and maintain automated testing solutions ... Experience shipping an Unreal Engine-based game for Xbox or PlayStation consoles. * Experience with ...

... testing on video game consoles like Xbox 360 · Familiarity with HP Quality Center General Requirements · BS degree in a technical field (BS-EE or BS-CS preferred) · 5 years of related job ...

Company Description KontrolFreek is an innovative, high-growth video gaming accessories company ... Incorporating the latest in ergonomics, engineering, and materials science, the company's Xbox and ...

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Xbox Game Tester information

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How much do xbox game tester jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for xbox game tester in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Xbox Game Tester position, and why are they important?

To thrive as an Xbox Game Tester, you need keen attention to detail, strong analytical skills, and a general understanding of gaming platforms, often supported by experience in QA testing or a relevant certification. Familiarity with bug tracking tools like JIRA, test case management systems, and various Xbox development environments is typically preferred. Excellent communication, teamwork, and the ability to provide clear, concise feedback set standout testers apart. These competencies are crucial for systematically identifying bugs, collaborating with development teams, and ensuring high-quality gaming experiences.

What is an Xbox Game Tester job?

An Xbox Game Tester, also known as a Quality Assurance (QA) Tester, is responsible for playing and evaluating Xbox games to identify bugs, glitches, and other issues before release. Testers follow specific test plans, document problems, and provide feedback to developers to help improve game quality. The job requires attention to detail, patience, and strong communication skills. While it can be fun, it also involves repetitive testing and meeting deadlines to ensure a smooth gaming experience for players.

What does a typical day look like for an Xbox Game Tester?

A typical day for an Xbox Game Tester involves playing pre-release versions of games to identify bugs, glitches, and areas of improvement, carefully documenting any issues encountered. Testers collaborate closely with fellow QA team members and game developers to report findings and retest games after fixes are implemented. Regular tasks may include following testing protocols, creating detailed bug reports, and participating in team meetings to discuss testing strategies. The work environment is usually dynamic and deadline-driven, offering opportunities to contribute to improved gameplay and quality standards. This role provides valuable hands-on experience in the gaming industry, with potential career progression into senior QA, production, or game development roles.

More about Xbox Game Tester jobs
What cities are hiring for Xbox Game Tester jobs? Cities with the most Xbox Game Tester job openings:
What are the most commonly searched types of Xbox Game Tester jobs? The most popular types of Xbox Game Tester jobs are:
What states have the most Xbox Game Tester jobs? States with the most job openings for Xbox Game Tester jobs include:
Infographic showing various Xbox Game Tester job openings in the United States as of May 2026, with employment types broken down into 87% Full Time, and 13% Contract. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $38,039 per year, or $18.3 per hour.
Senior Engineer - Studio Sirens

Senior Engineer - Studio Sirens

Snail Games USA

Loveland, CO • On-site, Remote

$105K - $135K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 9 days ago


Job description

About Studio Sirens
Founded in 2024 under Snail Games, Studio Sirens is a development team focused on prototyping innovative gameplay systems, crafting bold new IP, and co-development projects. Blending technical precision with narrative ambition, the studio brings immersive worlds to life through a gameplay-first approach, supporting major releases while forging its own creative path within the Snail Games portfolio.

About the Role
We’re seeking a hands-on Senior Engineer with strong Unreal Engine expertise and a full-stack technical skillset. The ideal candidate has meaningful experience in console development and/or porting (Xbox, PlayStation, Switch) and is comfortable owning features end-to-end. Near-term work includes supporting console porting, performance optimization, platform compliance, and tooling improvements for both internal and co-development projects. Long-term, you will help build and ship new titles while working closely with the studio’s Technical Director and engineering team.

Job Type: Full-Time
Location: Hybrid in Loveland, Colorado (preferred 4 days/week onsite).

Responsibilities
  • Implement and maintain gameplay systems, tools, pipelines, and technical features across Unreal Engine projects.

  • Own console development workflows including optimization, platform-specific features, certification prep, and debugging across Xbox, PlayStation, Switch, and PC.

  • Support porting initiatives by profiling performance, addressing platform constraints, and ensuring compliance with TRCs/XRs.

  • Operate as a full-stack engineer: contribute to gameplay code, tools, build/CI improvements, and runtime systems as needed.

  • Collaborate with the Technical Director on architecture decisions, performance budgets, and risk assessment.

  • Work closely with design, art, and production to estimate tasks, scope technical needs, and maintain alignment across disciplines.

  • Conduct code reviews, uphold engineering standards, and contribute to improving workflows and pipelines.

Minimum Requirements

  • 5+ years professional software development experience (games preferred).

  • Strong Unreal Engine experience (UE4 or UE5), including Blueprints and C++.

  • Demonstrated experience with console development and/or porting projects.

  • Strong debugging, profiling, and performance optimization skills across multiple platforms.

  • Ability to work full-stack across gameplay, tools, build systems, and runtime features.

  • Clear communication skills and the ability to work effectively in a small, fast-moving team.

Nice to Have
  • Experience with Ark ASA or Atlas Modkit environments.

  • Multiplayer networking, matchmaking, backend services, or online systems experience.

  • Prior experience with console certification, compliance, or first-party submission processes.

  • Familiarity with CI/CD pipelines, automated testing, crash/metrics systems, or dev-ops tooling.

  • Experience shipping titles on multiple platforms or working on porting houses/co-dev teams.

Salary Range:

$105,000 – $135,000 Annually

Why Join the Studio Sirens Team?

  • True focus on work/life balance

  • Paid company holidays, vacation, and separate sick leave

  • Medical, dental, vision, and Life/LTD

  • 401k with company match

Work Authorization Requirements

Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).

Additional Information

As part of the Company’s activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as “Mature Content”). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.