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World Building Jobs (NOW HIRING)

Moonlake AI is building the frontier of interactive world models for gaming and robotics. They are seeking a GTM Engineer to deploy their world-model and environment-generation systems into real ...

Building Engineer

Kansas City, MO ยท On-site

$30 - $35/hr

About the Position We are looking for a dedicated Building Engineer to provide world-class service at our large medical office buildings in Independence, Missouri. As a Building Engineer, you will be ...

Senior Narrative Designer

Los Angeles, CA ยท On-site

$65K - $100K/yr

You will write the dialogue, character arcs, and world building that make our games feel alive, partnering closely with game designers, artists, and community support team so that story beats are ...

Building Engineer

Scottsdale, AZ ยท On-site

$28/hr

About the Position We are looking for a dedicated individual to provide world-class service at our commercial medical office buildings located in the Great Phoenix, AZ area. As a Building Engineer ...

Building Engineer

Scottsdale, AZ ยท On-site

$30/hr

About the Position We are looking for a dedicated individual to provide world-class service at our commercial medical office buildings located in the Great Phoenix, AZ area. As a Building Engineer ...

Building Engineer

Lawrenceville, GA ยท On-site

$28 - $31/hr

About the Position We are looking for a dedicated individual to provide world-class service at our commercial medical buildings between Lawrenceville and Buford, GA! As a Building Engineer, you will ...

New

Building Engineer

Elgin, IL ยท On-site

$30 - $35/hr

About the Position We are looking for a dedicated individual to provide world-class service at three of our medium-sized medical office building in Elgin, IL. As a Building Engineer, you will be ...

Building Engineer

Saint Louis, MO ยท On-site

$31 - $35/hr

About the Position We are looking for a dedicated individual to provide world-class service at our commercial office building located in St. Louis, MO. As a Building Engineer, you will be responsible ...

Building Engineer

Saint Louis, MO ยท On-site

$38 - $45/hr

About the Position We are looking for a dedicated individual to provide world-class service at our commercial office building located in St. Louis, MO. As a Building Engineer, you will be responsible ...

Building Engineer

Saint Louis, MO ยท On-site

$31 - $35/hr

About the Position We are looking for a dedicated individual to provide world-class service at our commercial office building located in St. Louis, MO. As a Building Engineer, you will be responsible ...

About the Position We are looking for a dedicated individual to provide world-class service at three of our medium-sized medical office building in Elgin, IL. As a Building Engineer, you will be ...

About the Position We are looking for a dedicated Building Engineer to provide world-class service at our large medical office buildings in Independence, Missouri. As a Building Engineer, you will be ...

Building Engineer

Elgin, IL ยท On-site

$30/hr

About the Position We are looking for a dedicated individual to provide world-class service at three of our medium-sized medical office building in Elgin, IL. As a Building Engineer, you will be ...

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World Building information

See salary details

$28K

$98.1K

$148K

How much do world building jobs pay per year?

As of May 31, 2026, the average yearly pay for world building in the United States is $98,146.00, according to ZipRecruiter salary data. Most workers in this role earn between $78,000.00 and $120,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a World Builder, and why are they important?

To thrive as a World Builder, you need a strong background in creative writing, storytelling, and design, often supported by experience in game design, literature, or related fields. Familiarity with digital world-building tools, 3D modeling software, or interactive platforms like Unity or Unreal Engine is typically important. Exceptional imagination, attention to detail, and collaboration skills help create immersive, coherent worlds and work effectively with multidisciplinary teams. These abilities are crucial for developing engaging environments that enhance storytelling and user experience in games, films, or literature.

How does a World Builder typically collaborate with writers, artists, and game designers during the development process?

World Builders play a crucial role in shaping the creative vision of a project by closely collaborating with writers, artists, and game designers. They work with writers to ensure consistency in lore and setting, assist artists by providing detailed descriptions and references for environments, and coordinate with game designers to integrate world elements that support gameplay mechanics. Regular meetings and feedback cycles are common, making strong communication and adaptability essential skills for fostering a cohesive and immersive world. This collaborative environment allows World Builders to contribute creatively while also learning from other disciplines, opening pathways for career growth into narrative design, art direction, or lead world-building roles.

What is world building?

World building is the process of creating an imaginary setting with its own history, geography, cultures, laws, and rules. It is commonly used in fiction writing, game design, and film to make immersive and believable worlds for stories or gameplay. Effective world building helps to establish the context for characters and plot, making the narrative more engaging and authentic for the audience.

What is the difference between World Building vs Game Designer?

AspectWorld BuildingGame Designer
Primary FocusCreating the setting, lore, and universeDesigning gameplay, mechanics, and player experience
Required SkillsCreativity, storytelling, world developmentGame mechanics, user experience, storytelling
Work EnvironmentCreative teams, writers, artistsDesign teams, developers, project managers
Industry UsageVideo games, tabletop RPGs, moviesVideo games, interactive media

World Building focuses on creating immersive universes and lore, while Game Designers develop gameplay mechanics and player interactions. Both roles often collaborate but serve different core functions within game development and related industries.

More about World Building jobs
What states have the most World Building jobs? States with the most job openings for World Building jobs include:
What job categories do people searching World Building jobs look for? The top searched job categories for World Building jobs are:
Infographic showing various World Building job openings in the United States as of May 2026, with employment types broken down into 67% Full Time, 22% Part Time, and 11% Nights. Highlights an 100% In-person job distribution, with an average salary of $98,146 per year, or $47.2 per hour.

GTM - Gaming

Moonlake AI

San Francisco, CA โ€ข On-site

Full-time

Posted 5 days ago


Job description

Job Summary:
Moonlake AI is building the frontier of interactive world models for gaming and robotics. They are seeking a GTM Engineer to deploy their world-model and environment-generation systems into real-world gaming workflows, collaborating with studios and technical artists to enhance production pipelines.
Responsibilities:
โ€ข Deploy and integrate Moonlakeโ€™s world-generation systems into gaming and interactive content workflows
โ€ข Work directly with studios, technical artists, and environment teams
โ€ข Help customers define scalable AI-native environment pipelines
โ€ข Build benchmarking and evaluation environments for world-model systems
โ€ข Support customization, deployment, debugging, and integration efforts
โ€ข Prototype workflows and tooling across game engines and 3D ecosystems
โ€ข Collaborate closely with research, product, and infrastructure teams
โ€ข Translate customer workflows into product and platform improvements
โ€ข Help define how AI-native world-building pipelines should operate at scale
Qualifications:
Required:
โ€ข Strong gaming, simulation, or technical art background
โ€ข Experience with: Unity
โ€ข Experience with: Blender
โ€ข Experience with: Maya
โ€ข Experience with: Houdini
โ€ข Experience with: game-engine workflows
โ€ข Strong software engineering fundamentals
โ€ข Deep understanding of environment-building pipelines
โ€ข Experience supporting artists, world builders, or technical art teams
โ€ข Ability to communicate effectively with both technical and creative stakeholders
โ€ข Strong systems thinking and workflow intuition
โ€ข Ability to debug and improve complex production pipelines
โ€ข Comfort operating in fast-moving, ambiguous environments
Preferred:
โ€ข Experience with procedural generation systems
โ€ข AI-assisted content creation workflows
โ€ข Interactive simulation environments
โ€ข Real-time rendering optimization
โ€ข World-model or multimodal AI familiarity
โ€ข Experience building tools for artists or game studios
โ€ข Synthetic environment generation pipelines
Company:
An artificial intelligence research lab building AI models for creating real-time interactive content Founded in 2025, the company is headquartered in San Francisco, USA, with a team of 11-50 employees. The company is currently Early Stage.