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World Builder Jobs (NOW HIRING)

World Builder

Santa Monica, CA ยท On-site

$110K - $130K/yr

We are seeking an experienced Level Designer - World Builder for our large-scale open world AAA game in Unreal Engine 5. You will be part of a team who is responsible for bringing this world to life ...

World Builder

Santa Monica, CA ยท On-site

$110K - $130K/yr

We are seeking an experienced Level Designer - World Builder for our large-scale open world AAA game in Unreal Engine 5. You will be part of a team who is responsible for bringing this world to life ...

Builder

Oregon, WI ยท On-site

Join an organization that ensures a more secure world through connecting and protecting our ... Join nVent Management Company as a Builder and contribute to a team dedicated to making the world ...

Builder

Eastanollee, GA ยท On-site

Join an organization that ensures a more secure world through connecting and protecting our ... The Builder will be responsible for: * Using hand and power tools * Reading blueprints * Safely ...

Builder

Eleanor, WV ยท On-site

Join an organization that ensures a more secure world through connecting and protecting our ... build requirements * Perform detailed assembly work to ensure products meet quality, safety, and ...

Builder

Palo Alto, CA

$22.25 - $30.25/hr

About Mashgin Mashgin powers the world's best checkout experience for over 40 million users ... We're hiring Builders - people who can wear every hat and ship products that blow people's minds.

Builder

Palo Alto, CA ยท On-site

$22.25 - $30.25/hr

About Mashgin Mashgin powers the world's best checkout experience for over 40 million users ... We're hiring Builders - people who can wear every hat and ship products that blow people's minds.

BUILDER

Geneseo, NY ยท On-site

RESPONSIBILITIES Builders make up the largest portion of the Seabees. They construct and repair ... For annual training, you may serve anywhere in the world, including locations in the U.S., at bases ...

BUILDER

Orlando, FL ยท On-site

RESPONSIBILITIES Builders make up the largest portion of the Seabees. They construct and repair ... For annual training, you may serve anywhere in the world, including locations in the U.S., at bases ...

BUILDER

San Antonio, TX ยท On-site

RESPONSIBILITIES Builders make up the largest portion of the Seabees. They construct and repair ... For annual training, you may serve anywhere in the world, including locations in the U.S., at bases ...

BUILDER

Huntsville, AL ยท On-site

RESPONSIBILITIES Builders make up the largest portion of the Seabees. They construct and repair ... For annual training, you may serve anywhere in the world, including locations in the U.S., at bases ...

BUILDER

Lansing, MI ยท On-site

RESPONSIBILITIES Builders make up the largest portion of the Seabees. They construct and repair ... For annual training, you may serve anywhere in the world, including locations in the U.S., at bases ...

RESPONSIBILITIES Builders make up the largest portion of the Seabees. They construct and repair ... For annual training, you may serve anywhere in the world, including locations in the U.S., at bases ...

BUILDER

Carson City, NV ยท On-site

RESPONSIBILITIES Builders make up the largest portion of the Seabees. They construct and repair ... For annual training, you may serve anywhere in the world, including locations in the U.S., at bases ...

BUILDER

Richmond, VA ยท On-site

RESPONSIBILITIES Builders make up the largest portion of the Seabees. They construct and repair ... For annual training, you may serve anywhere in the world, including locations in the U.S., at bases ...

BUILDER

Sacramento, CA ยท On-site

RESPONSIBILITIES Builders make up the largest portion of the Seabees. They construct and repair ... For annual training, you may serve anywhere in the world, including locations in the U.S., at bases ...

BUILDER

Auburn, ME ยท On-site

RESPONSIBILITIES Builders make up the largest portion of the Seabees. They construct and repair ... For annual training, you may serve anywhere in the world, including locations in the U.S., at bases ...

BUILDER

Fort Wayne, IN ยท On-site

RESPONSIBILITIES Builders make up the largest portion of the Seabees. They construct and repair ... For annual training, you may serve anywhere in the world, including locations in the U.S., at bases ...

BUILDER

Portland, OR ยท On-site

RESPONSIBILITIES Builders make up the largest portion of the Seabees. They construct and repair ... For annual training, you may serve anywhere in the world, including locations in the U.S., at bases ...

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World Builder information

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How much do world builder jobs pay per hour?

As of Jul 1, 2026, the average hourly pay for world builder in the United States is $20.63, according to ZipRecruiter salary data. Most workers in this role earn between $15.62 and $24.04 per hour, depending on experience, location, and employer.

What does a typical day look like for a World Builder in a game development studio?

As a World Builder, your day often involves designing and iterating on virtual environments, collaborating with artists, level designers, and programmers to bring game worlds to life. You'll use tools like Unreal Engine or Unity to assemble assets, apply lighting, and fine-tune environmental storytelling, while participating in team meetings to discuss feedback and align on project goals. Collaboration and adapting to evolving creative direction are ongoing aspects of the job. Over time, you may have opportunities to specialize further or advance into lead roles within environment art or level design. The work is fast-paced and highly creative, making each project unique and engaging.

What jobs pay $500,000 a year in the US?

In the field of world building or related creative roles, high-paying positions are rare, with top executives or founders potentially earning $500,000 or more annually. Typically, such salaries are associated with senior leadership, successful entrepreneurs, or specialized consultants in large organizations, often requiring extensive experience, unique skills, or ownership stakes.

What is a World Builder job?

A World Builder is responsible for creating immersive and detailed environments for video games, films, or other media. They design landscapes, architecture, and ecosystems that enhance storytelling and gameplay. This role often involves working with artists, designers, and writers to ensure consistency and believability. World Builders may use tools like 3D modeling software or procedural generation techniques to bring their visions to life.

Is worldbuilder a job?

A world builder is a role that involves creating detailed fictional worlds for video games, movies, or books. It requires skills in storytelling, design, and often the use of tools like world-building software or game engines. This job can be freelance or employed by entertainment companies and may involve collaboration with writers, artists, and developers.

Which 3 jobs will survive AI?

World builders, such as game designers and environment artists, are likely to survive AI because their work requires creativity, storytelling, and complex visual design that AI cannot fully replicate. Other resilient roles include healthcare professionals like doctors and nurses, who rely on human judgment and empathy, and skilled tradespeople such as electricians and plumbers, whose work involves physical tasks and problem-solving in unpredictable environments.

What jobs pay 700 a day?

For a World Builder or similar creative roles, high daily pay can be achieved in freelance or contract positions such as concept artists, 3D modelers, or environment designers in the gaming, film, or virtual reality industries. These roles often require specialized skills, a strong portfolio, and the ability to work independently or on project-based contracts, which can pay $700 or more per day depending on experience and project scope.

What are the key skills and qualifications needed to thrive in the World Builder position, and why are they important?

A successful World Builder typically possesses strong skills in 3D modeling, environmental design, and spatial storytelling, often holding a degree in game design, computer graphics, or a related field. Familiarity with industry-standard tools such as Unreal Engine, Unity, Blender, and Photoshop, alongside possible certifications in these platforms, is crucial. Creative problem-solving, collaboration, attention to detail, and effective communication help a World Builder excel within multidisciplinary teams. These competencies ensure immersive, visually compelling environments that enhance the user experience and support broader project goals.

More about World Builder jobs
What cities are hiring for World Builder jobs? Cities with the most World Builder job openings:
What are the most commonly searched types of World Builder jobs? The most popular types of World Builder jobs are:
What states have the most World Builder jobs? States with the most job openings for World Builder jobs include:
Infographic showing various World Builder job openings in the United States as of June 2026, with employment types broken down into 95% Full Time, 4% Contract, and 1% Nights. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution, with an average salary of $42,910 per year, or $20.6 per hour.

World Builder

Absurd Ventures

Santa Monica, CA โ€ข On-site

$110K - $130K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 20 days ago


Job description

We are seeking an experienced Level Designer - World Builder for our large-scale open world AAA game in Unreal Engine 5. You will be part of a team who is responsible for bringing this world to life by understanding how to translate design intent, narrative context, and artistic direction into cohesive, immersive playable spaces.
This role sits at the intersection of level design, world-building and environment art requiring both strong artistic sensibilities and a deep understanding of how open worlds are constructed at scale.
Core Responsibilities
  • Build and assemble high-quality open world environments using Unreal Engine 5, working from greybox through final polish on both landscapes and cityscapes, including doing extensive terrain/landscape sculpting and modification.
  • Create and design layouts that support and focus on gameplay, narrative, and intended art direction needs. Helping to drive the overall design direction of the world, setting and maintaining a high bar for environmental storytelling, composition, gameplay needs and metrics, and player navigation.
  • Collaborate closely with Design, Level Design, Art Direction, and Tech Art to ensure environments support gameplay and storytelling goals.
  • Own world-building across large regions, ensuring consistency in composition, tone, and visual storytelling.
  • Contribute to the development and evolution of pipelines, workflows, and world-building standards.
  • Optimize environments for performance while maintaining visual fidelity.
  • Provide feedback on asset quality, modular kits, and world-building tools to improve overall efficiency and cohesion.
  • Dress environments using a mix of modular kits, bespoke assets, decals, foliage, and world composition tool.

Qualifications
  • 4+ years of experience in level design, world building, or level art for AAA games
  • Strong experience working in Unreal Engine (UE4 or UE5), including world-building tools and workflows
  • Proven ability at creating layouts and environments, from blockout all the way to polished, shippable quality, with a focus on creating believable immersive gameplay spaces
  • Strong eye for composition, scale, materiality, and environmental storytelling
  • Experience working with modular kits and large-scale open world pipelines
  • Understanding of gameplay considerations in environment construction (navigation, readability, player flow)
  • Solid knowledge of performance constraints and optimization practices in real-time environments
  • Ability to strongly collaborate across multiple disciplines, while taking ownership of large areas of the world from concepts to shippable quality
  • Ability to implement and design changes based on play testing data from both in and out of house data

Plus If...
  • Experience with World Partition, Data Layers, or similar large-world systems in UE5
  • Familiarity with procedural tools (Houdini, PCG workflows, foliage systems, etc.)
  • Experience working on open world or systemic games
  • Background in level design or strong design sensibility

Description
  • Full-time job with benefits.
  • Role is on-site in Santa Monica, CA.

The base pay range for this position is $110,000 to $130,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) match to regular full-time employees. Certain roles may also be eligible for bonus and equity.