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Work Study Audio Engineer Jobs in Ohio (NOW HIRING)

Strong programming skills in Python; solid C/C++ a plus for real‑time and on‑device work ... Experience with audio simulation, room acoustics, or spatial audio is a plus. * Hands‑on ...

... programming and patron rentals. The associate is an active participant in ideation and ... The work of an Audio Technician can vary depending on the production. Duties, Responsibilities, and ...

... programming and patron rentals. The associate is an active participant in ideation and ... The work of an Audio Technician can vary depending on the production. Duties, Responsibilities, and ...

... programming and patron rentals. The associate is an active participant in ideation and ... The work of an Audio Technician can vary depending on the production. Duties, Responsibilities, and ...

... programming and patron rentals. The associate is an active participant in ideation and ... The work of an Audio Technician can vary depending on the production. Duties, Responsibilities, and ...

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Work Study Audio Engineer information

See Ohio salary details

$28K

$80.3K

$163K

How much do work study audio engineer jobs pay per year?

As of Sep 12, 2026, the average yearly pay for work study audio engineer in Ohio is $80,292.00, according to ZipRecruiter salary data. Most workers in this role earn between $47,500.00 and $107,400.00 per year, depending on experience, location, and employer.

What is a work study audio engineer?

A Work Study Audio Engineer is typically a student employed through a school's work-study program to assist with audio production tasks. Their responsibilities may include setting up audio equipment, recording events, managing sound during live performances, and supporting faculty or staff with technical audio needs. This role provides valuable hands-on experience with professional audio equipment and software, helping students develop practical skills for careers in sound engineering or related fields. The position usually offers flexible hours to accommodate academic schedules.

What are the key skills and qualifications needed to thrive as a work study audio engineer?

To thrive as a Work Study Audio Engineer, you need a foundational understanding of audio production, acoustics, and basic recording techniques, often supported by coursework or hands-on experience. Familiarity with digital audio workstations (DAWs) like Pro Tools or Logic Pro, as well as audio interfaces and mixing consoles, is typically required. Attention to detail, problem-solving, and effective communication are crucial soft skills for collaborating with team members and meeting project requirements. These skills and qualities ensure high-quality sound production, efficient workflow, and a successful learning experience in an academic or studio setting.

What are some common challenges a work study audio engineer might face when balancing academic responsibilities with studio assignments?

Work Study Audio Engineers often juggle academic commitments alongside their studio responsibilities, making time management a key challenge. Balancing class schedules, homework, and tight recording session deadlines requires strong organizational skills and clear communication with both faculty and studio supervisors. Additionally, adapting to rapidly changing production needs and troubleshooting technical issues under time constraints are common in this role. However, this environment provides valuable real-world experience and can improve multitasking abilities, making it a great stepping stone for future careers in audio engineering.

What is the difference between Work Study Audio Engineer vs Audio Technician?

AspectWork Study Audio EngineerAudio Technician
CredentialsRelevant audio or engineering certifications, sometimes student or entry-levelTechnical certifications or experience in audio equipment
Work EnvironmentEducational institutions, campus media, or university projectsLive events, recording studios, broadcast facilities
Employer & IndustryUniversities, colleges, educational programsMedia companies, production houses, live event companies

Work Study Audio Engineers typically work in educational settings, assisting with audio tasks as part of their academic program, often with entry-level certifications. Audio Technicians work in professional environments like studios or live events, focusing on technical setup and operation. While both roles involve audio skills, their work environments and employer types differ significantly.

What are the most commonly searched types of Audio Engineer jobs in Ohio?

The most popular types of Audio Engineer jobs in Ohio are:

Infographic showing various Work Study Audio Engineer job openings in Ohio as of July 2026, with employment types broken down into 76% Full Time, 21% Part Time, 1% Temporary, and 2% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution, with an average salary of $80,292 per year, or $38.6 per hour.

Audio AI Engineer (human)

On-site

Other

Posted 10 days ago


Job description

Hearing is essential to how a robot understands and responds to the world. At NEURA Robotics, audio is a first-class modality: spoken instructions, contact sounds, and ambient cues all inform autonomous action. As Audio AI Engineer, you own the real‑time audio pipeline on the robot, the models that turn sound into meaning, and the voice interface that lets people speak to our humanoids the way they would to another person.

The role can emphasize conversational AI, audio ML modeling, or embedded audio DSP. We expect depth in at least one area and breadth across the others; you will lead where strongest and collaborate with AI and hardware teams on the rest.

Your mission & challenges
  • Voice Interaction Stack: You build and own the edge‑to‑cloud hybrid automatic speech recognition, text‑to‑speech, wake‑word, voice activity detection, and natural language understanding pipelines that connect the human voice to our robot's cognitive core, optimizing for low latency, multi‑speaker scenarios, and noisy real‑world environments.
  • Audio Encoder Research: You design, train, and integrate audio encoders that feed our foundation models, and develop the ambient and contact‑acoustic event recognition that gives our robot situational awareness.
  • Real‑Time Audio Pipeline: You architect the shared audio substrate from microphones to model input - acquisition, denoising, beamforming, source separation, and tight synchronization with vision and proprioception streams - and optimize it for our on‑robot compute and latency budgets.
  • Models, Data & Evaluation: You evaluate, fine‑tune, and deploy state‑of‑the‑art models across speech and general audio, drive data collection from real deployments, and build the evaluation infrastructure that turns recordings into measurable model improvements.
  • Sensor Strategy & Integration: You help select and qualify audio hardware (mic arrays, contact and tactile microphones, ADC frontends) with the hardware team, define calibration and mounting requirements, and ensure clean integration with the AI, hardware, and agentic stacks.
What we can look forward to
  • An excellent Master's or PhD in Computer Science, Electrical Engineering, Computational Linguistics, or a related field.
  • 3+ years of professional experience in audio‑related AI engineering.
  • A proven track record: your projects show measurable impact, whether through publications, shipped systems, or both.
  • Depth in at least one of the following, with curiosity and breadth across the others:
    • Conversational AI: ASR, TTS, NLP/NLU, dialogue systems, real‑time speech systems with LLMs.
    • Audio ML modeling: audio representation learning, multimodal / VLA foundation models with an audio branch, generative audio.
    • Embedded audio DSP: real‑time signal processing, mic‑array processing, low‑level audio I/O, quantized inference for on‑device deployment.
  • Strong programming skills in Python; solid C/C++ a plus for real‑time and on‑device work.
  • Familiarity with ROS or robotics middleware is a plus.
  • Experience with agentic frameworks and LLM tool‑use is a plus.
  • Experience with audio simulation, room acoustics, or spatial audio is a plus.
  • Hands‑on experience setting up audio recording equipment for ML data collection (microphone selection, placement, calibration) is nice to have.
  • Team spirit, initiative, and the ability and willingness to explore new paths.
  • Excellent English skills; German is optional but welcome.
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