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Weekend Remote Concept Artist Jobs (NOW HIRING)

Roblox 3D Artist

Los Angeles, CA ยท Remote

$30 - $45/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Take models from concept and blockout through to final, game-ready delivery, with clean topology ...

Graphic Artist

Lenexa, KS ยท On-site +1

$18.75/hr

... Remote About Unrivaled Teamwear Unrivaled Teamwear serves as the parent company of Champion ... Available to work overtime during peak demands and event seasons (daily and weekends)

Graphic Artist, Remote

$130K - $155K/yr

This remote role offers the opportunity to design for our local, national, and corporate businesses ... Must have strong design skills and the ability to take a project from concept to completion, or ...

3D Artist (Remote)

San Francisco, CA ยท Remote

$110K - $140K/yr

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content ...

Technical Artist III

$130K - $155K/yr

Remote Job Title: GenAI Artist Skills Experience prompt engineering visual and multimodal content and design systems, like Figma and Photoshop Online portfolio showcasing relevant work in AI visual ...

Technical Artist - Remote or On Site

Redmond, WA ยท On-site +1

$142K - $170K/yr

Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games ...

Lead Character Artist

Novato, CA ยท Remote

$150K - $180K/yr

Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to ... for our players. #LI-Remote The pay range for this position in California at the start of ...

New

Lead Character Artist

Novato, CA ยท Remote

$150K - $180K/yr

Work closely with Directors, Leads, Concept, Environment, Design, Gameplay, and Animation teams to ... for our players. #LI-Remote The pay range for this position in California at the start of ...

New

Roblox 2D Artist

Los Angeles, CA ยท Remote

$20 - $50/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Concept Development: Collaborate with the creative team to brainstorm and develop visual concepts ...

Roblox 2D Artist

Los Angeles, CA ยท On-site +1

$20 - $50/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Concept Development: Collaborate with the creative team to brainstorm and develop visual concepts ...

What We Are Looking For The Senior VFX Artist works across all our titles and interacts directly ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...

Technical Artist III- UI/UX (REMOTE)

OR ยท Remote

$89K - $170K/yr

Technical Artist III- UI/UX (REMOTE) Salary Range: Salary Minimum: $89,500 Salary Maximum: $170,000.00 Main Objective : Assists in the development of high-end and innovative realtime software for ...

Our partner is looking for a Product Artist based in Netherlands. This is an opportunity to shape ... Strong 2D art skills covering concept development, asset creation, and animation. * Proven ...

Showing results 41-60

Weekend Remote Concept Artist information

See salary details

$120K

$132.8K

$146.5K

How much do weekend remote concept artist jobs pay per year?

As of Aug 22, 2026, the average yearly pay for weekend remote concept artist in the United States is $132,826.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $146,000.00 per year, depending on experience, location, and employer.

What does a weekend remote concept artist do?

A Weekend Remote Concept Artist creates visual representations of ideas, characters, environments, and props for video games, films, or other creative projects, specifically working remotely and usually on weekends. They collaborate with art directors and other team members to develop the look and feel of a project, often using digital art tools. Their work helps guide 3D modelers, animators, and other artists in bringing concepts to life. Working remotely allows for flexibility, but strong communication and self-motivation are essential. Weekend schedules are common for freelancers or those supplementing weekday work.

What are the key skills and qualifications needed to thrive as a weekend remote concept artist?

To thrive as a Weekend Remote Concept Artist, you need strong artistic skills, a solid portfolio demonstrating creativity and design proficiency, and experience with visual storytelling. Expertise in digital illustration tools such as Adobe Photoshop, Corel Painter, or Procreate is typically required, along with familiarity with remote collaboration platforms. Excellent communication, time management, and self-motivation are standout soft skills for this role. These abilities are essential for producing high-quality artwork independently, collaborating effectively with remote teams, and meeting project deadlines.

How do weekend remote concept artists typically collaborate with creative teams despite working offsite and nontraditional hours?

Weekend Remote Concept Artists generally communicate and share their work through digital collaboration platforms like Slack, Zoom, or project management tools such as Trello or Asana. Most teams set up regular check-ins or feedback sessions to ensure alignment with the project's vision, even if team members are in different time zones. While independent work is common, clear communication and responsiveness during agreed-upon hours are crucial for meeting deadlines and maintaining creative synergy. Successful artists are proactive about sharing progress and seeking feedback to ensure their concepts fit seamlessly into the broader project.

What is the difference between Weekend Remote Concept Artist vs Part-Time Remote Concept Artist?

AspectWeekend Remote Concept ArtistPart-Time Remote Concept Artist
Work SchedulePrimarily works on weekends, flexible hours within weekendsWorks fewer hours per week, can be any days including weekdays
CredentialsPortfolio, relevant art certifications, experience in concept artSimilar credentials, portfolio, and experience required
Work EnvironmentRemote, independent, project-basedRemote, flexible, project-based or ongoing
Industry UsageCommon in gaming, entertainment, and design studiosUsed across similar industries, often interchangeable with weekend roles

The main difference between a Weekend Remote Concept Artist and a Part-Time Remote Concept Artist lies in their work schedule. Weekend roles focus on working primarily during weekends, while part-time roles may involve fewer hours spread across weekdays or weekends. Both roles require similar skills, credentials, and work environments, making them suitable for artists seeking flexible remote opportunities in creative industries.

Is there a demand for weekend remote concept artists?

Weekend remote concept artists are in moderate demand, especially in industries like gaming, film, and animation that require flexible scheduling and digital collaboration tools. Many companies seek freelance or part-time artists for specific projects, making weekend work a viable option for those with strong skills in digital painting and concept design. However, full-time roles with weekend-only schedules are less common, and demand varies based on industry needs and project deadlines.
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Cities with the most Weekend Remote Concept Artist job openings:

What are the most commonly searched types of Weekend Concept Artist jobs?

The most popular types of Weekend Concept Artist jobs are:

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What job categories do people searching Weekend Remote Concept Artist jobs look for?

The top searched job categories for Weekend Remote Concept Artist jobs are:

Infographic showing various Weekend Remote Concept Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 68% Full Time, 26% Part Time, 4% Contract, and 1% Nights. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $132,826 per year, or $63.9 per hour.

Roblox 3D Artist

Sawhorse Productions

Los Angeles, CA โ€ข Remote

$30 - $45/hr

Full-time

Posted 19 days ago


Job description

Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal, Fanatics, Toyota, Pepsi and Alo to deliver industry-leading, innovative multi-platform content. At Sawhorse, we believe in fostering a culture of collaboration, creativity, and relentless excellence while shaping the future of digital storytelling.

Our releases include: [Roblox, Fortnite, Rec Room, ZEPETO]

  • Roblox: How To Train Your Dragon
  • Roblox: Wicked RP
  • Roblox: Walmart Discovered - 2024 ADDY Winner
  • Roblox: Fenty - 2024 Webby winner
  • Roblox: Alo Sanctuary
  • Roblox: Beetlejuice Escape the Afterlife
  • Roblox: Lamborghini Lanzador Lab - 2024 Telly Winner
  • Roblox: Elton John’s 'Beyond The Yellow Brick Road'
  • Roblox: Olivia Rodrigo
  • Roblox: Fashion Klossette
  • Gen AI applet: Coca - Cola Cappy
  • And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions

We’re looking for a versatile, self-sufficient, and highly capable 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and vehicles to props and full environments, for platform-leading UGC games and branded experiences. This freelance role is built for a well-rounded modeler who moves fluidly between realistic and stylized work, thrives on variety, and can carry an asset from concept through to final in-engine delivery. We need a confident self-starter, ready to hit the ground running and keep things moving at pace.

This is an hourly freelance position, with expected availability during PST core hours M-F 9:00 AM - 6:00 PM.

Requirements

  • Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and full environments, across both realistic and stylized art directions.
  • End-to-End Asset Creation: Take models from concept and blockout through to final, game-ready delivery, with clean topology, UVs, and textures optimized for Roblox.
  • Optimization: Ensure all assets are performance-friendly and optimized for streaming and gameplay efficiency across a range of devices.
  • Self-Sufficient Delivery: Own your workload and deliver quality assets at a strong pace with minimal oversight, keeping projects moving without hand-holding.
  • Creative Collaboration: Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in style, tone, and quality across a project.
  • Client-Facing Communication: Engage with clients and stakeholders to interpret briefs and incorporate feedback directly into your work.
  • Feedback & Iteration: Participate in reviews, contribute to brainstorming sessions, and iterate quickly based on team and client feedback.
  • Trend Awareness: Stay ahead of modeling techniques, tools, and styles across UGC gaming to keep Sawhorse’s output fresh and competitive.
Qualifications

A strong candidate for this position should have the following qualities:

  • Experience: 3+ years in 3D modeling for games, interactive media, or real-time production environments.
  • Versatile Portfolio: A strong portfolio showing both realistic and stylized work, covering at least two of the following: characters, vehicles, or environments.
  • Roblox Studio Expertise: Proficient with Roblox Studio and building workflows. Familiarity with optimization techniques (StreamingEnabled, low-poly design, etc.).
  • 3D Software Proficiency: Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files compatible with Roblox.
  • Technical Understanding: Solid grasp of topology, UVs, lighting, composition, and layout, with the ability to troubleshoot integration and performance issues.
  • Gameplay Mindset: Understands how visual design impacts player experience and gameplay flow.
  • Self-Direction: Able to manage your own workload, prioritize effectively, and deliver quality work at a strong pace with minimal supervision.
  • Communication: Strong verbal and written communicator, comfortable with presenting in meetings and collaborating in cross-functional teams.
Nice To Have's
  • Experience with Substance Painter or Designer for texture work
  • Familiarity with lighting techniques for cinematic environments
  • Knowledge of avatar rigging or custom character controllers in Roblox
  • Prior experience creating plugins or custom tools for Roblox development
  • Understanding of additional engines like Unity or Unreal

Benefits

$30 - $45 per hour

EEO Statement

Sawhorse Productions is an equal employment opportunity employer. All employees and applicants are evaluated on the basis of their qualifications, consistent with applicable state and federal laws. In addition, Sawhorse Productions will provide reasonable accommodations for qualified individuals with disabilities. Sawhorse Productions will consider for employment qualified applicants with criminal histories in a manner consistent with the requirements of applicable state and federal law.