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Weekend Animation Jobs (NOW HIRING)

Inspiring and guiding the animation discipline, setting the creative vision and quality bar for characters and combat in a competitive multiplayer game. * Leading and mentoring a lean animation team ...

Overview: $19.25/hr As an Animation Technician, you'll inspect and repair the animatronics, ride ... Willing to work various shifts and days with the ability to work nights, weekends, and holiday ...

Contribute to the development of animation workflows and tools to streamline the animation process. * Stay up-to-date with industry trends and techniques to continually improve the quality of ...

Inspiring and guiding the animation discipline, setting the creative vision and quality bar for characters and combat in a competitive multiplayer game. * Leading and mentoring a lean animation team ...

Senior Gameplay Animator

Novato, CA ยท On-site

$124K - $142K/yr

Create gameplay, AI, and scripted animation that matches the visual style of the game, using both keyframe and augmented mocap techniques. * Work closely with programmers and designers to support a ...

A solid grasp of animation principles demonstrated through character, VFX, and motion graphics animation is essential. The 3D Animator will work across all aspects of a game's life cycle, owning the ...

Senior Gameplay Animator

Novato, CA ยท On-site

$124K - $142K/yr

Create gameplay, AI, and scripted animation that matches the visual style of the game, using both keyframe and augmented mocap techniques. * Work closely with programmers and designers to support a ...

Senior Gameplay Animator

Novato, CA ยท On-site

$124K - $142K/yr

Create gameplay, AI, and scripted animation that matches the visual style of the game, using both keyframe and augmented mocap techniques. * Work closely with programmers and designers to support a ...

Animator

Reno, NV ยท On-site +1

$114K - $141K/yr

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish while collaborating with a passionate, cross-disciplinary team. What You'll Do * Create high-impact ...

Senior Gameplay Animator

Orange, CA ยท On-site

$88K - $120K/yr

Contribute to the development of animation workflows and tools to streamline the animation process. * Stay up-to-date with industry trends and techniques to continually improve the quality of ...

Model Shop Animation Technician Company: LEGOLAND New York Resort Department: Technical Services ... Schedule varies based on park operations, including weekends and holidays * Typically includes two ...

Senior Gameplay Animator

Orange, CA ยท On-site

$88K - $120K/yr

Contribute to the development of animation workflows and tools to streamline the animation process. * Stay up-to-date with industry trends and techniques to continually improve the quality of ...

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Weekend Animation information

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$10

$39

$70

How much do weekend animation jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for weekend animation in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Weekend Animator, and why are they important?

To thrive as a Weekend Animator, you need a solid understanding of animation principles, experience with storyboarding, and a relevant degree or diploma in animation or a related field. Familiarity with industry-standard software such as Adobe After Effects, Toon Boom, or Maya is typically required. Creativity, time management, and strong communication skills help you deliver engaging content and collaborate effectively with teams, even under tight deadlines. These abilities ensure high-quality animations are produced efficiently to meet weekend or special project needs.

What are some common challenges faced by animators working weekend shifts, and how can they be managed?

Animators working weekend shifts often navigate unique challenges such as tight turnaround times for last-minute projects, limited access to immediate feedback from team members who may not be working, and maintaining work-life balance. Effective communication with supervisors and team members before the weekend can help clarify priorities and expectations. Using collaborative tools and setting clear milestones for weekend projects can also streamline workflow and reduce the risk of miscommunication. Proactively scheduling breaks and managing workload is important to prevent burnout during these less traditional work hours.

What is a Weekend Animation job?

A Weekend Animation job typically refers to a position where an individual works as an animator or event facilitator during weekends, often at resorts, hotels, or entertainment venues. Their main responsibilities include organizing and leading recreational activities, games, or performances for guests, especially children and families. Weekend animators help create a fun and engaging atmosphere, ensuring guests have a memorable experience during their stay. These roles may also require excellent communication skills, creativity, and the ability to work with diverse groups of people.

What is the difference between Weekend Animation vs Child Entertainment Coordinator?

AspectWeekend AnimationChild Entertainment Coordinator
CredentialsTypically no formal certification required, but experience in entertainment or animation is preferredOften requires certifications in child care, first aid, or entertainment
Work EnvironmentRecreational facilities, hotels, resorts, or event venues during weekendsAmusement parks, resorts, or event settings focusing on children's activities
Employer & Industry UsageCommon in hospitality and entertainment industries for weekend eventsUsed in family-oriented venues and entertainment sectors

Weekend Animation involves organizing entertainment activities during weekends, often in hotels or resorts, focusing on general audiences. Child Entertainment Coordinators specifically focus on engaging children with age-appropriate activities, often requiring certifications in child care. While both roles involve entertainment, the main difference lies in the target audience and required qualifications.

What cities are hiring for Weekend Animation jobs? Cities with the most Weekend Animation job openings:
What are the most commonly searched types of Animation jobs? The most popular types of Animation jobs are:
What states have the most Weekend Animation jobs? States with the most job openings for Weekend Animation jobs include:
Infographic showing various Weekend Animation job openings in the United States as of July 2026, with employment types broken down into 12% Locum Tenens, 2% Internship, 41% As Needed, 23% Full Time, 8% Part Time, and 14% Nights. Highlights an 70% Physical, 3% Hybrid, and 27% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Lead Gameplay Animator

Lead Gameplay Animator

Bonfire Studios

Irvine, CA โ€ข On-site, Remote

Full-time

Re-posted 29 days ago


Job description

What's the one game you couldn't put down? The game that connected you with friends, and made you feel like you belonged? If a game has ever defined a chapter of your life, then you already know the spark we're chasing. Our mission is to ignite that same feeling for players; the thrill of competition, the joy of community, and the belonging of finding your own corner of a larger world.
Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we're looking for.
Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP: Arkheron. It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build-out that will change your strategy and combat experience with every Ascension.
The best way to understand our Art team is in their own words - here's how they describe their work.
Our goal is to immerse players in an extraordinary and haunting realm. From initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game's narrative, level design, combat and audio. We play the game daily and our deep understanding of it allows us to deliver visuals that put the player experience first, while still pushing artistic boundaries to fully capture the unique tone and unforgettable atmosphere of the Arkheron's world.
As our Lead Animator, you'll be accountable for how our game moves and how our animation discipline grows. You'll set vision, mentor artists, evolve pipelines, and hold the quality bar high for a competitive, combat-driven multiplayer experience. At the same time, you'll stay close to the craft, guiding combat feel and gameplay clarity from prototype through polish, helping ensure that every movement in our world carries intention and that the team behind it continues to level up.
YOU'LL CONTRIBUTE BY:
  • Inspiring and guiding the animation discipline, setting the creative vision and quality bar for characters and combat in a competitive multiplayer game.
  • Leading and mentoring a lean animation team, fostering autonomy, accountability, and growth through clear expectations, constructive feedback, and thoughtful development.
  • Balancing leadership with hands-on creation, contributing directly to gameplay animation while setting standards and pushing ideas forward independently.
  • Partnering with cross-discipline leads (design, engineering, art, production) to align animation with gameplay systems, technical realities, and the overall player experience.
  • Owning combat feel and moment-to-moment gameplay expression, ensuring characters are readable, responsive, expressive, and impactful.
  • Driving production clarity and execution, prioritizing animation goals, pipelines, and team focus while balancing fidelity, performance, and schedule.
  • Evolving animation systems and workflows, including thoughtful use of motion capture, keyframe techniques, and external partnerships.
  • Guiding and reviewing external animation partners, maintaining a high craft bar across both internal and outsourced work.
  • Contributing to studio-wide hiring, onboarding, and team-building efforts to grow and strengthen the animation discipline.
  • Fostering accountability and self-sufficiency, empowering the team to solve problems proactively while maintaining strong collaboration.

WE'RE EXCITED ABOUT YOU BECAUSE YOU:
  • Have proven experience creating high-quality, in-game animations, ideally across multiple shipped titles.
  • Are energized by competitive multiplayer combat and understand the critical role animation plays in readability, feel, and fairness.
  • Bring a strong understanding of combat systems and how animation drives responsiveness and player satisfaction.
  • Have experience developing animation systems, ideally in new or evolving engines.
  • Are comfortable owning features end-to-end, from early exploration through final implementation.
  • Are highly skilled at conveying character through gameplay animation, not just cinematics.
  • Push for animation excellence while always putting gameplay quality first.
  • Thrive in tight-knit, highly collaborative teams and communicate clearly across disciplines.
  • Are self-directed, adaptable, and able to focus on what matters most for the game right now.
  • Believe great games are built by great teams that put people first.
  • Value trust, openness, humility, curiosity, and enjoy learning alongside others.
  • Have a growth mindset and care deeply about helping teammates develop.
  • Want to make a meaningful impact on a new IP and shape both the role and the studio as we grow.

THIS MIGHT NOT BE THE ROLE FOR YOU IF:
  • You prefer to focus solely on individual contribution and don't enjoy coaching, mentoring, or guiding others.
  • You're looking for a role where the animation vision is already fully defined and doesn't require iteration or collaboration.
  • You're uncomfortable balancing creative ambition with gameplay, tech, and production realities.
  • You prefer rigid role boundaries and aren't excited by wearing multiple hats in a small, evolving team.
  • Competitive multiplayer games-or the tradeoffs they require-don't genuinely excite you.
  • You're seeking a highly siloed environment rather than a studio where cross-discipline collaboration is constant and expected

YOU'LL LOVE WORKING AT BONFIRE BECAUSE WE:
  • Embrace bold challenges with creativity and courage, making the tough calls to build a game we're proud to play every day.
  • Keep fun at the core: we play Arkheron daily, staying grounded as players. If it's not more fun than yesterday, we fix it. We don't chase trends; we listen by playing.
  • Stay truly independent, with decisions driven by the team - not by investors or a board.
  • Thrive in a culture of passion, trust, and shared ownership; where transparency matters and egos don't.

The base salary range for this role is $196,500 - $247,133. Depending on your experience and level (whether you're closer to mid-level or principal), your offer may land above or below that range. We don't just look at years on a rรฉsumรฉ - we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we'll happily walk you through the full details.
Want to get a feel for what it's like to work here? You can check out more about our culture, team, benefits, and perks at www.bonfirestudios.com. And don't worry - anything you share with us in the application process is just for recruiting and won't be shared. You can read more in our privacy policy.