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Weekend Animation Jobs in Wisconsin (NOW HIRING)

Design professional-quality graphics and animations from scratch for various creative assignments (e.g., before-and-after explainer animations highlighting a problem and solution, or engaging ...

Assistant Producer

Milwaukee, WI · On-site

$40K - $45K/yr

... and animation skills are a plus. * Execute end-to-end video production, including concept ... Applicant must be willing to work long, irregular hours (weeknights, weekends, holidays, etc.) and ...

Motion design or animation experience (e.g., simple animations, social motion, or video graphics) is a plus, but not required Work Environment: This job operates in a professional office environment ...

Motion design or animation experience (e.g., simple animations, social motion, or video graphics) is a plus, but not required Work Environment: This job operates in a professional office environment ...

Video/animation * Multimedia presentations ESSENTIAL FUNCTIONS, TASKS & SKILLS: * Proficient knowledge of the Adobe Suite programs, namely Photoshop, Illustrator and InDesign. * Additional programs:

Basic knowledge of video animation and video editing in programs like Adobe Premiere Pro and Adobe After Effects * Experience using ArcGIS for mapping and data visualization * Experience using 3D ...

Basic knowledge of video animation and video editing in programs like Adobe Premiere Pro and Adobe After Effects * Experience using ArcGIS for mapping and data visualization * Experience using 3D ...

Able to work normal and/or extended (evenings, nights, and weekends) office hours to meet established deadlines * Able to travel independently to support Company objectives and personal development ...

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Weekend Animation information

What are the key skills and qualifications needed to thrive as a Weekend Animator, and why are they important?

To thrive as a Weekend Animator, you need a solid understanding of animation principles, experience with storyboarding, and a relevant degree or diploma in animation or a related field. Familiarity with industry-standard software such as Adobe After Effects, Toon Boom, or Maya is typically required. Creativity, time management, and strong communication skills help you deliver engaging content and collaborate effectively with teams, even under tight deadlines. These abilities ensure high-quality animations are produced efficiently to meet weekend or special project needs.

What are some common challenges faced by animators working weekend shifts, and how can they be managed?

Animators working weekend shifts often navigate unique challenges such as tight turnaround times for last-minute projects, limited access to immediate feedback from team members who may not be working, and maintaining work-life balance. Effective communication with supervisors and team members before the weekend can help clarify priorities and expectations. Using collaborative tools and setting clear milestones for weekend projects can also streamline workflow and reduce the risk of miscommunication. Proactively scheduling breaks and managing workload is important to prevent burnout during these less traditional work hours.

What is a Weekend Animation job?

A Weekend Animation job typically refers to a position where an individual works as an animator or event facilitator during weekends, often at resorts, hotels, or entertainment venues. Their main responsibilities include organizing and leading recreational activities, games, or performances for guests, especially children and families. Weekend animators help create a fun and engaging atmosphere, ensuring guests have a memorable experience during their stay. These roles may also require excellent communication skills, creativity, and the ability to work with diverse groups of people.

What is the difference between Weekend Animation vs Child Entertainment Coordinator?

AspectWeekend AnimationChild Entertainment Coordinator
CredentialsTypically no formal certification required, but experience in entertainment or animation is preferredOften requires certifications in child care, first aid, or entertainment
Work EnvironmentRecreational facilities, hotels, resorts, or event venues during weekendsAmusement parks, resorts, or event settings focusing on children's activities
Employer & Industry UsageCommon in hospitality and entertainment industries for weekend eventsUsed in family-oriented venues and entertainment sectors

Weekend Animation involves organizing entertainment activities during weekends, often in hotels or resorts, focusing on general audiences. Child Entertainment Coordinators specifically focus on engaging children with age-appropriate activities, often requiring certifications in child care. While both roles involve entertainment, the main difference lies in the target audience and required qualifications.

What are the most commonly searched types of Animation jobs in Wisconsin? The most popular types of Animation jobs in Wisconsin are:
Senior Technical Animator - Character Rigging (Apex Legends)

Senior Technical Animator - Character Rigging (Apex Legends)

Electronic Arts Inc.

Madison, WI • On-site

$143.80K - $217.20K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 28 days ago


Job description

General Information
Locations: Vancouver - Great Northern Way, British Columbia, Canada
  • Location: Los Angeles - Chatsworth
  • State: California
  • Country: United States of America

  • Location: Madison
  • State: Wisconsin
  • Country: United States of America

Role ID
213475
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.
Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
We're looking for an accomplished Senior Technical Animator - Character Rigging R&D who will embrace our philosophy and share their hard-earned expertise to provide support to our Apex Legends Animation and Character teams. As a Senior Technical Animator, you will play a key role in empowering other developers by working closely with the Tech Anim, Character Art and Animation Departments. If this sounds like you, we're eager to chat!
What you'll do
  • Reporting to the Lead Technical Animator, you will be responsible for developing character rigs, scripting tools and supporting artist workflows.
  • Pioneer and develop solutions for emerging character workflows across the current area of responsibility.
  • Work directly with relevant contributors and department heads to develop our DCC and runtime tools for our animation and character pipelines in Maya and Source Engine.
  • Partner with Tech, Anim and Character Art to implement solutions that are robust, performant and scalable.
  • Provide troubleshooting support to the relevant Art and Animation Teams, primarily for rigs and tools in Maya and integrating assets in engine.

Ideally, you'll have
  • 5+ years' game industry experience working on the technical side of Art/Animation for games.
  • Strong communication skills. We'll be relying on you to understand the needs of your peers while being able to communicate your own.
  • The ability to give and receive feedback in a constructive, timely, and professional manner.
  • Experience rigging and skinning characters, mechanical setups and creatures in Maya.
  • Experience with live service content workflows, character personalization, skins, etc.
  • Experience with real time deformation and physics setups in a game engine.
  • Experience in writing Artist/Animator facing tools for relevant software (Python/PySide).
  • Experience working with both keyframe animation and motion capture data.
  • Experience contributing to a FACS based facial animation pipeline is a plus.
  • Experience on 1 or more shipped titles, ideally in the FPS genre.

If this opportunity sounds like a great fit for you, please submit your resume and we will get back to you once we have reviewed it.
In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits! Learn more at respawn.com/perks.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$143,800 - $217,200 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.