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Visual Effects Supervisor Jobs (NOW HIRING)

AI Filmmaker

New York, NY · On-site

$55 - $73/hr

Provide leadership support by supervising, mentoring, and offering project oversight for less ... Solid understanding and hands-on experience with traditional industry-standard visual effects ...

... appropriate use of visual effects. CORE FUNCTIONS · Edit and create short- and long-form ... SUPERVISOR RESPONSIBILITIES · This position is an Individual Contributor: working team member with ...

... appropriate use of visual effects. CORE FUNCTIONS · Edit and create short- and long-form ... SUPERVISOR RESPONSIBILITIES · This position is an Individual Contributor: working team member with ...

... use of visual effects. CORE FUNCTIONS • Edit and create short- and long-form commercial and ... SUPERVISOR RESPONSIBILITIES • This position is an Individual Contributor: working team member ...

The CGI Supervisor is responsible for the technical and artistic quality of all 3D computer ... Bachelor's degree in Computer Graphics, Animation, Visual Effects, Digital Arts, or equivalent ...

CGI Lead

Manhattan, NY · On-site

$20.75 - $28.25/hr

The CGI Supervisor is responsible for the technical and artistic quality of all 3D computer ... Bachelor's degree in Computer Graphics, Animation, Visual Effects, Digital Arts, or equivalent ...

CGI Lead

Manhattan, NY · On-site

$20.75 - $28.25/hr

The CGI Supervisor is responsible for the technical and artistic quality of all 3D computer ... Bachelor's degree in Computer Graphics, Animation, Visual Effects, Digital Arts, or equivalent ...

CGI Lead

Manhattan, NY · On-site

$225K/yr

The CGI Supervisor is responsible for the technical and artistic quality of all 3D computer ... Bachelor's degree in Computer Graphics, Animation, Visual Effects, Digital Arts, or equivalent ...

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Visual Effects Supervisor information

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$5

$28

$47

How much do visual effects supervisor jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for visual effects supervisor in the United States is $28.82, according to ZipRecruiter salary data. Most workers in this role earn between $18.27 and $43.03 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Visual Effects Supervisor?

To thrive as a Visual Effects Supervisor, you need a strong background in visual effects production, digital compositing, and computer graphics, typically supported by a degree in animation, film, or a related field. Expertise in industry-standard software such as Autodesk Maya, Nuke, and Adobe After Effects, along with knowledge of VFX pipelines and project management systems, is essential. Exceptional leadership, creative vision, and communication skills help in guiding teams and collaborating closely with directors and producers. These skills ensure the seamless integration of visual effects into storytelling, delivering high-quality results on time and within budget.

How does a Visual Effects Supervisor collaborate with other departments during film production?

A Visual Effects Supervisor works closely with directors, producers, cinematographers, and production designers to ensure that the visual effects are seamlessly integrated into the overall vision of the project. They attend pre-production meetings to discuss the technical requirements of each scene, supervise on-set VFX shots, and coordinate with post-production teams to oversee the final effects. Effective communication and collaboration with these teams are crucial, as the supervisor must balance creative ideas with practical considerations like budget and timeline.

What is the difference between Visual Effects Supervisor vs VFX Artist?

AspectVisual Effects SupervisorVFX Artist
CredentialsTypically requires a degree in film, animation, or related field; extensive experience in VFXOften holds a degree or diploma in digital arts, animation, or VFX; entry to mid-level experience
Work EnvironmentLeads VFX teams on film, TV, or commercial projects; collaborates with directors and producersWorks on creating specific visual effects; collaborates with VFX supervisors and artists
Industry UsageUsed in film, television, and high-end commercial productions as a leadership roleCommonly employed in VFX studios for creating individual effects or sequences

The Visual Effects Supervisor oversees the entire VFX process, managing teams and ensuring creative and technical quality, while the VFX Artist focuses on creating specific visual effects under the supervisor's guidance. Both roles are essential in the VFX pipeline but differ in scope and responsibilities.

What does a Visual Effects Supervisor do?

A Visual Effects Supervisor oversees the creation and integration of visual effects (VFX) in film, television, or video game productions. They collaborate closely with directors, producers, and other department heads to plan, design, and execute all necessary visual effects, ensuring they align with the creative vision and technical requirements of the project. This role involves managing teams of artists and technicians, setting VFX standards, and supervising both on-set and post-production processes to achieve high-quality results.
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What cities are hiring for Visual Effects Supervisor jobs? Cities with the most Visual Effects Supervisor job openings:
Who are the top companies hiring for Visual Effects Supervisor jobs? The top employers for Visual Effects Supervisor jobs are:
What states have the most Visual Effects Supervisor jobs? States with the most job openings for Visual Effects Supervisor jobs include:
What job categories do people searching Visual Effects Supervisor jobs look for? The top searched job categories for Visual Effects Supervisor jobs are:
Infographic showing various Visual Effects Supervisor job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 76% Full Time, 19% Part Time, 1% Temporary, 2% Contract, and 1% Nights. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $59,951 per year, or $28.8 per hour.

Unreal Cinematic Visualization Artist

Magnopus

Los Angeles, CA • On-site, Remote

$90K - $140K/yr

Full-time

Re-posted yesterday


Job description

We are seeking a highly skilled and technically minded Visualization Artist to bridge the gap between cinematography, VFX pipelines, and real-time technology. In this role, you will be responsible for setting up complex cinematic camera rigs, configuring lens profiles, and using Unreal Engine as a core visualization tool for filmmakers.
Your primary directives will be the technical orchestration of virtual cameras, shot blocking, real-time lighting integration, and ensuring seamless asset data flow across our VFX and live-action pipelines.
Ideal candidate is able to take shots from initial layout and blocking all the way through final pixel.
Responsibilities
  • Configure, calibrate, and manage virtual camera rigs within Unreal Engine to match real-world physical cameras, sensors, and lens packages (anamorphic, spherical, etc.).
  • Set up and maintain virtual cranes, dollies, and handheld rigs, ensuring naturalistic camera movement and precise technical layout.
  • Collaborate directly with the Director of Photography (DP) and VFX Supervisors to translate physical camera settings (ISO, shutter angle, aperture, focal length) into digital environments.
  • Use Unreal Engine to build high-fidelity previsualization (Previs), techvisualization (Techvis), and postvisualization (Postvis) sequences.
  • Create layout and camera block outs based on existing camera footage and integrate camera shot tracking data to recreate virtual sets based on existing film footage.
  • Facilitate live "virtual scouting" sessions, allowing creative heads to explore virtual environments and block camera paths dynamically.Ensure smooth pipeline integration of camera tracking data, FBX/USD camera data layouts, and timecode syncing.
  • Develop and maintain robust workflows for exporting digital camera data into traditional downstream VFX packages (e.g., Maya, Nuke, Houdini).
  • Optimize real-time scenes to ensure low-latency performance during virtual camera tracking and live-action playback.

Required Qualifications
  • Expert Proficiency in Unreal Engine: Deep knowledge of Sequencer, Cine Camera Actors, Camera Rig Rail/Crane components, and the virtual camera (VCam) system, with demonstrated on-set virtual production (VProd) experience.
  • Cinematic Literacy: Strong understanding of real-world photography, cinematography principles, framing, shot composition, and camera movement, including practical implementation of advanced camera projection techniques.
  • Pipeline Experience: Proven track record working within an established film production or high-end VFX pipeline. Experience with USD (Universal Scene Description), camera tracking protocols, and leveraging generative AI tools (e.g., ComfyUI, open-source models, Veo, Gemini) to optimize production workflows is highly desirable.
  • Excellent communication skills with the ability to translate technical real-time jargon into practical filmmaking terminology for DPs and Directors.
  • A keen eye for cinematic pacing, scale, and photographic realism.

Nice to Haves
  • Scripting: Familiarity with Python or Blueprinting for automating camera data importing/exporting tools.
  • Proven experience with Virtual Production in Unreal Engine, with a focus on on-set workflow support.
  • Proficiency in leveraging Generative AI tools (e.g., ComfyUI, open-source models, Veo, Gemini) to optimize production pipelines.
  • Practical production experience implementing advanced camera projection techniques.

$90,000 - $140,000 a year
Magnopus is an experience-focused technology company founded by a team of Oscar-winning artists, designers and engineers from the worlds of film, games and immersive media.
We create experiences that bring together storytelling, creativity and technology in new ways - from immersive attractions and interactive installations to virtual production, spatial computing, AI-powered experiences and emerging technologies. Our work helps some of the world's most recognisable brands and organisations connect with audiences in ways that weren't previously possible.
We've built experiences for millions of people around the world and continue to explore what's possible at the intersection of creativity, technology and human connection.
Though we've delivered a lot of incredible work, here are just a few examples you can explore yourself:
Metallica: Music Experience in UEFN
Mission: ISS
Alo Moves XR
World of Fallout
Daft Punk Experience, Fortnite
The Wizard of Oz at Sphere
We're proud of the work we create, but we're equally proud of how we create it. Magnopus is built around collaboration, curiosity and respect. We believe great ideas can come from anywhere, and we strive to create an environment where talented people can learn, grow and do some of the best work of their careers.
You'll join a multidisciplinary team of artists, designers, engineers, producers and technologists who specialise in bringing ambitious ideas to life. Studio work at Magnopus is varied, collaborative and often unlike anything you've worked on before, giving you the opportunity to contribute to projects that push creative and technical boundaries.
We may use artificial intelligence (AI) tools to support parts of the hiring process - for example, to transcribe interviews and generate summaries. These tools are not used to review applications or analyse resumes, and they do not replace human judgement. All hiring decisions are made by people. If you would like more information about how your data is processed, please contact us.