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Virtual Reality Jobs in Minnesota (NOW HIRING)

Retail Associate

Eden Prairie, MN · On-site

$15.50 - $17.75/hr

Who We Are: We're SandboxVR, the most advanced virtual reality experience in the world. Our mission is to bring people closer together through world-class immersive adventures-whether that ...

Retail Associate

Eden Prairie, MN · On-site

$15.50 - $17.75/hr

Who We Are: We're SandboxVR, the most advanced virtual reality experience in the world. Our mission is to bring people closer together through world-class immersive adventures-whether that ...

Retail Associate

Roseville, MN · On-site

$16 - $18.25/hr

Who We Are: We're SandboxVR, the most advanced virtual reality experience in the world. Our mission is to bring people closer together through world-class immersive adventures-whether that ...

Retail Associate

Roseville, MN · On-site

$16 - $18.25/hr

Who We Are: We're SandboxVR, the most advanced virtual reality experience in the world. Our mission is to bring people closer together through world-class immersive adventures-whether that ...

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Virtual Reality information

See Minnesota salary details

$583

$1.4K

$2.4K

How much do virtual reality jobs pay per week?

As of Aug 28, 2026, the average weekly pay for virtual reality in Minnesota is $1,360.67, according to ZipRecruiter salary data. Most workers in this role earn between $1,140.38 and $1,440.38 per week, depending on experience, location, and employer.

What are virtual reality jobs?

Virtual reality jobs are roles that involve the development, design, implementation, or support of virtual reality (VR) technologies and experiences. These roles can include VR developers, 3D artists, UX/UI designers, hardware engineers, content creators, and VR testers, among others. Professionals in this field work to create immersive environments for various industries such as gaming, education, healthcare, real estate, and training simulations. The field is rapidly expanding and often requires skills in programming, 3D modeling, and familiarity with VR hardware and software platforms.

What are the qualifications to get a virtual reality job?

The qualifications to get a job in virtual reality include at least a bachelor’s degree in a technical field, such as optics, physics, computer science, brain and cognitive sciences, or a closely related subject. Internships or college laboratory experience in vision labs or engineering projects is also useful for careers in VR. If you work in entertainment, a keen interest in the field is helpful as well. To excel in a VR job, you need strong technical, critical thinking, and problem-solving skills. VR employees typically work in teams, so excellent interpersonal and communication skills are also necessary.

What are the key skills and qualifications needed to thrive as a virtual reality developer, and why are they important?

To thrive as a Virtual Reality Developer, you need strong skills in 3D modeling, programming (such as C#, C++, or Unity), and an understanding of XR platforms, often supported by a degree in computer science or a related field. Familiarity with VR development tools like Unity3D, Unreal Engine, and VR SDKs, along with certifications in these platforms, is typically required. Creativity, problem-solving, and effective communication are vital soft skills for collaborating with multidisciplinary teams to create immersive experiences. These skills ensure the delivery of engaging, technically sound VR applications that meet user needs and industry standards.

What are some common challenges faced by professionals working in virtual reality development roles?

Professionals in Virtual Reality (VR) development often encounter challenges such as optimizing applications for diverse hardware platforms, ensuring user comfort to prevent motion sickness, and keeping up with rapidly evolving technologies and tools. Collaboration with multidisciplinary teams—including artists, designers, and engineers—is essential to create immersive and intuitive experiences. Additionally, VR developers must balance creative innovation with practical considerations such as performance optimization and user accessibility.

What is the difference between Virtual Reality vs Augmented Reality Developer?

AspectVirtual Reality DeveloperAugmented Reality Developer
Required CredentialsBachelor's in Computer Science, Game Design, or related field; experience with 3D modeling and programmingBachelor's in Computer Science, Graphic Design, or related; knowledge of AR SDKs and 3D modeling
Work EnvironmentDevelops immersive VR experiences for headsets, gaming, training, or simulationsCreates AR applications for mobile devices, smart glasses, or AR headsets for retail, education, or industrial use
Industry UsageGaming, training, simulation, entertainmentRetail, healthcare, manufacturing, education

Virtual Reality Developers focus on creating fully immersive digital environments experienced through VR headsets, while Augmented Reality Developers overlay digital content onto real-world views using AR devices. Both roles require similar technical skills but serve different applications and environments.

How to start a career in virtual reality?

To start a career in virtual reality, develop skills in 3D modeling, programming, and user experience design using tools like Unity or Unreal Engine. Pursuing relevant education such as degrees in computer science, game design, or related fields, along with building a portfolio of VR projects, can improve job prospects.

Is virtual reality in demand?

Virtual reality (VR) is experiencing increasing demand across industries such as gaming, healthcare, education, and training, leading to more job opportunities for VR developers, designers, and engineers. As VR technology advances and becomes more accessible, the need for skilled professionals in this field continues to grow.

What are popular job titles related to Virtual Reality jobs in Minnesota?

For Virtual Reality jobs in Minnesota, the most frequently searched job titles are:

What job categories do people searching Virtual Reality jobs in Minnesota look for?

The top searched job categories for Virtual Reality jobs in Minnesota are:

What cities in Minnesota are hiring for Virtual Reality jobs?

Cities in Minnesota with the most Virtual Reality job openings:

Infographic showing various Virtual Reality job openings in Minnesota as of August 2026, with employment types broken down into 88% Full Time, 6% Part Time, and 6% Contract. Highlights an 32% Physical, 2% Hybrid, and 66% Remote job distribution, with an average salary of $70,755 per year, or $34 per hour.

Virtual Reality Lab Manager

Saint Paul, MN • On-site


University of St Thomas
Education • 1 - 5K employees

8.1

Company rating: 8.1 out of 10

Based on 10 frontline employees who took The Breakroom Quiz

170th of 625 rated colleges and universities

People enjoy working here

Good employer

Respectful managers


Part-time

Posted 8 days ago


Job description

OVERVIEW

JOB TITLE:Virtual Reality Lab Manager

LOCATION: St. Paul  PAY RATE: 16.50 per hourHOURS: TBD

Job Summary: Manage lab space and scheduling, Virtual Reality hardware (MetaQuest 2 and 3) and software 

Keep the headsets charged and ready, run the management system, curate resources for classroom use, maintain physical space 

Deliver VR experiences to classes and individuals 

Help VR users use the headsets, answer their questions 

Help Faculty understand how to use VR in their teaching

Contact department heads and chairs to create business for the lab via email or other methods to describe our services and capabilities 

Write user documentation for software and lab technology 

Participate in ongoing Virtual Reality User Experience Research

For any questions please reach out to Eric Tornoe at ejtornoe@stthomas.edu 

QUALIFICATIONS

Experience running a lab or similar area a big plus. Demonstrated organizational ability, ability to cope with problematic equipment and multiple simultaneous users under pressure without getting easily frustrated. Good writing and speaking skills and a desire to help people experience VR and expand the use of emerging visualization technologies in teaching and learning.

We have two Virtual Reality labs on campus, one in Minneapolis and one in St. Paul. There are two positions available. One will be primarily based in St. Paul, the other in Minneapolis. The positions back each other up, so cross-campus travel may be necessary at times. The positions are each 20 hours/wk. Specific hours TBD, flexibly 4 hours a day M-F.

These positions are part of the Visualization Team. With the team, you will occasionally help test software and interact with other resources such as our 30-foot visualization wall and 11K 360/Stereoscopic camera.

There are opportunitities to use Data Science, Coding, and AWS skills on the team. They are welcome but not required for these positions.

ELIGIBILITY

To be eligible for student employment, St. Thomas students must be degree seeking at the undergraduate, graduate and doctoral levels. Students must be actively enrolled at least part-time in courses for credit. For further information on eligibility please see the Student Employee Toolkit on One StThomas. 

The University of St. Thomas is an Equal Opportunity Employer, including

disability and protected veteran status.

SPECIAL INSTRUCTIONS FOR CANDIDATES

Graduate students only 

Employment Type: OTHER


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