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Virtual Reality Jobs in Arizona (NOW HIRING)

Scientist 2

Scottsdale, AZ · On-site

$75K - $81K/yr

It combines storytelling, virtual reality, and curriculum design to improve outcomes in high-failure-rate courses. Examples include: * Biology and chemistry courses where students explore concepts (e ...

Mavrix - Dishwasher

Scottsdale, AZ · On-site

$17 - $18/hr

... virtual reality gaming arena. Mavrix will be located in the 50,000 square-foot retail space next door to Octane Raceway at the Pavilions at Talking Stick. Mavrix and Octane Raceway will total a ...

Mavrix - Dishwasher

Scottsdale, AZ · On-site

$17 - $18/hr

... virtual reality gaming arena. Mavrix will be located in the 50,000 square-foot retail space next door to Octane Raceway at the Pavilions at Talking Stick. Mavrix and Octane Raceway will total a ...

From AI-powered evidence management and body-worn cameras to drones and virtual reality training, we're building technology that protects lives and helps shape the future of public safety. * Axon is ...

New

From AI-powered evidence management and body-worn cameras to drones and virtual reality training, we're building technology that protects lives and helps shape the future of public safety. * Axon is ...

Support on-site construction team efforts in the implementation of VDC/Digital Delivery applications and practices such as Augmented Reality and Virtual Reality. * Experience with reality capture ...

VDC Technician

Phoenix, AZ · On-site

$28 - $33/hr

Support on-site construction team efforts in the implementation of VDC/Digital Delivery applications and practices such as Augmented Reality and Virtual Reality. * Experience with reality capture ...

VDC Technician

Phoenix, AZ · On-site

$28 - $33/hr

Support on-site construction team efforts in the implementation of VDC/Digital Delivery applications and practices such as Augmented Reality and Virtual Reality. * Experience with reality capture ...

VDC Engineer - MWH

Phoenix, AZ · On-site

$75 - $115/hr

Support on-site construction team efforts in the implementation of VDC/Digital Delivery applications and practices such as Augmented Reality and Virtual Reality. * Educate project team on software ...

New

VDC Engineer - MWH

Phoenix, AZ · On-site

$75K - $115K/yr

Support on-site construction team efforts in the implementation of VDC/Digital Delivery applications and practices such as Augmented Reality and Virtual Reality. * Educate project team on software ...

Support on-site construction team efforts in the implementation of VDC/Digital Delivery applications and practices such as Augmented Reality and Virtual Reality. * Educate project team on software ...

VDC Engineer - MWH

Phoenix, AZ · On-site

$75K - $115K/yr

Support on-site construction team efforts in the implementation of VDC/Digital Delivery applications and practices such as Augmented Reality and Virtual Reality. * Educate project team on software ...

Showing results 21-40

Virtual Reality information

See Arizona salary details

$555

$1.3K

$2.3K

How much do virtual reality jobs pay per week?

As of Aug 21, 2026, the average weekly pay for virtual reality in Arizona is $1,294.65, according to ZipRecruiter salary data. Most workers in this role earn between $1,084.62 and $1,371.15 per week, depending on experience, location, and employer.

What are virtual reality jobs?

Virtual reality jobs are roles that involve the development, design, implementation, or support of virtual reality (VR) technologies and experiences. These roles can include VR developers, 3D artists, UX/UI designers, hardware engineers, content creators, and VR testers, among others. Professionals in this field work to create immersive environments for various industries such as gaming, education, healthcare, real estate, and training simulations. The field is rapidly expanding and often requires skills in programming, 3D modeling, and familiarity with VR hardware and software platforms.

What are the qualifications to get a virtual reality job?

The qualifications to get a job in virtual reality include at least a bachelor’s degree in a technical field, such as optics, physics, computer science, brain and cognitive sciences, or a closely related subject. Internships or college laboratory experience in vision labs or engineering projects is also useful for careers in VR. If you work in entertainment, a keen interest in the field is helpful as well. To excel in a VR job, you need strong technical, critical thinking, and problem-solving skills. VR employees typically work in teams, so excellent interpersonal and communication skills are also necessary.

What are the key skills and qualifications needed to thrive as a virtual reality developer, and why are they important?

To thrive as a Virtual Reality Developer, you need strong skills in 3D modeling, programming (such as C#, C++, or Unity), and an understanding of XR platforms, often supported by a degree in computer science or a related field. Familiarity with VR development tools like Unity3D, Unreal Engine, and VR SDKs, along with certifications in these platforms, is typically required. Creativity, problem-solving, and effective communication are vital soft skills for collaborating with multidisciplinary teams to create immersive experiences. These skills ensure the delivery of engaging, technically sound VR applications that meet user needs and industry standards.

What are some common challenges faced by professionals working in virtual reality development roles?

Professionals in Virtual Reality (VR) development often encounter challenges such as optimizing applications for diverse hardware platforms, ensuring user comfort to prevent motion sickness, and keeping up with rapidly evolving technologies and tools. Collaboration with multidisciplinary teams—including artists, designers, and engineers—is essential to create immersive and intuitive experiences. Additionally, VR developers must balance creative innovation with practical considerations such as performance optimization and user accessibility.

What is the difference between Virtual Reality vs Augmented Reality Developer?

AspectVirtual Reality DeveloperAugmented Reality Developer
Required CredentialsBachelor's in Computer Science, Game Design, or related field; experience with 3D modeling and programmingBachelor's in Computer Science, Graphic Design, or related; knowledge of AR SDKs and 3D modeling
Work EnvironmentDevelops immersive VR experiences for headsets, gaming, training, or simulationsCreates AR applications for mobile devices, smart glasses, or AR headsets for retail, education, or industrial use
Industry UsageGaming, training, simulation, entertainmentRetail, healthcare, manufacturing, education

Virtual Reality Developers focus on creating fully immersive digital environments experienced through VR headsets, while Augmented Reality Developers overlay digital content onto real-world views using AR devices. Both roles require similar technical skills but serve different applications and environments.

How to start a career in virtual reality?

To start a career in virtual reality, develop skills in 3D modeling, programming, and user experience design using tools like Unity or Unreal Engine. Pursuing relevant education such as degrees in computer science, game design, or related fields, along with building a portfolio of VR projects, can improve job prospects.

Is virtual reality in demand?

Virtual reality (VR) is experiencing increasing demand across industries such as gaming, healthcare, education, and training, leading to more job opportunities for VR developers, designers, and engineers. As VR technology advances and becomes more accessible, the need for skilled professionals in this field continues to grow.

What are popular job titles related to Virtual Reality jobs in Arizona?

For Virtual Reality jobs in Arizona, the most frequently searched job titles are:

What cities in Arizona are hiring for Virtual Reality jobs?

Cities in Arizona with the most Virtual Reality job openings:

Infographic showing various Virtual Reality job openings in Arizona as of August 2026, with employment types broken down into 33% Full Time, and 67% Part Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $67,322 per year, or $32.4 per hour.

$75K - $81K/yr

Full-time

Re-posted 2 days ago


Job description

Location: Scottsdale,Arizona
Expected Start Date: Apr 7, 2025
Salary: $75,000 - $81,500
Bring the role to life for me:
This is a highly execution-focused quantitative research role supporting established Dreamscape Learn (DSL) studies.
  • The researcher is stepping into well-structured, well-documented projects - this is not exploratory research
  • There is extensive existing documentation, surveys, datasets, and reporting templates
  • The primary responsibility is executing analysis and producing reports, not designing new studies
  • Work is fast-paced and deadline-driven (e.g., multiple high-priority reports due at the same time)
  • Success in the first 12 months looks like:
    • Consistently delivering high-quality quantitative reports
    • Synthesizing findings into clear written takeaways
    • Managing multiple concurrent studies without getting overwhelmed
  • Once they've proven strong execution, they may gradually:
    • Pitch additional analyses
    • Contribute more meaningfully to research design
This role requires someone who is:
  • Extremely organized
  • Comfortable with some ambiguity and competing priorities
  • Strong in written communication (summarizing long-term research clearly)

  • From JD:
    • This role is primarily focused on executing applied quantitative research, with some contribution to research design and methodology as needed.
    • The researcher will support scholarly and operational research for Dreamscape Learn (DSL), ASU's virtual-reality-based learning products.
    • Work includes data extraction, cleaning, statistical analysis, visualization, survey research, reporting, and stakeholder collaboration.
    • Research is action-oriented and operational, intended to inform pedagogy, engagement, learning technology decisions, and equity outcomes.

About Dreamscape Learn (DSL)
Dreamscape Learn is a collaboration between ASU and Dreamscape Immersive, founded during COVID. It combines storytelling, virtual reality, and curriculum design to improve outcomes in high-failure-rate courses.
Examples include:
  • Biology and chemistry courses where students explore concepts (e.g., going inside atoms) through VR
  • WP Carey projects where students experience a virtual Starbucks from a supply-chain perspective, observing real-world operational dynamics (e.g., peak hours, process flow)

  • Are there active Dreamscape Learn (DSL) studies this hire would step into right away, or would they be launching new research?
    • JD:
      • ongoing mixed-methods Dreamscape Learn (DSL) studies already exist, and this person will step into active research while also supporting iterative research on newly developed DSL products.

What types of quantitative analyses does the team run most often today?
  • Descriptive statistics (primary)
  • Comparisons across student cohorts (e.g., pass/fail, demographics)
  • Outcome analysis across large student populations (e.g., 1,000+ students)
  • Occasional regression analysis (not heavy or advanced modeling)

Top 3-5 responsibilities
  1. Execute quantitative analyses in R using existing datasets and frameworks
  2. Clean, transform, and manage research data efficiently
  3. Produce clear, structured reports with written key takeaways
  4. Support multiple concurrent DSL studies and reporting timelines
  5. Collaborate internally with researchers and stakeholders (internal-facing only)

Required Qualifications - What are the true must haves - what does this person need to come in already knowing?
Hard Skills
  1. Strong quantitative data analysis skills using R
  2. Data cleaning, transformation, and visualization
  3. Experience with quantitative research methodologies
  4. Survey research experience (Qualtrics preferred)
  5. Ability to manage multiple research projects and files

Nice to Have
  1. SQL experience
  2. Experience with higher education research or institutional data
  3. Familiarity with learning science or VR-based education research

Education / Certifications
PhD required
  • Discipline must have a strong statistical foundation
  • STEM-related fields are ideal (science, technology, engineering, math)
  • Candidates must have taken statistics during their PhD and actively used R

What level of R expertise is required on day one?
  • Must be able to:
    • Independently analyze data in R
    • Write and run analysis code without assistance
    • Deliver clean, repeatable outputs
  • This cannot be someone who:
    • "Knows R conceptually"
    • Relies on ChatGPT or AI to generate code
  • They do not want to train someone on R
Nice to Have
  1. SQL experience (joins, basic querying)
  2. Experience with higher education or institutional research data
  3. Familiarity with learning science or VR-based education research

Soft Skills
  1. Strong written communication (clear synthesis of long-term research findings)
  2. Ability to stay calm and organized under heavy workload
  3. Comfortable working heads-down with limited external presentation exposure

Disqualifiers - Do NOT Want to See
  1. Candidates who cannot demonstrate real, hands-on R experience
  2. "Vibe coders" or candidates dependent on AI to write analysis code
  3. Qualitative-only researchers or tools (e.g., MaxQDA, Dedoose, ATLAS.ti)

Where Are Candidates Missing the Mark?
  • Claiming R experience but unable to demonstrate it

Screening Questions to Use Up Front
  • Walk me through how you've used R in your dissertation or recent research
  • What types of statistical analyses do you run most often in R?
  • How do you manage multiple research deadlines at once?
  • Can you share an example of a report you've produced summarizing long-term findings?
Interview Process
  • Round 1 (Panel):
    • Selena (lead)
    • Kevin (Senior Researcher)
    • Bailey (slightly more senior colleague)
  • Round 2 Annie
  • Technical Assessment:
    • R-based assignment
  • Sponsorship is possible for the right candidate, but must be discussed upfront