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Virtual Reality Research Development Jobs (NOW HIRING)

WI · On-site

$60 - $80/hr

Experience with virtual reality hardware and software applications. * Experience assisting ... Explore a wide range of training, development courses, certifications, and educational support ...

$125 - $150/hr

The specialist manages logistics for both virtual and in‑person events, provides operational ... research development. This includes funding workshops, sponsor visits, and campus‑wide ...

Deploy solutions to Virtual Reality (VR) and Augmented Reality (AR) platforms including the latest ... None If filled as Research and Development Engineer - Software (ARL) - Intermediate Professional ...

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Virtual Reality Research Development information

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$48.5K

$101.8K

$165K

How much do virtual reality research development jobs pay per year?

As of Sep 8, 2026, the average yearly pay for virtual reality research development in the United States is $101,794.00, according to ZipRecruiter salary data. Most workers in this role earn between $77,500.00 and $116,500.00 per year, depending on experience, location, and employer.

Are virtual reality research development developers in demand?

Virtual Reality Research Development developers are in high demand due to the growing adoption of VR technology across industries such as gaming, healthcare, and training. These roles often require skills in programming, 3D modeling, and experience with VR platforms like Unity or Unreal Engine, making them valuable in the expanding virtual reality market.

How to become a virtual reality research development?

To pursue a career in virtual reality research development, individuals typically need a bachelor's or master's degree in computer science, engineering, or a related field, along with skills in programming, 3D modeling, and experience with VR hardware and software. Gaining experience through internships, research projects, or certifications in VR development tools like Unity or Unreal Engine can also be beneficial.

What states have the most Virtual Reality Research Development jobs?

States with the most job openings for Virtual Reality Research Development jobs include:

What are popular job titles related to Virtual Reality Research Development jobs?

For Virtual Reality Research Development jobs, the most frequently searched job titles are:

Infographic showing various Virtual Reality Research Development job openings in the United States as of September 2026, with employment types broken down into 8% Internship, 62% Full Time, 15% Part Time, and 15% Contract. Highlights an 69% In-person, and 31% Remote job distribution, with an average salary of $101,794 per year, or $48.9 per hour.

Postdoctoral Fellow - Adaptive Extended Reality, Human-Centered AI, and Privacy

Pittsburgh, PA • On-site

Carnegie Mellon University
Colleges, Universities, and Professional Schools • 1 - 10 employees

$47K - $64K/yr

Full-time

Re-posted 6 days ago


Carnegie Mellon University rating

8.8

Company rating: 8.8 out of 10

Based on 25 frontline employees who took The Breakroom Quiz

35th of 631 rated colleges and universities


Job description

Description
The Human-Computer Interaction Institute (HCII) at Carnegie Mellon University (CMU) invites applications for a two-year Postdoctoral Fellowship focused on advancing adaptive extended reality systems that are responsive to users, context, tasks, and environments. The position is based in the Augmented Perception Lab, led by David Lindlbauer, and offers an opportunity to conduct cutting-edge research at the intersection of human-computer interaction, augmented and virtual reality, human-centered AI, sensing, interaction techniques, and usable privacy.
The postdoctoral researcher will help shape a research agenda around next-generation XR systems that perceive and adapt to people's needs while respecting user agency, social norms, and privacy. We are especially interested in candidates whose work bridges technical XR system building with empirical studies of how people use, understand, and negotiate adaptive interfaces in everyday and collaborative settings.
This position is full-time and based in Pittsburgh, PA. CMU offers a vibrant interdisciplinary research environment across the Human-Computer Interaction Institute, the School of Computer Science, and related programs, with extensive opportunities for collaboration, mentorship, and professional development.
Project Overview
Research in the Augmented Perception Lab explores how interactive systems can sense, understand, and adapt to users and their environments. This postdoctoral position will focus on adaptive XR interfaces that dynamically respond to changing contexts.
Potential research directions include:
• Adaptive XR interfaces: Designing and studying augmented and virtual reality systems that adapt their visualizations, interaction techniques, level of automation, or spatial behavior based on user goals, attention, activity, environment, and social context.
• Privacy-aware adaptation: Investigating how XR systems can make privacy-sensitive decisions in shared, dynamic, and multi-user environments, including when and how to reveal, hide, transform, or negotiate information.
• Human-centered AI for XR: Developing AI-supported XR systems that infer context, support authoring and customization, or help users manage complex spatial and social interactions while preserving transparency and control.
• Design tools and evaluation methods: Building tools, prototypes, and study methods that help designers, developers, and end users reason about adaptive XR behavior, privacy implications, and user experience.
The postdoctoral researcher will use a human-centered, iterative research approach, including prototype development, interaction design, qualitative and quantitative studies, and deployment-oriented evaluations. The position is well suited for a researcher with a strong background in AR/VR, HCI, usable privacy, and human-AI interaction.
Qualifications
Required Qualifications
Applicants should have:
• A Ph.D. in Human-Computer Interaction, Computer Science, Information, Design, or a related field by the start date.
• Expertise in one or more relevant research areas, such as augmented reality, virtual reality, mixed reality, human-AI interaction, adaptive interfaces, interaction techniques, usable security and privacy, or human-centered systems.
• A strong track record of empirical HCI research with users, designers, developers, or other stakeholders.
• Experience designing, building, and evaluating interactive systems or research prototypes.
• A strong publication record in leading HCI, XR, or related venues.
Preferred Qualifications
We are especially excited about candidates who have:
• Experience designing or studying adaptive, context-aware, or personalized XR systems.
• Expertise in privacy, security, safety, or social acceptability issues in AR/VR/MR.
• Experience with multi-user, collaborative, or socially situated XR scenarios.
• Experience building AR/VR prototypes using platforms such as Unity, Unreal, WebXR, or related toolkits.
• Familiarity with AI-supported interfaces, generative AI, sensing, or computational interaction approaches.
• Experience with qualitative, quantitative, mixed-methods, or design research methods.
Application Instructions
Applicants should submit the following :
• A CV
• Names and email addresses of references
• A 2-page research statement describing your interests, relevant expertise, and fit with adaptive XR, human-centered AI, and privacy-focused research
Applications will be reviewed on a rolling basis until the position is filled.

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