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Virtual Reality Researcher Jobs (NOW HIRING)

Augmented & Virtual Reality Coach

$17 - $22/hr

Ideal candidates have significant hands-on experience in AR/VR development (industry, research, or freelance), prior mentoring or teaching experience, and a clear, structured approach to explaining ...

The Reality Labs organization is helping more people around the world come together and connect through Virtual Reality and Wearables products. With global departments dedicated to research and ...

The Reality Labs organization is helping more people around the world come together and connect through Augmented and Virtual Reality (AR/VR) products. With global departments dedicated to research ...

We are looking for a researcher who can drive innovation in language model development ... Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual ...

We are looking for a researcher who can drive innovation in language model development ... Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual ...

Reality Labs Marketing Insights supports Meta's Reality Labs business across both our virtual/mixed ... Marketing Insights Researcher Responsibilities: * Identify opportunities and develop the learning ...

Reality Labs Marketing Insights supports Meta's Reality Labs business across both our virtual/mixed ... Marketing Insights Researcher Responsibilities: * Identify opportunities and develop the learning ...

Reality Labs Marketing Insights supports Meta's Reality Labs business across both our virtual/mixed ... Marketing Insights Researcher Responsibilities: * Identify opportunities and develop the learning ...

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Virtual Reality Researcher information

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$30K

$113.1K

$164.5K

How much do virtual reality researcher jobs pay per year?

As of Sep 8, 2026, the average yearly pay for virtual reality researcher in the United States is $113,102.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,000.00 and $154,000.00 per year, depending on experience, location, and employer.

What is the difference between Virtual Reality Researcher vs VR Developer?

AspectVirtual Reality ResearcherVR Developer
Required SkillsResearch methods, data analysis, VR hardware knowledgeProgramming, 3D modeling, software development
Work EnvironmentResearch labs, academic institutions, industry R&DSoftware companies, game studios, tech firms
Typical TasksDesign experiments, analyze user data, publish findingsBuild VR applications, optimize user experience, coding

While both roles involve VR technology, Virtual Reality Researchers focus on studying user interactions and advancing VR knowledge through research, whereas VR Developers create and implement VR applications and experiences. Understanding these differences helps job seekers target their skills and career goals effectively.

What cities are hiring for Virtual Reality Researcher jobs?

Cities with the most Virtual Reality Researcher job openings:

What states have the most Virtual Reality Researcher jobs?

States with the most job openings for Virtual Reality Researcher jobs include:

What are popular job titles related to Virtual Reality Researcher jobs?

For Virtual Reality Researcher jobs, the most frequently searched job titles are:

Infographic showing various Virtual Reality Researcher job openings in the United States as of September 2026, with employment types broken down into 87% Full Time, 10% Part Time, and 3% Contract. Highlights an 45% Physical, 2% Hybrid, and 53% Remote job distribution, with an average salary of $113,102 per year, or $54.4 per hour.

Virtual Reality Lab Manager- Graduate Students Only

University of St Thomas

Minneapolis, MN • On-site, Remote

Other

Posted 19 days ago


University Of St. Thomas (Minnesota) rating

8.1

Company rating: 8.1 out of 10

Based on 10 frontline employees who took The Breakroom Quiz

171st of 631 rated colleges and universities


Job description

OVERVIEW
JOB TITLE: Virtual Reality Lab Manager- Graduate Students Only
LOCATION: St. Paul
PAY RATE: 16.50 per hour
HOURS: TBD
Job Summary: Manage lab space and scheduling, Virtual Reality hardware (MetaQuest 2 and 3) and software
Keep the headsets charged and ready, run the management system, curate resources for classroom use, maintain physical space
Deliver VR experiences to classes and individuals
Help VR users use the headsets, answer their questions
Help Faculty understand how to use VR in their teaching
Contact department heads and chairs to create business for the lab via email or other methods to describe our services and capabilities
Write user documentation for software and lab technology
Participate in ongoing Virtual Reality User Experience Research
For any questions please reach out to Eric Tornoe at ejtornoe@stthomas.edu
QUALIFICATIONS
Experience running a lab or similar area a big plus. Demonstrated organizational ability, ability to cope with problematic equipment and multiple simultaneous users under pressure without getting easily frustrated. Good writing and speaking skills and a desire to help people experience VR and expand the use of emerging visualization technologies in teaching and learning.
We have two Virtual Reality labs on campus, one in Minneapolis and one in St. Paul. There are two positions available. One will be primarily based in St. Paul, the other in Minneapolis. The positions back each other up, so cross-campus travel may be necessary at times. The positions are each 20 hours/wk. Specific hours TBD, flexibly 4 hours a day M-F.
These positions are part of the Visualization Team. With the team, you will occasionally help test software and interact with other resources such as our 30-foot visualization wall and 11K 360/Stereoscopic camera.
There are opportunitities to use Data Science, Coding, and AWS skills on the team. They are welcome but not required for these positions.
ELIGIBILITY
To be eligible for student employment, St. Thomas students must be degree seeking at the undergraduate, graduate and doctoral levels. Students must be actively enrolled at least part-time in courses for credit. For further information on eligibility please see the Student Employee Toolkit on One StThomas.
The University of St. Thomas is an Equal Opportunity Employer, including
disability and protected veteran status.
SPECIAL INSTRUCTIONS FOR CANDIDATES
Graduate students only

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