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Virtual Reality Engineer Jobs in Michigan (NOW HIRING)

Sr BI Engineer

Troy, MI · On-site

$97K - $134K/yr

... Virtual Reality, Digital Experience, Machine Learning, AI, Enterprise Application Integration and more. We are a Premier Partner of IBM and a National Implementation Partner of SAP. Miracle s team ...

Senior Creative Designer

Dearborn, MI · On-site

$93K - $100K/yr

At Roush, we fuse technology and engineering to provide product development solutions to customers ... Experience or other trainings in digital 3D, Alias, Virtual Reality EDiting (VRED) * Hands-on ...

These technology solutions include PowerWalls, virtual reality (VR) Rooms, and immersive stereo/3D technologies including motion capture labs. Advanced Audio-Visual Integrations projects consist of ...

These technology solutions include PowerWalls, virtual reality (VR) Rooms, and immersive stereo/3D technologies including motion capture labs. Advanced Audio-Visual Integrations projects consist of ...

Machine Learning Engineer

Dearborn, MI · On-site

$105K - $126K/yr

Machine Learning Engineer #1054987 * Employees in this job function are responsible for designing ... Adapt machine learning and Gen AI capabilities to domains such as virtual reality, augmented ...

* The NVH engineer at Brembo is a unique position in that the engineer will work an equal amount in the virtual world of CAE * Modeling and the tangible/empirical reality of physical testing, modelling ...

... engineering, fabrication and building of large scale, high-resolution visualization systems for the Fortune 50 and U.S. Military. These technology solutions include PowerWalls, virtual reality (VR ...

... engineering, fabrication and building of large scale, high-resolution visualization systems for the Fortune 50 and U.S. Military. These technology solutions include PowerWalls, virtual reality (VR ...

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Virtual Reality Engineer information

See Michigan salary details

$17.1K

$83.6K

$176.5K

How much do virtual reality engineer jobs pay per year?

As of Aug 11, 2026, the average yearly pay for virtual reality engineer in Michigan is $83,647.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,299.00 and $105,380.00 per year, depending on experience, location, and employer.

What are some common challenges virtual reality engineers face when developing immersive experiences?

Virtual Reality Engineers often encounter challenges related to optimizing performance for real-time rendering, ensuring user comfort to prevent motion sickness, and creating intuitive interactions within the virtual environment. Balancing visual fidelity with hardware limitations and maintaining low latency for a seamless experience can be demanding. Collaboration with designers, artists, and UX specialists is crucial to address these issues and achieve engaging, user-friendly VR applications.

How much does a virtual reality engineer make?

The average salary for a virtual reality engineer typically ranges from $70,000 to $130,000 annually, depending on experience, location, and skill level. Professionals with expertise in 3D modeling, programming, and VR hardware may earn higher salaries, especially in tech hubs or specialized industries.

What does a virtual reality engineer do?

A virtual reality engineer designs and develops immersive VR experiences by creating software, 3D models, and interactive environments. They often work with programming languages like C++ or Unity, and may test hardware and software to ensure seamless user experiences in gaming, training, or simulation applications.

What is a virtual reality engineer?

Virtual Reality Engineers are professionals who design, develop, and implement immersive virtual reality (VR) experiences and applications. They use a combination of software development, 3D modeling, and hardware integration to create interactive environments that can be used in gaming, education, training, healthcare, and other industries. VR engineers work with tools like Unity or Unreal Engine, and often collaborate with designers, artists, and hardware specialists to deliver realistic and engaging virtual experiences.

What are the key skills and qualifications needed to thrive as a virtual reality engineer?

To thrive as a Virtual Reality Engineer, you need strong programming skills (such as C#, C++, or Unity), a solid understanding of 3D graphics, and a degree in computer science or a related field. Familiarity with VR development platforms like Unity or Unreal Engine, as well as experience with VR hardware SDKs (e.g., Oculus, HTC Vive), are typically required. Creativity, problem-solving, and effective teamwork are standout soft skills in this role. These competencies are crucial to developing immersive and technically sound VR experiences that meet user needs and push technological boundaries.
What are popular job titles related to Virtual Reality Engineer jobs in Michigan? For Virtual Reality Engineer jobs in Michigan, the most frequently searched job titles are:
What job categories do people searching Virtual Reality Engineer jobs in Michigan look for? The top searched job categories for Virtual Reality Engineer jobs in Michigan are:
Infographic showing various Virtual Reality Engineer job openings in Michigan as of August 2026, with employment types broken down into 71% Full Time, 6% Part Time, 8% Temporary, and 15% Contract. Highlights an 84% In-person, 8% Hybrid, and 8% Remote job distribution, with an average salary of $83,647 per year, or $40.2 per hour.

Digital 3D & CAD Design Specialist

PMC

Auburn Hills, MI • On-site

Other

Re-posted 2 days ago


Job description

Service Center standard role: Digital 3D & CAD Design Specialist

Expertise: Likely looking at 0-3 years (Junior level)

Role description: The Virtual Assembly simulation engineer/specialist is responsible for executing operator process simulations for automotive vehicle assembly processes to reduce risk, improve safety, and optimize efficiency before physical production begins. Key responsibilities include conducting realistic virtual assembly trials and validating workstation processes using Siemens Process Simulate, motion capture, and virtual reality tools to simulate operators of varying anthropometric percentiles and evaluate reach, vision, and clearance. The specialist is expected to identify and resolve issues related to human factors and workstation design by applying basic ergonomics, industrial engineering principles, and Design for Manufacturing (DFM) and Design for Assembly (DFA) guidelines. The role also involves utilizing Siemens Teamcenter PLM to access manufacturing and product design data.