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Virtual Reality Developer Jobs in Folsom, CA (NOW HIRING)

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Virtual Reality Developer information

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How much do virtual reality developer jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for virtual reality developer in Folsom, CA is $56.50, according to ZipRecruiter salary data. Most workers in this role earn between $43.17 and $69.13 per hour, depending on experience, location, and employer.

What is a virtual reality developer?

A Virtual Reality Developer is a technology professional who designs, builds, and tests immersive applications and experiences using virtual reality (VR) technology. They use programming languages, 3D modeling tools, and game engines like Unity or Unreal Engine to create interactive environments for gaming, training, education, healthcare, and other industries. Their work involves both creative design and technical development, often collaborating with artists, designers, and other developers to bring virtual worlds to life.

What are the key skills and qualifications needed to thrive as a virtual reality developer?

To thrive as a Virtual Reality Developer, you need strong programming skills (C#, C++, or Java), 3D modeling understanding, and a background in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, and knowledge of VR hardware and SDKs, are typically required, along with certifications in VR development or related areas being advantageous. Creativity, problem-solving abilities, and effective collaboration are crucial soft skills that set top developers apart. These skills ensure immersive, functional VR experiences and enable developers to innovate and adapt in a rapidly evolving technology landscape.

What are some common challenges faced by virtual reality developers when collaborating with designers and other team members?

Virtual Reality Developers often work closely with designers, artists, and UX specialists to bring immersive experiences to life. One common challenge is aligning technical constraints with creative vision, as not all design ideas are feasible within current VR hardware limitations. Effective communication and iterative prototyping are essential to bridge gaps between disciplines and ensure that both performance and user experience goals are met. Additionally, VR projects require rigorous testing across multiple devices, which can add complexity to collaboration and scheduling.

What is the difference between Virtual Reality Developer vs Augmented Reality Developer?

AspectVirtual Reality DeveloperAugmented Reality Developer
Required CredentialsBachelor's in Computer Science, Software Development, or related field; experience with 3D engines like Unity or UnrealBachelor's in Computer Science, Software Development, or related field; experience with AR SDKs like ARKit or ARCore
Work EnvironmentDevelops immersive VR experiences for gaming, training, or simulations, often using VR headsetsCreates AR applications for mobile devices or AR glasses, integrating digital content with real-world views
Employer & Industry UsageGaming, training, healthcare, education, simulation industriesRetail, marketing, maintenance, navigation, healthcare industries

While both roles involve creating interactive digital experiences, Virtual Reality Developers focus on fully immersive environments using VR headsets, whereas Augmented Reality Developers enhance real-world views with digital overlays. Both require similar technical skills but differ in application and target devices.

Are virtual reality developers in demand?

Virtual reality developers are in high demand as industries like gaming, healthcare, education, and training adopt VR technology. The role requires skills in 3D modeling, programming, and experience with VR platforms such as Unity or Unreal Engine, and employment opportunities are expected to grow as VR applications expand across sectors.

What are popular job titles related to Virtual Reality Developer jobs in Folsom, CA?

For Virtual Reality Developer jobs in Folsom, CA, the most frequently searched job titles are:

What job categories do people searching Virtual Reality Developer jobs in Folsom, CA look for?

The top searched job categories for Virtual Reality Developer jobs in Folsom, CA are:

What cities near Folsom, CA are hiring for Virtual Reality Developer jobs?

Cities near Folsom, CA with the most Virtual Reality Developer job openings:

Infographic showing various Virtual Reality Developer job openings in Folsom, CA as of August 2026, with employment types broken down into 76% Full Time, 18% Part Time, and 6% Contract. Highlights an 84% In-person, and 16% Remote job distribution, with an average salary of $117,521 per year, or $56.5 per hour.

Plumbing and Piping Modeler - VDC

Mark III Construction

Sacramento, CA • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 21 days ago


Job description

Mark III Construction is currently looking for an MEP Modeler to add to our virtual construction team in Sacramento, CA. The MEP Modeler works closely with the Trade Specialists, Foreman, Project Managers and design team during and after the preconstruction phase of Design-Build, Design Assist or Hard Bid projects. This position's main responsibility is to create constructible, clash free BIM models for MEP systems and to produce detailed fabrication drawings that can be used to pre-fabricate the offsite construction of MEP systems.

Who we are:

Mark III is a full-service construction company comprised of three complementary business units: M3 MEP, M3 Service, and M3 Components. We support projects from initial concept through long-term maintenance, with specialized expertise in healthcare, higher education, industrial, life science, and technology markets.

Our integrated, big-picture approach allows us to self-perform electrical, HVAC, plumbing, process piping, prefabrication, and MEP design. By consolidating these services under one organization, clients benefit from reduced profit layers, minimized scope gaps, and simplified project schedules-working with a single, accountable partner rather than multiple consultants and subcontractors.

Headquartered in Sacramento, California, Mark III operates throughout California and Nevada. Our state-of-the-art manufacturing facility serves as a centralized hub supporting five core trades: HVAC, mechanical piping, plumbing, electrical, and metal-stud framing. To support our continued growth, we will be relocating from our current combined 62,000 square feet of office and operational space to a new 340,000-square-foot headquarters at 2031 Optisolar Lane, with the move planned for completion by the end of Q3 2026.

Mission:

Leading the Evolution of Construction

Vision: Exposing the World to a New Way to Build

Core Values:

  • Teamwork
  • Excellence
  • Perseverance
  • Integrity
  • Continuous Improvement

Requirements

Model Management

  • Lead the production of LOD200-400 plumbing/piping system models from base project information using 3D design software (Revit/eVolve).
  • Work closely with the Trade Managers, Trade Specialists, Detailers, and project Foreman to ensure the development of fully constructable, clash free plumbing/piping systems that meet the project design and specifications.
  • Identify cost effective means and methods of plumbing/piping system design and propose value engineering options to the TS for review and approval, while maintaining project scope.
  • Develop design drawings from sketches, red-line mark-ups, existing drawings, and field notes, including diagrams, details, and schedules.
  • Oversee the uploading of all models for coordination and project links to cloud-based platforms (BIM360, ACC)
  • Conduct thorough model reviews during the BIM process to minimize errors and ensure the application of best practices.
  • Ensure all models are accurately maintained and updated, adhering to project specifications.
  • Proactively identify and resolve coordination and design challenges, facilitating smoother project execution
  • Liaise with field staff to interpret and amend models.
  • Ensure compliance with company policies, procedures, and safety standards across all BIM-related activities.
  • Other related tasks as assigned.

Deliverable Management

  • Manage the export of tfl/csv files from models for hangers, equipment, UG & OH systems for Trimble Total Station and similar layout devices.
  • Produce design drawings, prefabrication isometrics, and details.
  • Create Detailed installation / fabrication drawings for construction as needed
  • Stay fully up to date with drawing management.
  • Create material procurement schedules and requisitions when required.
  • Other related tasks as assigned.

Collaboration Management

  • Attend and represent the plumbing/piping discipline in all required BIM coordination meetings.
  • Represent plumbing/piping in all BIM coordination and trade meetings, ensuring project requirements are clearly communicated and understood
  • Collaborate and coordinate with both internal and external MEP trade partners including subcontractors, client consultants, and GCs, ensuring excellent customer experience.
  • Resolve clash reports, facilitating timely coordination and conflict resolution.
  • Resolve coordination and design roadblocks through problem-solving.
  • Other related tasks as assigned.

Combined Team Management Responsibilities

  • Maintain daily Personal updates on work progress and task completion through the construction management platform (monday.com).
  • Manage assignments of tasks through Monday.com and mentor a team of modelers and BIM technicians, providing guidance and oversight on modeling techniques and project requirements.
  • Ensure that work progress and task completion is tracked using the construction management platform (e.g., monday.com).
  • Provide accurate and realistic estimates for task durations and deliverable production.
  • Ensure that the assigned modeler uploads all project files to cloud-based management platforms (SharePoint).                                            
  • Ensure compliance and adherence to Company Policies and procedures.
  • Facilitate regular team and individual meetings, with the project TS and TM, to track progress, address challenges, and ensure model accuracy and detailing.
  • Other related tasks as assigned.

Combined BIM Responsibilities

  • Assist BIM Manager with the development and maintenance of the plumbing/piping database, including custom Revit families, policies and procedures, standards, training guides, references to typical work orders, and eVolve plumbing/piping configurations.
  • Assist BIM Manager in developing and implementing training programs for team members.
  • Contribute, working with the BIM Manager, to the continuous improvement of BIM protocols, workflows, and system efficiencies.
  • Other related tasks as assigned.

Qualifications & Requirements:

  • 5+ years of experience modeling and detailing MEP systems.
  • Proficiency in Autodesk software, including Fabrication MEP, Revit, Recap, ACC, Evolve, Autocad and Navisworks.
  • Experience with Revit add-on software and tools.
  • Experience with prefabricated assemblies and components.
  • Proficiency with Microsoft Office software, including Outlook, Excel, and Word.
  • Ability to operate, access, and maintain diverse software applications.
  • Experience with PDF viewers and markup software (Bluebeam).
  • Advanced knowledge of plumbing/piping systems.
  • Experience navigating and interpreting construction documents, including contract drawings, specifications, and product submittals.
  • Experience exporting files to Total Station for field layout.
  • Knowledge of construction processes, means, and methods.

Competencies & Skills:

  • Excellent organizational skills.
  • Excellent communication and collaboration skills, strong attention to detail, and the ability to multi-task in a fast-paced environment while working with large teams.
  • Ability to project timelines for workload and meet strict deadlines.
  • Commitment to continuous learning and professional development.
  • Strong ethical standards and integrity.
  • Ability to mentor and support the growth of team members.
  • Adaptability to evolving project requirements and technologies.
  • Positive attitude and resilience in the face of challenges.
  • Exemplifies a "continuous improvement" mentality.

Non-Required Bonus Skills:

  • Field experience installing plumbing/piping systems.
  • Code knowledge for (Applicable Codes).
  • Experience in using GTP-Stratus design and manufacturing software.
  • Experience in managing teams.
  • Proficiency with multiple cloud-based platforms (Procore, SharePoint, Revizto, ACC, Box, etc.).
  • Experience with task and workflow management tools (Monday.com, Trello, MS Planner, etc.).
  • Experience with industrialized construction and offsite manufacturing.
  • Experience training others in 3D design and BIM software and best practices.

Physical Requirements

  • General work environment - sitting for long periods, standing, walking, typing, carrying, pushing, bending. Work is conducted primarily indoors with varying environmental conditions such as fluorescent lighting and air conditioning
  • Noise level is usually low to medium; it can be loud on the jobsite.
  • We fully comply with the ADA and applicable state law, including considering reasonable accommodation measures that may enable qualified disabled applicants and employees to perform essential functions.
  • Occasional lifting of up to 30 lbs.

Benefits

  • Health Care Plan (Medical, Dental & Vision)
  • Retirement Plan (401k, IRA)
  • Life Insurance (Basic, Voluntary & AD&D)
  • Paid Time Off (Vacation, Sick & Public Holidays)
  • Training & Development
  • On Site Gym

Salary Range: $75,000 - $107,000 DOE