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Virtual Director Jobs in California (NOW HIRING)

Director / Head of Game Capture

Los Angeles, CA ยท On-site

$145K - $185K/yr

It's virtual cinematography that captures the soul and tactile feel of a game. You will direct live capture sessions, wrangle pre-release builds, pioneer camera tooling, and lead a team of capture ...

It's virtual cinematography that captures the soul and tactile feel of a game. You will direct live capture sessions, wrangle pre-release builds, pioneer camera tooling, and lead a team of capture ...

Director / Head of Game Capture

Los Angeles, CA ยท On-site

$145K - $185K/yr

It's virtual cinematography that captures the soul and tactile feel of a game. You will direct live capture sessions, wrangle pre-release builds, pioneer camera tooling, and lead a team of capture ...

Senior Director, Virtual Health

Sacramento, CA ยท Hybrid

$200K - $320K/yr

And has the ability to leverage Virtual Care experience in telehealth platforms, remote monitoring, and digital health trends. Preferred- Certifications in digital health, telemedicine, or healthcare ...

New

Senior Director, Virtual Health

Emeryville, CA ยท Hybrid

$200K - $320K/yr

And has the ability to leverage Virtual Care experience in telehealth platforms, remote monitoring, and digital health trends. Preferred- Certifications in digital health, telemedicine, or healthcare ...

New

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Showing results 1-20

Virtual Director information

See California salary details

$46.9K

$88.8K

$136.2K

How much do virtual director jobs pay per year?

As of Aug 28, 2026, the average yearly pay for virtual director in California is $88,812.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,000.00 and $101,700.00 per year, depending on experience, location, and employer.

What is a virtual director?

A Virtual Director is a professional who oversees and manages aspects of a company or organization remotely, using digital tools and platforms. They perform leadership functions similar to those of an in-person director, such as strategic planning, decision-making, and team coordination, but operate virtually rather than on-site. Virtual Directors are increasingly common in businesses that support remote work or have distributed teams, enabling organizations to access executive expertise regardless of location. Their responsibilities may vary depending on the industry but generally involve leading projects, managing teams, and contributing to organizational growth from a remote setting.

How does a virtual director effectively lead and motivate remote teams across different time zones?

A Virtual Director typically leverages a combination of strong communication skills, digital collaboration tools, and clear goal-setting to lead remote teams effectively. Regular virtual meetings, transparent project management systems, and setting clear expectations help maintain alignment and motivation despite geographic dispersion. Additionally, fostering a culture of trust, recognizing achievements, and being mindful of different time zones when scheduling meetings are essential strategies for success in this role.

What are the key skills and qualifications needed to thrive as a virtual director, and why are they important?

To thrive as a Virtual Director, you need strong leadership, project management, and strategic planning abilities, often supported by a relevant degree and significant managerial experience. Familiarity with virtual collaboration tools (such as Zoom, Microsoft Teams, and project management software), and sometimes certifications in remote or agile management, are commonly required. Exceptional communication, adaptability, and emotional intelligence are crucial soft skills for building trust and guiding remote teams effectively. These skills ensure seamless virtual operations, drive team engagement, and deliver organizational goals in a distributed work environment.

What is the difference between Virtual Director vs Virtual Manager?

AspectVirtual DirectorVirtual Manager
Required credentialsOften requires advanced degrees or extensive industry experienceTypically requires relevant certifications and experience, but less advanced degrees
Work environmentOversees multiple teams or departments remotely, strategic focusManages specific projects or teams remotely, operational focus
Employer usageUsed in organizations needing high-level strategic leadership remotelyCommon in companies requiring remote team or project management

The main difference between a Virtual Director and a Virtual Manager lies in their scope and responsibilities. Virtual Directors focus on strategic leadership across departments, often requiring higher credentials, while Virtual Managers handle day-to-day operations and project management. Both roles are essential in remote work environments, but they serve different organizational needs.

What are the most commonly searched types of Virtual jobs in California?

The most popular types of Virtual jobs in California are:

What are popular job titles related to Virtual Director jobs in California?

For Virtual Director jobs in California, the most frequently searched job titles are:

What cities in California are hiring for Virtual Director jobs?

Cities in California with the most Virtual Director job openings:

Infographic showing various Virtual Director job openings in California as of August 2026, with employment types broken down into 84% Full Time, 12% Part Time, and 4% Contract. Highlights an 32% Physical, 2% Hybrid, and 66% Remote job distribution, with an average salary of $88,812 per year, or $42.7 per hour.

Director / Head of Game Capture

Los Angeles, CA โ€ข On-site

MOCEAN
Marketingย โ€ขย 51 - 200 employees

$145K - $185K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 8 days ago


Job description

Description


We are expanding MOCEAN Gaming and looking for a visionary Director / Head of Game Capture to build, lead, and elevate our virtual cinematography department. This is an influential leadership position that will help set vision for how we position the games we work on, and that will work collaboratively across all departments of campaign making.

As our lead capture authority, you are equal parts filmmaker, gamer, technical director, and department architect. You understand that capturing gameplay isn't just recording a screen. It's virtual cinematography that captures the soul and tactile feel of a game. You will direct live capture sessions, wrangle pre-release builds, pioneer camera tooling, and lead a team of capture artists to deliver world-class trailer footage for titles ranging from AAA to indie.


What You'll Do
  • Direct Virtual Cinematography: Turn creative briefs, scripts, and storyboards into compelling shot lists and cinematic sequences. Capture high-octane gameplay, dynamic "freecam" cinematics, environmental coverage, and key art stills using debug tools, UE5, Unity, and custom developer tools.
  • Lead & Scale the Capture Team: Oversee, mentor, and grow our team of in-house and freelance Capture Artists and Techs. Establish creative standards and performance benchmarks for all captured media.
  • Architect the Pipeline: Partner with our post-production, editorial, and finishing teams to streamline build ingestion, asset tagging, shot logging, and editorial handoffs.
  • Master the Build: Dive deep into early-stage dev builds, alpha/beta builds, and console dev kits. Identify debug capabilities, write "What It Feels Like to Play" guides, and problem-solve build limitations alongside developer technical teams.
  • Collaborate Across Departments: Work seamlessly with Creative Directors, Editors, Writers, and Account Leads to ensure capture aligns with trailer narrative beats and campaign goals.
  • Client-Facing Leadership: Serve as MOCEAN's authoritative voice on game capture during capabilities meetings, client kick-offs, script reviews, and technical syncs with publisher marketing and dev teams.

Requirements


Who You Are
  • A Veteran Virtual Director: 6+ years of experience capturing in-engine footage for game trailers, gameplay reveal trailers, and marketing campaigns at a major creative agency, trailer house, or game publisher.
  • Deep Cinematic & Technical Intuition: Strong grasp of real-world cinematography principles (lens selection, depth of field, key framing, lighting, motion pacing) adapted for 3D digital environments.
  • Engine & Tool Master: Deeply comfortable navigating Unreal Engine (Sequencer//Debug Cam), Unity, console SDKs/dev kits (PS5, Xbox Series X, Switch), PC debug menus, and custom developer tools.
  • Natural Leader & Communicator: Able to direct multi-player capture sessions like a live-action director on set, keep cool under tight trailer delivery timelines, and inspire a creative team. You've served as a mentor and know how to help others grow their game capture careers.
  • Gamer at Heart: Possess high-level mechanical skill across multiple game genres (FPS, Action/RPG, Fighting, Sports, Strategy) to pull off precise, repeatable gameplay maneuvers for the camera.

Compensation / Benefits

  • Annual Salary: $145,000 to $185,000 - The final salary offered will be dependent on factors such as experience, location, and budget.ย 
  • Benefits include generous paid time off, including ten (10) holidays, sick days annually, subsidized health insurance (medical, dental, vision), short/long term disability, fertility/family planning benefits, 401(k) with company match and more.

About MOCEAN


Named one of the Best Places to Work for Innovators by Fast Company and a three-time Entertainment Agency of the Year, MOCEAN is an independent creative agency and production studio. We operate where entertainment, culture, and gaming meet, partnering with the world's most ambitious gaming publishers, film studios, and brands to move people to action through the power of emotion.


Our mantra is See Change. It means we operate with cultural vision, translating player behaviors, game mechanics, and emerging platforms into stories that move your audience and your business.