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Video Game Testing Jobs in Oregon (NOW HIRING)

Senior Progression Designer

Bend, OR ยท On-site

$68 - $97/hr

Help implement changes to progression systems based on testing, feedback, and data insights Skills & Qualifications * 5+ years of experience in video game progression design, systems design, economy ...

Product Manager - Games, Social Platform (L5)

OR ยท On-site +1

$310K - $545K/yr

... video games. Proven ability to lead major new product initiatives or materially transform existing product areas with high business impact. Experience translating UX testing and feedback into ...

Product Manager - Games, TV as a Platform (L5)

OR ยท On-site +1

$310K - $545K/yr

Now, we are making game night a whole lot easier by bringing Netflix Games to the biggest screen in ... A history of achieving product outcomes through user testing, rapid prototyping, and data-driven ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Our team advances world foundation models to enable high-fidelity, temporally stable video and ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Our team advances world foundation models to enable high-fidelity, temporally stable video and ...

Senior Application Security Engineer

OR ยท On-site +1

$58.75 - $78.50/hr

Our tools help people create communities, play video games, access financial services, make ... testing, and code reviews. * Identify gaps in MetaMask's secure software development life cycle ...

Monitor live video feeds and robot telemetry * Perform real-time movement adjustments and task ... Participate in testing of new workflows and operational procedures What We're Looking For Required

Monitor live video feeds and robot telemetry * Perform real-time movement adjustments and task ... Participate in testing of new workflows and operational procedures What We're Looking For Required

Video Game Testing information

See Oregon salary details

$5

$16

$29

How much do video game testing jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for video game testing in Oregon is $16.15, according to ZipRecruiter salary data. Most workers in this role earn between $14.23 and $19.33 per hour, depending on experience, location, and employer.

What is video game testing?

Video game testing is the process of playing video games in order to identify bugs, glitches, and other issues before the game is released to the public. Testers play through different levels, follow specific test cases, and report any problems they encounter to the development team. The goal is to ensure the game is as polished and bug-free as possible, providing a better experience for players. Video game testers often work closely with developers and may test on various platforms such as PC, consoles, or mobile devices.

What are the key skills and qualifications needed to thrive as a video game tester, and why are they important?

To thrive as a Video Game Tester, you need strong attention to detail, analytical thinking, and a good understanding of gaming platforms and software, often supported by a high school diploma or equivalent. Familiarity with bug tracking tools such as JIRA, test case management systems, and knowledge of various gaming consoles and PC hardware are commonly required. Excellent communication, patience, and problem-solving skills help testers report issues clearly and collaborate effectively with development teams. These skills ensure thorough game evaluation, efficient issue resolution, and improved overall game quality before release.

What are some common challenges faced by video game testers, and how can they be addressed?

Video game testers frequently encounter challenges such as repetitive tasks, tight deadlines, and the need to document bugs in precise detail. It can also be demanding to play unfinished or buggy builds for extended periods, which requires patience and a keen eye for detail. Effective communication with developers and other testers is essential to ensure issues are clearly understood and prioritized. Building strong time management skills and maintaining a collaborative attitude helps testers overcome these challenges and contribute to a smoother game development process.

What is the difference between Video Game Testing vs Quality Assurance Tester?

AspectVideo Game TestingQuality Assurance Tester
CredentialsBasic gaming knowledge, sometimes certifications in testingSame as game testing, often with QA certifications
Work EnvironmentGame studios, testing labs, remote optionsGame studios, software companies, QA departments
Industry UsagePrimarily in gaming industryBroader software industry, including gaming
Job FocusFinding bugs, gameplay issues, reporting defectsEnsuring overall quality, process compliance, bug tracking

Video Game Testing and Quality Assurance Tester roles share many credentials and work environments, with game testing focusing more on bug identification during gameplay, while QA testers oversee broader quality processes. Both roles are essential in the gaming industry for delivering polished products.

Can you get paid to test video games?

Video game testing is a legitimate job where testers are paid to play and evaluate games for bugs, glitches, and quality issues. Payment varies by company and project, and testers often need to have good attention to detail and familiarity with gaming platforms. Some positions are freelance, while others are full-time roles with benefits.

How do I become a video game tester?

To become a video game tester, you should have a strong interest in gaming, good attention to detail, and basic knowledge of gaming platforms and software. Many testers start by applying for entry-level positions at game companies or testing firms, and some may pursue certifications in quality assurance or related fields to improve their chances. Strong communication skills and the ability to follow testing protocols are also important for success in this role.

How much do video game testers get paid?

Video game testers typically earn between $10 and $20 per hour, with entry-level positions often paying around minimum wage and more experienced testers earning higher rates. Salaries can vary based on location, company, and experience, and some testers work part-time or on contract basis while using testing tools and reporting bugs regularly.

How to get a job for video game testing?

To get a job as a video game tester, candidates should have a strong understanding of gaming, good communication skills, and attention to detail. Relevant experience can be gained through beta testing, quality assurance courses, or familiarity with testing tools. Applying to game companies, testing firms, or freelance platforms can help find opportunities in this field.

What cities in Oregon are hiring for Video Game Testing jobs?

Cities in Oregon with the most Video Game Testing job openings:

Infographic showing various Video Game Testing job openings in Oregon as of August 2026, with employment types broken down into 1% As Needed, 82% Full Time, 14% Part Time, 2% Contract, and 1% Nights. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution, with an average salary of $33,589 per year, or $16.1 per hour.

Senior Progression Designer

What the Tech, Bend?

Bend, OR โ€ข On-site

$68 - $97/hr

Other

Medical, Dental, Vision

Posted 18 days ago


Job description

Senior Progression Designer (CONTRACT)
Company: Sony Interactive Entertainment โ€” Sony Bend Studio
Location: Bend, OR, United States
Job ID: R-124544
Experience: 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games
Pay Range: $60โ€“$60 USD (hourly)

Note: This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isnโ€™t just the Best Place to Play โ€” itโ€™s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, weโ€™re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

How You Will Contribute
Sony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter, is seeking outstanding talent to join our passionate and creative team in crafting our next high-profile AAA title.

We are seeking a Senior Progression Designer to help shape and own the progression systems, rewards, and support economies for our next AAA title. In this role, you will contribute to player experiences that drive satisfaction, motivation, and long-term engagement.

What will you do

  • Design, tune, and implement fun, meaningful progression systems, reward structures, and supporting economies that align with the gameโ€™s creative vision and player experience goals
  • Collaborate effectively with cross-functional teams to define the tools, workflows, and processes needed to build, tune, and maintain progression features
  • Create and maintain clear documentation for progression systems and related features, including design briefs, spreadsheets, tuning models, and data visualizations
  • Communicate design goals, feature updates, and implementation details to team members and stakeholders
  • Partner with developers in the design and creation of new content, assets, features, and rewards that support progression goals
  • Work with User-Experience Research (UXR) to test design hypotheses, understand player behavior, and improve the overall player experience
  • Help implement changes to progression systems based on testing, feedback, and data insights

Skills & Qualifications

  • 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games
  • Strong knowledge of current trends, innovations, and competitive approaches in game progression and reward design
  • A player-centered approach to design, with empathy for players and an understanding of player motivation, needs, and psychology
  • Strong proficiency in data management, spreadsheet modeling, analysis, and visualization
  • Ability to translate design goals into practical systems, tuning models, and implementation-ready documentation
  • Strong collaboration skills, with a commitment to inclusive, accessible design and a positive team culture
  • Ability to break down, prioritize, and manage tasks across sprints, milestones, and development phases
  • Advanced knowledge of scripting languages and code is preferred, but not required. Comfort working in data tools, tuning pipelines, and implementation-facing workflows is important

Location, Compensation and Benefits

  • Bend, OR, United States
  • Estimated base pay range: $60โ€“$60 USD (hourly)
  • Eligible for medical, dental, and vision benefits
  • Base pay may vary based on job-related factors including knowledge, skills, experience, and location

Senior Progression Designer (CONTRACT)
Company: Sony Interactive Entertainment โ€” Sony Bend Studio
Location: Bend, OR, United States
Job ID: R-124544
Experience: 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games
Pay Range: $60โ€“$60 USD (hourly)

Note: This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isnโ€™t just the Best Place to Play โ€” itโ€™s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, weโ€™re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

How You Will Contribute
Sony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter, is seeking outstanding talent to join our passionate and creative team in crafting our next high-profile AAA title.

We are seeking a Senior Progression Designer to help shape and own the progression systems, rewards, and support economies for our next AAA title. In this role, you will contribute to player experiences that drive satisfaction, motivation, and long-term engagement.

What will you do

  • Design, tune, and implement fun, meaningful progression systems, reward structures, and supporting economies that align with the gameโ€™s creative vision and player experience goals
  • Collaborate effectively with cross-functional teams to define the tools, workflows, and processes needed to build, tune, and maintain progression features
  • Create and maintain clear documentation for progression systems and related features, including design briefs, spreadsheets, tuning models, and data visualizations
  • Communicate design goals, feature updates, and implementation details to team members and stakeholders
  • Partner with developers in the design and creation of new content, assets, features, and rewards that support progression goals
  • Work with User-Experience Research (UXR) to test design hypotheses, understand player behavior, and improve the overall player experience
  • Help implement changes to progression systems based on testing, feedback, and data insights

Skills & Qualifications

  • 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games
  • Strong knowledge of current trends, innovations, and competitive approaches in game progression and reward design
  • A player-centered approach to design, with empathy for players and an understanding of player motivation, needs, and psychology
  • Strong proficiency in data management, spreadsheet modeling, analysis, and visualization
  • Ability to translate design goals into practical systems, tuning models, and implementation-ready documentation
  • Strong collaboration skills, with a commitment to inclusive, accessible design and a positive team culture
  • Ability to break down, prioritize, and manage tasks across sprints, milestones, and development phases
  • Advanced knowledge of scripting languages and code is preferred, but not required. Comfort working in data tools, tuning pipelines, and implementation-facing workflows is important

Location, Compensation and Benefits

  • Bend, OR, United States
  • Estimated base pay range: $60โ€“$60 USD (hourly)
  • Eligible for medical, dental, and vision benefits
  • Base pay may vary based on job-related factors including knowledge, skills, experience, and location
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