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Video Game Beta Tester Jobs in Oregon (NOW HIRING)

Help implement changes to progression systems based on testing, feedback, and data insights Skills & Qualifications * 5+ years of experience in video game progression design, systems design, economy ...

New

... video games. Proven ability to lead major new product initiatives or materially transform existing product areas with high business impact. Experience translating UX testing and feedback into ...

Now, we are making game night a whole lot easier by bringing Netflix Games to the biggest screen in ... A history of achieving product outcomes through user testing, rapid prototyping, and data-driven ...

Now, we are making game night a whole lot easier by bringing Netflix Games to the biggest screen in ... A history of achieving product outcomes through user testing, rapid prototyping, and data-driven ...

User Acquisition Manager

OR · On-site +1

$120K - $145K/yr

Develop and execute a testing roadmap across audience strategy, bidding, campaign structure ... Experience in gaming, fintech, sports betting, or another high-growth consumer app environment.

OR · On-site

$94K - $266K/yr

Experience with defining robust testing approaches for GenAI solutions What can you expect in the ... Peer Interview (Video) - 45 minutes * You'll talk through your career goals and relevant work ...

... how-tos, video demos and social media and community posts diving into code and / or the ... beta initiatives * Social media management: Ensuring Guardsquare's social media presence is ...

Senior Application Security Engineer

OR · On-site +1

$58.75 - $78.50/hr

Our tools help people create communities, play video games, access financial services, make ... testing, and code reviews. * Identify gaps in MetaMask's secure software development life cycle ...

Monitor live video feeds and robot telemetry * Perform real-time movement adjustments and task ... Participate in testing of new workflows and operational procedures What We're Looking For Required

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Video Game Beta Tester information

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How much do video game beta tester jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for video game beta tester in Oregon is $16.15, according to ZipRecruiter salary data. Most workers in this role earn between $14.23 and $19.33 per hour, depending on experience, location, and employer.

What is a video game beta tester?

A Video Game Beta Tester is responsible for playing video games before their official release to identify bugs, glitches, and other issues. They provide detailed feedback to developers to help improve the game's quality, balance, and overall user experience. Testers follow specific test cases, report problems, and sometimes suggest improvements. Strong attention to detail, patience, and a passion for gaming are essential for this role.

What are some typical day-to-day responsibilities for a video game beta tester?

As a Video Game Beta Tester, your daily tasks usually involve playing early versions of games, methodically exploring different features, and rigorously testing for bugs or technical issues. You’ll document your findings, often using detailed bug reports and screenshots, and sometimes participate in regular meetings to discuss issues with development teams. Collaboration with quality assurance and development staff is common, as testers need to convey technical information effectively. Testers work both independently and as part of a team, balancing multiple assignments and deadlines, which helps maintain a productive and organized workflow throughout the game development cycle.

What are the key skills and qualifications needed to thrive as a video game beta tester, and why are they important?

To thrive as a Video Game Beta Tester, you need keen attention to detail, proficiency in identifying software bugs, and a strong understanding of gaming platforms and genres. Familiarity with bug tracking systems (like JIRA or Bugzilla), basic knowledge of testing methodologies, and sometimes experience with consoles or PC hardware are often required. Excellent written communication, patience, and the ability to give constructive feedback help testers effectively interact with developers and document issues clearly. These skills are critical for ensuring games are released with minimal bugs, enhancing player experience and overall game quality.

Can I get a job as a video game beta tester?

Yes, you can get a job as a video game beta tester, which involves testing upcoming games for bugs and providing feedback. These roles often require good communication skills, attention to detail, and familiarity with gaming platforms or software. Beta testing positions are typically temporary and may be found through game companies, testing firms, or online job boards.

Do video game beta testers get paid?

Video game beta testers are typically not paid for their testing work, as many beta tests are voluntary or part of promotional efforts. However, some companies offer compensation, such as gift cards or small payments, especially for testers involved in paid testing programs or with specialized skills. Most beta testing roles focus on providing feedback rather than earning a salary.

How do you become a video game beta tester?

To become a video game beta tester, you typically need to sign up through official game developer websites, participate in beta testing programs, or join testing communities. Good communication skills, attention to detail, and familiarity with gaming platforms are often helpful, and some companies may require age verification or basic technical knowledge.

How much do video game beta testers get paid?

Video game beta testers typically earn between $10 and $20 per hour, depending on the company and project. Some testers are paid a flat fee for testing periods, while others are compensated based on hours worked or specific testing tasks. Compensation can also include early access to games and experience with testing tools.

What are the most commonly searched types of Video Game Beta Tester jobs in Oregon?

The most popular types of Video Game Beta Tester jobs in Oregon are:

What are popular job titles related to Video Game Beta Tester jobs in Oregon?

For Video Game Beta Tester jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Video Game Beta Tester jobs in Oregon look for?

The top searched job categories for Video Game Beta Tester jobs in Oregon are:

Infographic showing various Video Game Beta Tester job openings in Oregon as of August 2026, with employment types broken down into 80% Full Time, and 20% Part Time. Highlights an 100% In-person job distribution, with an average salary of $33,589 per year, or $16.1 per hour.

Senior Progression Designer

What the Tech, Bend?

Bend, OR • On-site

$68 - $97/hr

Other

Medical, Dental, Vision

Posted 3 days ago

New


Job description

Senior Progression Designer (CONTRACT)
Company: Sony Interactive Entertainment — Sony Bend Studio
Location: Bend, OR, United States
Job ID: R-124544
Experience: 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games
Pay Range: $60–$60 USD (hourly)

Note: This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

How You Will Contribute
Sony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter, is seeking outstanding talent to join our passionate and creative team in crafting our next high-profile AAA title.

We are seeking a Senior Progression Designer to help shape and own the progression systems, rewards, and support economies for our next AAA title. In this role, you will contribute to player experiences that drive satisfaction, motivation, and long-term engagement.

What will you do

  • Design, tune, and implement fun, meaningful progression systems, reward structures, and supporting economies that align with the game’s creative vision and player experience goals
  • Collaborate effectively with cross-functional teams to define the tools, workflows, and processes needed to build, tune, and maintain progression features
  • Create and maintain clear documentation for progression systems and related features, including design briefs, spreadsheets, tuning models, and data visualizations
  • Communicate design goals, feature updates, and implementation details to team members and stakeholders
  • Partner with developers in the design and creation of new content, assets, features, and rewards that support progression goals
  • Work with User-Experience Research (UXR) to test design hypotheses, understand player behavior, and improve the overall player experience
  • Help implement changes to progression systems based on testing, feedback, and data insights

Skills & Qualifications

  • 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games
  • Strong knowledge of current trends, innovations, and competitive approaches in game progression and reward design
  • A player-centered approach to design, with empathy for players and an understanding of player motivation, needs, and psychology
  • Strong proficiency in data management, spreadsheet modeling, analysis, and visualization
  • Ability to translate design goals into practical systems, tuning models, and implementation-ready documentation
  • Strong collaboration skills, with a commitment to inclusive, accessible design and a positive team culture
  • Ability to break down, prioritize, and manage tasks across sprints, milestones, and development phases
  • Advanced knowledge of scripting languages and code is preferred, but not required. Comfort working in data tools, tuning pipelines, and implementation-facing workflows is important

Location, Compensation and Benefits

  • Bend, OR, United States
  • Estimated base pay range: $60–$60 USD (hourly)
  • Eligible for medical, dental, and vision benefits
  • Base pay may vary based on job-related factors including knowledge, skills, experience, and location

Senior Progression Designer (CONTRACT)
Company: Sony Interactive Entertainment — Sony Bend Studio
Location: Bend, OR, United States
Job ID: R-124544
Experience: 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games
Pay Range: $60–$60 USD (hourly)

Note: This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

How You Will Contribute
Sony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter, is seeking outstanding talent to join our passionate and creative team in crafting our next high-profile AAA title.

We are seeking a Senior Progression Designer to help shape and own the progression systems, rewards, and support economies for our next AAA title. In this role, you will contribute to player experiences that drive satisfaction, motivation, and long-term engagement.

What will you do

  • Design, tune, and implement fun, meaningful progression systems, reward structures, and supporting economies that align with the game’s creative vision and player experience goals
  • Collaborate effectively with cross-functional teams to define the tools, workflows, and processes needed to build, tune, and maintain progression features
  • Create and maintain clear documentation for progression systems and related features, including design briefs, spreadsheets, tuning models, and data visualizations
  • Communicate design goals, feature updates, and implementation details to team members and stakeholders
  • Partner with developers in the design and creation of new content, assets, features, and rewards that support progression goals
  • Work with User-Experience Research (UXR) to test design hypotheses, understand player behavior, and improve the overall player experience
  • Help implement changes to progression systems based on testing, feedback, and data insights

Skills & Qualifications

  • 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games
  • Strong knowledge of current trends, innovations, and competitive approaches in game progression and reward design
  • A player-centered approach to design, with empathy for players and an understanding of player motivation, needs, and psychology
  • Strong proficiency in data management, spreadsheet modeling, analysis, and visualization
  • Ability to translate design goals into practical systems, tuning models, and implementation-ready documentation
  • Strong collaboration skills, with a commitment to inclusive, accessible design and a positive team culture
  • Ability to break down, prioritize, and manage tasks across sprints, milestones, and development phases
  • Advanced knowledge of scripting languages and code is preferred, but not required. Comfort working in data tools, tuning pipelines, and implementation-facing workflows is important

Location, Compensation and Benefits

  • Bend, OR, United States
  • Estimated base pay range: $60–$60 USD (hourly)
  • Eligible for medical, dental, and vision benefits
  • Base pay may vary based on job-related factors including knowledge, skills, experience, and location
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