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Video Game Programmer Jobs in Washington (NOW HIRING)

... AV Engineer. Essential Duties: • * Identify and report TV and sound issues. * Move equipment and ... Other related tasks to assist with event and game day preparations and support. Qualifications:

... broadcast and engineering infrastructure which supports all aspects of a live television ... Understanding of broadcast signal flow in a television broadcast environment; inclusive of video ...

Venue Technician

Mclean, VA · On-site

$22 - $25/hr

Each game lasts about 1-4 minutes and is built for 2-6 people to play together. One ticket to ... Click here for a video on the Day in the Life of a Venue Tech at Level99! RESPONSIBILITIES

Venue Technician

Tysons, VA · On-site

$22 - $25/hr

Each game lasts about 1-4 minutes and is built for 2-6 people to play together. One ticket to ... Click here for a video on the Day in the Life of a Venue Tech at Level99! RESPONSIBILITIES

Showing results 41-60

Video Game Programmer information

See Washington salary details

$12.5K

$104.9K

$196.5K

How much do video game programmer jobs pay per year?

As of Sep 12, 2026, the average yearly pay for video game programmer in Washington is $104,919.00, according to ZipRecruiter salary data. Most workers in this role earn between $27,200.00 and $164,800.00 per year, depending on experience, location, and employer.

What is a video game programmer?

Video game programmers are professionals who write the code that brings video games to life. They work closely with game designers, artists, and other team members to develop gameplay mechanics, graphics, artificial intelligence, and user interfaces. Their expertise in programming languages, such as C++ or C#, allows them to create the software backbone of a game. Video game programmers may specialize in areas like graphics, physics, networking, or tools development, depending on the needs of the project. They play a crucial role in turning creative ideas into functional and entertaining games.

What are the key skills and qualifications needed to thrive as a video game programmer, and why are they important?

To thrive as a Video Game Programmer, you need strong proficiency in programming languages such as C++, C#, or Java, a solid understanding of computer science fundamentals, and often a bachelor's degree in computer science or related fields. Familiarity with game engines like Unity or Unreal Engine, version control systems, and debugging tools is typically required. Creative problem-solving, attention to detail, and effective teamwork are essential soft skills that set top programmers apart. These competencies ensure the development of high-quality, engaging games that perform well and deliver an excellent user experience.

What are some common challenges video game programmers face when working on large development teams?

Video game programmers on large development teams often encounter challenges such as coordinating code integration, managing version control conflicts, and ensuring consistent coding standards across the project. Effective communication is essential, as programmers must frequently collaborate with artists, designers, and audio engineers to implement features and troubleshoot issues. Adapting to changing project requirements and tight deadlines can also be demanding, but strong teamwork and agile development practices help teams stay on track.

What is the difference between Video Game Programmer vs Game Developer?

AspectVideo Game ProgrammerGame Developer
Primary RoleWriting code and implementing game featuresOverseeing entire game development process, including design and production
Skills & CertificationsProgramming languages (C++, C#), computer science degreesProject management, design skills, sometimes programming knowledge
Work EnvironmentGame studios, software companiesGame studios, independent teams, publishers
Industry UsageFocuses on coding and technical implementationBroader role including design, management, and coordination

While both roles are essential in game development, a Video Game Programmer primarily focuses on coding and technical implementation, whereas a Game Developer oversees the entire development process, including design and project management. Understanding these differences helps clarify career paths and employer expectations in the gaming industry.

How to get a job as a video game programmer?

To become a video game programmer, develop strong programming skills in languages like C++ or C#, build a portfolio of game projects, and gain experience with game engines such as Unity or Unreal Engine. A bachelor's degree in computer science, software engineering, or a related field is often required, along with knowledge of graphics, physics, and AI programming. Internships and networking within the gaming industry can also improve job prospects.

Is a video game programmer a good career?

A video game programmer is a specialized software developer who designs and implements code for video games, often requiring skills in programming languages like C++ and knowledge of game engines such as Unity or Unreal. The career offers opportunities in the gaming industry, but it can involve long hours and competitive job markets; success often depends on technical skills, creativity, and experience. Overall, it can be a rewarding career for those passionate about gaming and programming, with potential for growth and specialization.

What are the most commonly searched types of Video Game Programmer jobs in Washington?

The most popular types of Video Game Programmer jobs in Washington are:

What are popular job titles related to Video Game Programmer jobs in Washington?

For Video Game Programmer jobs in Washington, the most frequently searched job titles are:

What job categories do people searching Video Game Programmer jobs in Washington look for?

The top searched job categories for Video Game Programmer jobs in Washington are:

What cities in Washington are hiring for Video Game Programmer jobs?

Cities in Washington with the most Video Game Programmer job openings:

Infographic showing various Video Game Programmer job openings in Washington as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 75% Full Time, 14% Part Time, 2% Temporary, and 7% Contract. Highlights an 79% Physical, 2% Hybrid, and 19% Remote job distribution, with an average salary of $104,919 per year, or $50.4 per hour.

Game Night Staff: Technical Lead (Part-time/Seasonal)

Washington, DC • On-site

Monumental Sports & Entertainment
Spectator Sports • 1 - 5K employees

$65 - $70/hr

Part-time

Re-posted 4 days ago


Key responsibilities

  • Coordinate technical planning and execution of live sports broadcasts, including studio, remote, and hybrid productions.

  • Supervise and maintain broadcast equipment such as cameras, switchers, routers, replay systems, graphics systems, and audio consoles.

  • Troubleshoot technical issues in real-time to minimize disruption during live broadcasts.


Job description

Monumental Sports & Entertainment (MSE) is one of the leading integrated sports and entertainment companies globally. MSE's portfolio spans premier professional sports teams, world-class venues, and next-generation media properties, with marquee assets including the NHL's Washington Capitals, NBA's Washington Wizards, WNBA's Washington Mystics, NBA G League's Capital City Go-Go, Capital One Arena, and Monumental Sports Network, along with an investment in Team Liquid.
Rooted in the nation's capital, MSE brings Washington, D.C's distinct influence, ambition, and leadership to the global sports and entertainment landscape. The company harnesses the power of its platform to drive continuous innovation and deliver extraordinary experiences that inspire and unite our community, our fans, and our people.
Our success is powered by talented people who bring passion, creativity, and collaboration to everything they do. If you're looking to build your career in a dynamic, fast-paced organization that's shaping the future of sports and entertainment, we'd love to hear from you.
Position Overview:
The Sports Broadcasting Technical Lead is responsible for coordinating all technical aspects of live sports broadcasts. This includes handling the setup, operation, maintenance, and troubleshooting of broadcasting equipment. This person will coordinate with production, engineering, and operations teams.
Enjoy collaborating with production and engineering teams to deliver live sports events? We'd love to hear from you!
Responsibilities
  • Coordinate technical planning and execution of live sports broadcasts, encompassing studio, remote, and hybrid productions.
  • Supervise and preserve broadcast equipment like cameras, switchers, routers, replay systems, graphics systems, and audio consoles.
  • Coordinate technical crews, including engineers, operators, and freelancers, ensuring alignment with production needs.
  • Collaborate with producers, directors, and editorial teams to guarantee all technical needs are fulfilled for each event.
  • Troubleshoot technical issues in real-time to minimize disruption during live broadcasts.
  • Ensure accurate signal flow and quality for transmission to linear TV, digital platforms, and streaming services.
  • Coordinate remote production (REMI) workflows, satellite uplinks, and IP-based transport systems.
  • Maintain compliance with FCC regulations, safety standards, and internal SOPs.
  • Assist in budgeting and procurement of technical resources for productions.
  • Provide training and mentorship to junior technical staff and freelancers.
Minimum Qualifications
  • Bachelor's degree in Broadcast Engineering, Media Technology, Communications, or a related field, or equivalent experience.
  • Minimum 5 years of experience in live broadcast production, preferably in sports.
  • Deep knowledge of broadcast systems, including SDI/IP workflows, video/audio routing, encoding/decoding, and transmission technologies.
  • Experience leading technical teams in fast-paced, live production settings.
  • Mastery in broadcast control systems like Evertz and Lawo, video switchers such as Grass Valley and Ross, replay systems like EVS and DreamCatcher, and audio consoles including Calrec and Yamaha.
  • Strong organizational, communication, and problem-solving skills.
  • Ability to travel and work evenings, weekends, and holidays as needed.
  • Experience with cloud-based and IP production technologies (e.g., AWS Elemental, SRT, NDI).
  • Familiarity with REMI workflows and remote production infrastructure.
  • Certifications in broadcast technologies (e.g., SBE, SMPTE, Dante).
  • Experience working with major sports leagues, federations, or broadcasters.
  • Knowledge of media asset management and post-production workflows.
Pay Range: $65.00 - $70.00 USD/hour
We are an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, disability status, protected veteran status, or any other characteristic protected by law.