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Video Game Programmer Jobs in Redmond, WA (NOW HIRING)

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site +1

$137K - $180K/yr

As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on ... Strong understanding of core technologies, toolsets, and common workflows for video game ...

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site

$162K - $224K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on ... Strong understanding of core technologies, toolsets, and common workflows for video game ...

Software Engineer I, Game Development (NST)

Redmond, WA · On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Nintendo Software Technology's mission is to design, develop and deliver the very best video games ... As a Software Engineer I in Gameplay, you will support key gameplay features. You will also have a ...

Software Engineer I, Game Development (NST)

Redmond, WA · On-site

$94 - $142/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Nintendo Software Technology's mission is to design, develop and deliver the very best video games ... As a Software Engineer I in Gameplay, you will support key gameplay features. You will also have a ...

New

Social Editor / Capture Artist

Bellevue, WA

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Experience creating social content, gameplay capture, or video marketing assets for a game developer, publisher, agency, or entertainment brand. * Strong portfolio demonstrating social-first editing ...

Good understanding of core technologies, toolsets, and common workflows for video game development. * Ability to read and debug other engineers' code and solve engineering problems in the relevant ...

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... Engineer with experience in C/C++ and C# * Experience with the Unreal 4 engine is a must! * Unity ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site

$139K - $183K/yr

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site +1

$139K - $183K/yr

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and ...

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... You will work with developers, designers, and product managers to help you understand the product ...

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... You will work with developers, designers, and product managers to help you understand the product ...

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Showing results 1-20

Video Game Programmer information

See Redmond, WA salary details

$12.3K

$103.7K

$194.3K

How much do video game programmer jobs pay per year?

As of Aug 16, 2026, the average yearly pay for video game programmer in Redmond, WA is $103,748.00, according to ZipRecruiter salary data. Most workers in this role earn between $26,900.00 and $163,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a video game programmer, and why are they important?

To thrive as a Video Game Programmer, you need strong proficiency in programming languages such as C++, C#, or Java, a solid understanding of computer science fundamentals, and often a bachelor's degree in computer science or related fields. Familiarity with game engines like Unity or Unreal Engine, version control systems, and debugging tools is typically required. Creative problem-solving, attention to detail, and effective teamwork are essential soft skills that set top programmers apart. These competencies ensure the development of high-quality, engaging games that perform well and deliver an excellent user experience.

What are some common challenges video game programmers face when working on large development teams?

Video game programmers on large development teams often encounter challenges such as coordinating code integration, managing version control conflicts, and ensuring consistent coding standards across the project. Effective communication is essential, as programmers must frequently collaborate with artists, designers, and audio engineers to implement features and troubleshoot issues. Adapting to changing project requirements and tight deadlines can also be demanding, but strong teamwork and agile development practices help teams stay on track.

What is the difference between Video Game Programmer vs Game Developer?

AspectVideo Game ProgrammerGame Developer
Primary RoleWriting code and implementing game featuresOverseeing entire game development process, including design and production
Skills & CertificationsProgramming languages (C++, C#), computer science degreesProject management, design skills, sometimes programming knowledge
Work EnvironmentGame studios, software companiesGame studios, independent teams, publishers
Industry UsageFocuses on coding and technical implementationBroader role including design, management, and coordination

While both roles are essential in game development, a Video Game Programmer primarily focuses on coding and technical implementation, whereas a Game Developer oversees the entire development process, including design and project management. Understanding these differences helps clarify career paths and employer expectations in the gaming industry.

What is a video game programmer?

Video game programmers are professionals who write the code that brings video games to life. They work closely with game designers, artists, and other team members to develop gameplay mechanics, graphics, artificial intelligence, and user interfaces. Their expertise in programming languages, such as C++ or C#, allows them to create the software backbone of a game. Video game programmers may specialize in areas like graphics, physics, networking, or tools development, depending on the needs of the project. They play a crucial role in turning creative ideas into functional and entertaining games.

What are popular job titles related to Video Game Programmer jobs in Redmond, WA?

For Video Game Programmer jobs in Redmond, WA, the most frequently searched job titles are:

What job categories do people searching Video Game Programmer jobs in Redmond, WA look for?

The top searched job categories for Video Game Programmer jobs in Redmond, WA are:

What cities near Redmond, WA are hiring for Video Game Programmer jobs?

Cities near Redmond, WA with the most Video Game Programmer job openings:

Infographic showing various Video Game Programmer job openings in Redmond, WA as of August 2026, with employment types broken down into 1% Internship, 81% Full Time, 14% Part Time, 1% Temporary, and 3% Contract. Highlights an 74% Physical, 2% Hybrid, and 24% Remote job distribution, with an average salary of $103,748 per year, or $49.9 per hour.

Sr Software Engineer - Gameplay (NST)

Nintendo

Redmond, WA • On-site, Remote

$137K - $180K/yr

Full-time

Re-posted 8 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

154th of 244 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on key gameplay features as well as managing small groups of engineers. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

For more information about NST, click here.

DESCRIPTION OF DUTIES:

  • Develops, writes clear, maintainable and portable code, and debugs using the relevant programming languages.
  • Reviews and optimizes other engineers' code.
  • Provides effective solutions by applying advanced programming skills and knowledge.
  • Provides technical documentation and explanations intended for distribution to other parties.
  • Allocates work to other team members and supervises their results.
  • Mentors less experienced members of the team.
  • Makes recommendations regarding system architectural design, data structures, and algorithm development.
  • Manages team members' performance by setting clear goals and expectations, tracking progress against the goals, ensuring feedback, and addressing performance problems and issues promptly.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS:
  • 7 or more years of software engineering experience in the relevant field.
  • Strong all-around programming skills including ability to review and optimize other engineers' code.
  • Strong understanding of core technologies, toolsets, and common workflows for video game development.
  • In-depth understanding of interactive entertainment methodologies and production pipelines.
  • Advanced knowledge of the relevant programming languages (C/C++/C#).
  • Strong preference of experience supervising a team; allocating work, supervising their results, providing clear expectations, and providing coaching and development - to ensure high-quality execution and successful outcomes.
  • Proven experience leading and mentoring other gameplay engineers.
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.


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