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Video Game Testing Jobs in Washington (NOW HIRING)

Live Producer

Rockville, MD ยท On-site

$75K - $155K/yr

Manage the scheduling, testing, deployment, and communication of game updates and hotfixes, partnering with Release Management and technical teams to triage and resolve issues. * Regularly play the ...

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Video Game Testing information

See Washington salary details

$6

$17

$32

How much do video game testing jobs pay per hour?

As of Jul 11, 2026, the average hourly pay for video game testing in Washington is $17.30, according to ZipRecruiter salary data. Most workers in this role earn between $15.24 and $20.67 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Video Game Tester, and why are they important?

To thrive as a Video Game Tester, you need strong attention to detail, analytical thinking, and a good understanding of gaming platforms and software, often supported by a high school diploma or equivalent. Familiarity with bug tracking tools such as JIRA, test case management systems, and knowledge of various gaming consoles and PC hardware are commonly required. Excellent communication, patience, and problem-solving skills help testers report issues clearly and collaborate effectively with development teams. These skills ensure thorough game evaluation, efficient issue resolution, and improved overall game quality before release.

What is the difference between Video Game Testing vs Quality Assurance Tester?

AspectVideo Game TestingQuality Assurance Tester
CredentialsBasic gaming knowledge, sometimes certifications in testingSame as game testing, often with QA certifications
Work EnvironmentGame studios, testing labs, remote optionsGame studios, software companies, QA departments
Industry UsagePrimarily in gaming industryBroader software industry, including gaming
Job FocusFinding bugs, gameplay issues, reporting defectsEnsuring overall quality, process compliance, bug tracking

Video Game Testing and Quality Assurance Tester roles share many credentials and work environments, with game testing focusing more on bug identification during gameplay, while QA testers oversee broader quality processes. Both roles are essential in the gaming industry for delivering polished products.

What is video game testing?

Video game testing is the process of playing video games in order to identify bugs, glitches, and other issues before the game is released to the public. Testers play through different levels, follow specific test cases, and report any problems they encounter to the development team. The goal is to ensure the game is as polished and bug-free as possible, providing a better experience for players. Video game testers often work closely with developers and may test on various platforms such as PC, consoles, or mobile devices.

How do I become a video game tester?

To become a video game tester, you should have a strong interest in gaming, good communication skills, and attention to detail. Many testers start by applying for entry-level positions at game development companies or through testing agencies, and familiarity with testing tools or bug tracking software can be helpful. A high school diploma or equivalent is typically required, and some roles may require knowledge of specific gaming platforms or genres.

How much does a games tester make?

Video game testers typically earn between $20,000 and $50,000 annually, depending on experience, location, and the employer. Entry-level testers often start at the lower end of this range, while experienced testers or those working for larger companies may earn higher salaries. The role may also include benefits such as flexible hours and opportunities to develop skills in game development tools.

What are some common challenges faced by video game testers, and how can they be addressed?

Video game testers frequently encounter challenges such as repetitive tasks, tight deadlines, and the need to document bugs in precise detail. It can also be demanding to play unfinished or buggy builds for extended periods, which requires patience and a keen eye for detail. Effective communication with developers and other testers is essential to ensure issues are clearly understood and prioritized. Building strong time management skills and maintaining a collaborative attitude helps testers overcome these challenges and contribute to a smoother game development process.

Is there a job for game testing?

Video game testing is a legitimate job that involves playing games to identify bugs, glitches, and usability issues before release. It typically requires attention to detail, knowledge of gaming platforms, and sometimes specific software testing skills; many companies hire testers on a contract or full-time basis. Job opportunities can be found through gaming companies, testing agencies, and online job boards.

How much do video game testers make?

Video game testers typically earn between $10 and $20 per hour, with entry-level positions often paying around minimum wage and experienced testers earning higher rates. Salaries can vary based on location, company, and experience, and some testers work part-time or on contract. Many testers also need strong attention to detail and familiarity with gaming platforms and tools.
What are popular job titles related to Video Game Testing jobs in Washington? For Video Game Testing jobs in Washington, the most frequently searched job titles are:
What job categories do people searching Video Game Testing jobs in Washington look for? The top searched job categories for Video Game Testing jobs in Washington are:
What cities in Washington are hiring for Video Game Testing jobs? Cities in Washington with the most Video Game Testing job openings:
Infographic showing various Video Game Testing job openings in Washington as of July 2026, with employment types broken down into 65% Full Time, 27% Part Time, 2% Temporary, and 6% Contract. Highlights an 84% Physical, 4% Hybrid, and 12% Remote job distribution, with an average salary of $35,981 per year, or $17.3 per hour.
Live Producer

Live Producer

ZeniMax Media

Rockville, MD โ€ข On-site

$75K - $155K/yr

Full-time

Medical, Life, Retirement, PTO

This job post hasย expired 1 day ago.ย Applications are no longer accepted.


Job description

Overview
Come join Bethesda Game Studios, the award-winning development team behind Starfield, The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America's best cities.
With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry, we'd love to hear from you!
We will consider candidates for any of our four Bethesda Game Studios office locations: Rockville, MD; Montreal, Quebec; Austin, TX; Dallas, TX.
Responsibilities
Your Daily Life at Bethesda Game Studios
As Live Producer, you will...
  • Partner across teams from early development through long-term support, building the systems, standards, and processes that ensure live readiness.
  • Manage the health, stability, and quality of live and pre-live game environments across all titles and release types.
  • Serve as an on-call resource for a 24/7 live service, supporting operational needs beyond standard working hours across releases, incidents, readiness activities, and other critical periods.
  • Triage issues across internal development and live service environments, coordinating with relevant teams to assess risk, drive resolution, and manage player impact.
  • Manage the scheduling, testing, deployment, and communication of game updates and hotfixes, partnering with Release Management and technical teams to triage and resolve issues.
  • Regularly play the games you support, identifying experiential issues such as flow breaks, stability degradation, or performance problems that technical checklists and metrics miss.
  • Communicate product health, readiness, risks, and recommendations clearly to internal leadership, enabling informed decisions early. Inform initiative prioritization by clearly framing tradeoffs across player impact, operational risk, and development capacity.
  • Coordinate technical initiatives across internal, cross-org, and contractor teams, ensuring quality and operational alignment as tools, pipelines, and needs evolve.
  • Support contractor integration by serving as the central point of contact for onboarding and escalation, connecting contractors to the right people when blockers arise.
  • Drive predictability and continuous improvement by applying lessons learned from releases and live incidents, supported by release reporting, metrics, retrospectives, and operational insights.
  • Take on adjacent responsibilities as needed to support reliable releases as products, partners, tools, and operational needs evolve.
Qualifications
What Makes You S.P.E.C.I.A.L.
  • You have 3+ years of end-to-end, hands-on AAA live service and production ownership across online titles, including multi-product operations, readiness planning, dependency management, and multi-title release coordination.
  • You have experience with CI/CD pipelines (e.g.. Jenkins, Azure DevOps), deployment automation, and build stability practices including self-healing systems.
  • You excel at leveraging automation solutions and tools to streamline workflows and minimize manual effort.
  • You have a demonstrated ability to plan, track, and deliver on complex, multi-disciplinary initiatives.
  • You have working knowledge of cloud technologies and online game infrastructure.
  • You communicate clearly with internal stakeholders, with exceptional attention to detail. You adapt effectively in dynamic, ambiguous environments with competing priorities.
  • You spot risks early and drive solutions that protect quality and multi-title delivery.
  • You are experienced with agile development practices.
Preferred Skills
Bonus Skills
  • You have experience in multiple game disciplines (design, engineering, art, or QA).
  • You are experienced with first-party platform tools and services (Sony DevNet, Microsoft Partner Center, Steamworks).
  • You have strong familiarity with BGS games.
Salary Range
Live Producer - The typical base pay range for this position at the start of employment is expected to be between $75,000 - $155,000 per year.
ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate's primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.
At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.
This is position is in a union and represented by the Communication Workers of America.
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