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Video Game Artist Jobs in Raleigh, NC (NOW HIRING)

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ...

Showing results 41-52

Video Game Artist information

See Raleigh, NC salary details

$5

$14

$27

How much do video game artist jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for video game artist in Raleigh, NC is $14.85, according to ZipRecruiter salary data. Most workers in this role earn between $13.08 and $17.74 per hour, depending on experience, location, and employer.

What are some typical challenges faced by video game artists, and how can they overcome them?

Video Game Artists frequently encounter challenges such as balancing artistic creativity with technical limitations, meeting tight deadlines, and adapting to shifting project requirements. They often need to optimize their artwork for performance constraints while still delivering visually compelling assets that fit the game's style. Collaborating closely with programmers, designers, and other artists requires flexibility and open communication to align on creative vision and implementation. To overcome these challenges, artists should stay adaptable, continuously update their technical skills, and actively seek feedback throughout the development process.

What is a video game artist?

A Video Game Artist is responsible for creating the visual elements of a video game, including characters, environments, textures, and user interface assets. They work closely with designers and programmers to ensure the art aligns with the game's vision and technical requirements. Artists may specialize in areas such as concept art, 3D modeling, animation, or visual effects. Their work helps bring the game's world to life, enhancing player immersion and engagement.

What are the key skills and qualifications needed to thrive as a video game artist?

To thrive as a Video Game Artist, you need strong artistic ability, knowledge of design principles, and a portfolio showcasing proficiency in creating 2D and/or 3D assets, often backed by a degree in art, animation, or a related field. Mastery of industry-standard software such as Adobe Creative Suite, Autodesk Maya, Blender, or ZBrush is typically required, and certifications in these tools are a plus. Creativity, effective communication, adaptability, and teamwork are crucial soft skills that help artists excel in collaborative game development environments. These skills and qualities enable Video Game Artists to produce visually engaging content while meeting project deadlines and integrating feedback within multidisciplinary teams.

How to become a video game artist?

To become a video game artist, develop strong skills in art and design through a relevant degree or self-study, and gain proficiency in industry-standard tools like Adobe Photoshop, Maya, or Blender. Building a portfolio showcasing your work and gaining experience through internships or personal projects are essential steps toward entering the field.

Are video game artists in demand?

Yes, video game artists are in demand due to the growing gaming industry and the need for high-quality visual content. Skills in digital art, 3D modeling, and proficiency with tools like Adobe Creative Suite and Blender increase employability in this field.

How much does a video game artist make?

The average salary for a video game artist ranges from $50,000 to $85,000 annually, depending on experience, location, and skill level. Entry-level artists typically earn less, while experienced professionals with specialized skills or working in high-demand areas can earn higher salaries.
What are popular job titles related to Video Game Artist jobs in Raleigh, NC? For Video Game Artist jobs in Raleigh, NC, the most frequently searched job titles are:
What job categories do people searching Video Game Artist jobs in Raleigh, NC look for? The top searched job categories for Video Game Artist jobs in Raleigh, NC are:
What cities near Raleigh, NC are hiring for Video Game Artist jobs? Cities near Raleigh, NC with the most Video Game Artist job openings:
Infographic showing various Video Game Artist job openings in Raleigh, NC as of August 2026, with employment types broken down into 66% Full Time, 17% Part Time, and 17% Contract. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $30,882 per year, or $14.8 per hour.

NPC Designer

AGBO

Raleigh, NC • On-site

Full-time

Re-posted 25 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite-as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.
Position Summary:
As a NPC Designer, you'll be hands-on in designing and implementing the moment-to-moment gameplay that NPCs exhibit in-game. You're a system-savvy, technical designer who understands how skilled players are defined by their opponents' challenge - and you know how to make sure the challenge always feels rewarding to play. Working closely with programmers, animators, and other designers, you'll implement and refine combat with our NPCs - from prototyping new ideas to tuning the final experience. This is a hands-on, high-impact role on an ambitious team creating something special and exciting.

This role is based in Raleigh, NC, and we're primarily seeking candidates who are currently located in the area or are open to relocating. In-person collaboration with our technical and creative teams is essential to the success of this position.

Key Responsibilities:

  • Design, prototype, and iterate on NPC Design and implementation - including abilities, enemy behaviors, weapons, and feedback loops.
  • Contribute to the development and optimization of gameplay to support performant, intelligent, strong NPC Combat.
  • Contribute to a collaborative and highly iterative design culture.
  • Perform other duties as assigned.


Qualifications & Skills:

  • 3+ years of experience in gameplay or combat design with at least one shipped action or combat-focused title, bonus if you helped grow and maintain a live service game.
  • 3+ years experience in UE4 and/or UE5.
  • Demonstrated expertise in designing and tuning player-centric combat systems.
  • Leverage UE5 Blueprints and the Gameplay Ability System to prototype and build NPC abilities, weapons, and combat mechanics.
  • Strong grasp of Behavior Trees and Blackboards in UE5.
  • Collaborative mindset and excellent communication skills.
  • Experience working closely with animation systems and/or designing melee or ranged combat systems.
  • A passion for tuning, iteration, gameplay, design, and crafting joyful player experiences.
  • Bonus: Previous experience at a startup or on early-phase projects.
  • Bonus: An interest in film, cross-medium storytelling, or experimental gameplay.
  • Perform other duties as assigned.


Additional Information:

  • This role is based in Raleigh, NC, and we're primarily seeking candidates who are currently located in the area or are open to relocating.
  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: FULL_TIME

AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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