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Video Game Artist Jobs in Raleigh, NC (NOW HIRING)

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... Collaborate directly with creative and design leadership to translate ambitious game design vision ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... Collaborate directly with creative and design leadership to translate ambitious game design vision ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... From gameplay systems to tooling to performance work, you bring a flexible skill set and a ...

... Video's visceral thriller The Bluff and the global Citadel franchise. AGBO is currently in ... that power game development. You will work closely with engineers, designers, and artists to ...

... Video's visceral thriller The Bluff and the global Citadel franchise. AGBO is currently in ... that power game development. You will work closely with engineers, designers, and artists to ...

... Video's visceral thriller The Bluff and the global Citadel franchise. AGBO is currently in ... that power game development. You will work closely with engineers, designers, and artists to ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... From gameplay systems to tooling to performance work, you bring a flexible skill set and a ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... From gameplay systems to tooling to performance work, you bring a flexible skill set and a ...

Senior Level Designer

Raleigh, NC · On-site

$99K - $106K/yr

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... You will design and build gameplay spaces, including test maps and sandbox environments, that ...

Senior Level Designer

Raleigh, NC · On-site

$99K - $106K/yr

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... You will design and build gameplay spaces, including test maps and sandbox environments, that ...

Senior Level Designer

Raleigh, NC · On-site

$99K - $106K/yr

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... You will design and build gameplay spaces, including test maps and sandbox environments, that ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ...

Audio Director

Raleigh, NC · On-site

$120 - $180/hr

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... In 2023, AGBO welcomed Donald Mustard--former Chief Creative Officer at Epic Games and co‑creator ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of ...

Showing results 21-40

Video Game Artist information

See Raleigh, NC salary details

$5

$14

$27

How much do video game artist jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for video game artist in Raleigh, NC is $14.85, according to ZipRecruiter salary data. Most workers in this role earn between $13.08 and $17.74 per hour, depending on experience, location, and employer.

What are some typical challenges faced by video game artists, and how can they overcome them?

Video Game Artists frequently encounter challenges such as balancing artistic creativity with technical limitations, meeting tight deadlines, and adapting to shifting project requirements. They often need to optimize their artwork for performance constraints while still delivering visually compelling assets that fit the game's style. Collaborating closely with programmers, designers, and other artists requires flexibility and open communication to align on creative vision and implementation. To overcome these challenges, artists should stay adaptable, continuously update their technical skills, and actively seek feedback throughout the development process.

What is a video game artist?

A Video Game Artist is responsible for creating the visual elements of a video game, including characters, environments, textures, and user interface assets. They work closely with designers and programmers to ensure the art aligns with the game's vision and technical requirements. Artists may specialize in areas such as concept art, 3D modeling, animation, or visual effects. Their work helps bring the game's world to life, enhancing player immersion and engagement.

What are the key skills and qualifications needed to thrive as a video game artist?

To thrive as a Video Game Artist, you need strong artistic ability, knowledge of design principles, and a portfolio showcasing proficiency in creating 2D and/or 3D assets, often backed by a degree in art, animation, or a related field. Mastery of industry-standard software such as Adobe Creative Suite, Autodesk Maya, Blender, or ZBrush is typically required, and certifications in these tools are a plus. Creativity, effective communication, adaptability, and teamwork are crucial soft skills that help artists excel in collaborative game development environments. These skills and qualities enable Video Game Artists to produce visually engaging content while meeting project deadlines and integrating feedback within multidisciplinary teams.

How to become a video game artist?

To become a video game artist, develop strong skills in art and design through a relevant degree or self-study, and gain proficiency in industry-standard tools like Adobe Photoshop, Maya, or Blender. Building a portfolio showcasing your work and gaining experience through internships or personal projects are essential steps toward entering the field.

Are video game artists in demand?

Yes, video game artists are in demand due to the growing gaming industry and the need for high-quality visual content. Skills in digital art, 3D modeling, and proficiency with tools like Adobe Creative Suite and Blender increase employability in this field.

How much does a video game artist make?

The average salary for a video game artist ranges from $50,000 to $85,000 annually, depending on experience, location, and skill level. Entry-level artists typically earn less, while experienced professionals with specialized skills or working in high-demand areas can earn higher salaries.
What are popular job titles related to Video Game Artist jobs in Raleigh, NC? For Video Game Artist jobs in Raleigh, NC, the most frequently searched job titles are:
What job categories do people searching Video Game Artist jobs in Raleigh, NC look for? The top searched job categories for Video Game Artist jobs in Raleigh, NC are:
What cities near Raleigh, NC are hiring for Video Game Artist jobs? Cities near Raleigh, NC with the most Video Game Artist job openings:
Infographic showing various Video Game Artist job openings in Raleigh, NC as of August 2026, with employment types broken down into 66% Full Time, 17% Part Time, and 17% Contract. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $30,882 per year, or $14.8 per hour.

Principal Gameplay Engineer

AGBO

Raleigh, NC • On-site

Full-time

Re-posted 22 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.

Position Summary:
As Principal Gameplay Engineer, you will work within AGBO's Interactive team, with your focus spanning our active game projects and overall portfolio. You are a seasoned, highly technical engineer who brings both deep gameplay expertise and meaningful engine-level experience to bear on some of the most ambitious creative challenges in the studio. You will help define the technical direction for core gameplay systems while partnering with design and creative leadership.

Key Responsibilities:

  • Serve as the primary technical owner and subject matter expert for gameplay systems across major game features.
  • Architect, implement, and iterate on complex, high-quality gameplay systemssuch as character mechanics and emergent gameplay loops.
  • Collaborate directly with creative and design leadership to translate ambitious game design vision into robust, performant engineering solutions.
  • Help drive technical strategy and establish engineering standards for gameplay development across the team.
  • Contribute engine-level improvements, optimizations, and custom systems as required to support the unique needs of the projects.
  • Mentor senior, mid-level, and junior engineers; conduct rigorous code reviews and elevate overall code quality.
  • Proactively identify and resolve deep technical challenges, including performance bottlenecks, system complexity, and architectural risk.
  • Work cross-functionally with other engineering disciplines to ensure gameplay systems integrate cleanly with the broader tech stack.
  • Perform other duties as assigned.

Qualifications & Skills:

  • 10-15 years of experience in game engineering, with significant time focused on gameplay systems; multiple shipped titles required.
  • Exceptional C++ skills and expert-level command of Unreal Engine internals (UE4 and/or UE5).
  • Experience with live service games.
  • Demonstrated engine-level experience: custom subsystems, engine modifications, deep profiling and optimization, or similar.
  • Deep expertise in gameplay systems, complex character mechanics, and interactive world systems.
  • Proven ability to define and lead technical architecture at a project or studio level.
  • Strong instincts for gameplay feel, iteration, and design collaborationable to bridge the gap between design intent and technical execution at a high level.
  • Excellent communication skills; able to articulate complex technical concepts to both engineering and non-engineering stakeholders.
  • Experience leading or mentoring engineering teams in a high-growth or studio environment.

Additional Information:

  • This role is based in Raleigh, NC, and we are primarily seeking candidates who are currently located in the area or are open to relocating. This is a senior, high-impact position that benefits greatly from in-person collaboration with our creative and technical leadership.
  • Candidates must be legally authorized to work in the U.S.


AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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