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Vfx Developer Jobs (NOW HIRING)

$152K - $198K/yr

The Staff VFX Artist will create visually stunning effects that enhance the game's characters ... About The Believer Company Believer is a global games company with developers all over the world ...

WI · On-site

They will partner with some of the most talented and passionate developers in the industry to contribute high-quality VFX and support project goals, elevating the quality and execution of our visual ...

VFX Editor

Manhattan, NY · On-site

$75K - $85K/yr

The VFX Editor must have a fundamental understanding of a large scale centralized server ... Python programming knowledge New York Pay Range: $75,000 - $85,000 per year, exempt. The posted ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

Collaborate across disciplines - Work closely with animation, programming, tech art and design teams to integrate VFX seamlessly into the game with an eye to optimize performance and implement shader ...

VFX Artist (Lead)

Troy, NY · On-site

$115K - $140K/yr

We are looking for a skilled, passionate VFX Artist (Lead) to join our team. If you're brimming ... Collaborate with other art disciplines as well as engineers, designers, and QA to deliver high ...

We are looking for a skilled, passionate VFX Artist (Lead) to join our team. If you're brimming ... Collaborate with other art disciplines as well as engineers, designers, and QA to deliver high ...

New

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

Collaborate across disciplines - Work closely with animation, programming, tech art and design teams to integrate VFX seamlessly into the game with an eye to optimize performance and implement shader ...

Collaborate across disciplines - Work closely with animation, programming, tech art and design teams to integrate VFX seamlessly into the game with an eye to optimize performance and implement shader ...

Showing results 21-40

Vfx Developer information

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$20

$61

$79

How much do vfx developer jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for vfx developer in the United States is $61.49, according to ZipRecruiter salary data. Most workers in this role earn between $55.29 and $68.03 per hour, depending on experience, location, and employer.

What is the difference between Vfx Developer vs Vfx Artist?

AspectVfx Developer
Required SkillsProgramming, scripting, software development, understanding of visual effects pipelines
Work EnvironmentCollaborates with technical teams, develops tools and plugins, integrates VFX into projects
Common EmployersFilm studios, game developers, animation companies, VFX houses

Vfx Developers focus on creating the technical tools, scripts, and software that enable visual effects. They work behind the scenes to develop pipelines and automate processes, whereas Vfx Artists primarily create the visual effects themselves using software. Both roles often collaborate but differ in their core responsibilities and skill sets.

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What cities are hiring for Vfx Developer jobs?

Cities with the most Vfx Developer job openings:

What states have the most Vfx Developer jobs?

States with the most job openings for Vfx Developer jobs include:

What are popular job titles related to Vfx Developer jobs?

For Vfx Developer jobs, the most frequently searched job titles are:

Infographic showing various Vfx Developer job openings in the United States as of September 2026, with employment types broken down into 87% Full Time, 3% Part Time, and 10% Contract. Highlights an 79% Physical, 4% Hybrid, and 17% Remote job distribution, with an average salary of $127,901 per year, or $61.5 per hour.

VFX Artist - GameSim - Talent Pipeline

New Orleans, LA • On-site, Remote

Keywords Studios
Arts, Entertainment, and Recreation • 10K+ employees

Full-time

Re-posted 12 days ago


Keywords Studios rating

8.7

Company rating: 8.7 out of 10

Based on 5 frontline employees who took The Breakroom Quiz


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys creating high-quality visual effects while also helping teams stay aligned, organized, and efficient. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable VFX artist with strong fundamentals, a practical production mindset, and the ability to translate creative or design direction into clear, executable effects work.

This is a hands-on production role with opportunities to support small pods or strike teams, guide VFX quality, mentor other artists, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity, or proprietary tools.
  • Build high-quality effects for gameplay, environments, cinematics, atmosphere, combat, interaction, destruction, UI/game feedback, and other project needs.
  • Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for real-time VFX.
  • Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming conventions, and reusable effect setups.
  • Use tools such as Photoshop, Substance Designer, Blender, Houdini, Maya, EmberGen, or other software as needed to support effect creation.
  • Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation needs.
  • Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio, and other disciplines.
  • Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory, spawn rates, scalability settings, and platform performance constraints.
  • Help ensure effects are readable, performant, and aligned with gameplay needs, art direction, timing, mood, and player feedback.
  • Review work from internal artists, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help maintain a consistent quality bar across a set of effects, a feature, a level, or a small team pod.
  • Support short-term planning by helping break down VFX requests into clear tasks, priorities, dependencies, risks, and definitions of done.
  • Proactively identify production risks, including missing gameplay hooks, performance spikes, unclear direction, pipeline gaps, dependency issues, or inconsistent style execution.
  • Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers.
  • Support client-facing communication when needed by clarifying requirements, sharing WIP, explaining constraints, and aligning on expected outcomes.
  • Contribute to VFX workflow improvements, reusable templates, documentation, libraries, naming standards, or scalability rules when appropriate.

What Keywords Studios employees say

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About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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