$126K - $151K/yr
... VFX with Realtime engines like Unity and Unreal. Understanding of automation and preparation of Engineering models from cad software like Solidworks for use in realtime graphic applications.
$126K - $151K/yr
... VFX with Realtime engines like Unity and Unreal. Understanding of automation and preparation of Engineering models from cad software like Solidworks for use in realtime graphic applications.
Hillsboro, OR · On-site
... VFX , and editorial departments. To thrive in this role, you bring strong problem-solving skills ... Proficiency with common developer tools including Visual Studio Code, Postman, and similar toolsets.
Hillsboro, OR · On-site
... VFX , and editorial departments. To thrive in this role, you bring strong problem-solving skills ... Proficiency with common developer tools including Visual Studio Code, Postman, and similar toolsets.
Hillsboro, OR · On-site
You'll report to the Studio Pipeline Sr Manager and collaborate closely with other engineers and development teams, as well as artists and production managers in the fabrication , stage, VFX , and ...
Hillsboro, OR · On-site
You'll report to the Studio Pipeline Sr Manager and collaborate closely with other engineers and development teams, as well as artists and production managers in the fabrication , stage, VFX , and ...
Beaverton, OR · On-site
Our unique team brings together people from VFX, games, visualization, and more to transform the design and visualization process. WHO WE ARE LOOKING FOR We're looking for a software engineer who can ...
Beaverton, OR · On-site
Our unique team brings together people from VFX, games, visualization, and more to transform the design and visualization process. WHO WE ARE LOOKING FOR We're looking for a software engineer who can ...
... VFX workflows, post-process effects, camera techniques, and other expressive visual systems ... C++ programming skills Experience with Unreal Engine 5 and its rendering framework Experience ...
Our unique team brings together people from VFX, games, visualization, and more to transform the design and visualization process. WHO WE ARE LOOKING FOR We're looking for an engineering manager who ...
Our unique team brings together people from VFX, games, visualization, and more to transform the design and visualization process. WHO WE ARE LOOKING FOR We're looking for an engineering manager who ...
Fixes broken or degraded areas of the Flow pipeline as scoped with pipeline engineering, beginning with the Character workflow. * Sets up and improves Flow pipelines for upcoming work, including VFX ...
Fixes broken or degraded areas of the Flow pipeline as scoped with pipeline engineering, beginning with the Character workflow. * Sets up and improves Flow pipelines for upcoming work, including VFX ...
Fixes broken or degraded areas of the Flow pipeline as scoped with pipeline engineering, beginning with the Character workflow. * Sets up and improves Flow pipelines for upcoming work, including VFX ...
Fixes broken or degraded areas of the Flow pipeline as scoped with pipeline engineering, beginning with the Character workflow. * Sets up and improves Flow pipelines for upcoming work, including VFX ...
... animation or VFX production preferred. * Experience with technology development, software lifecycle, and engineering terminology. * Experience with agile software development terms and tools.
... animation or VFX production preferred. * Experience with technology development, software lifecycle, and engineering terminology. * Experience with agile software development terms and tools.
... animation or VFX production preferred. * Experience with technology development, software lifecycle, and engineering terminology. * Experience with agile software development terms and tools.
... animation or VFX production preferred. * Experience with technology development, software lifecycle, and engineering terminology. * Experience with agile software development terms and tools.
OR · On-site +1
$126K - $151K/yr
... developer experience that enables developers to focus on the fun. The R&D Team Games Principal ... graphics, VFX, modeling, shaders, texturing, and lighting for games Demonstrated experience ...
OR · On-site +1
$126K - $151K/yr
... developer experience that enables developers to focus on the fun. The R&D Team Games Principal ... graphics, VFX, modeling, shaders, texturing, and lighting for games Demonstrated experience ...
$22.11 - $27.75
1% of jobs
$27.75 - $33.39
0% of jobs
$33.39 - $39.02
0% of jobs
$39.02 - $44.66
1% of jobs
$44.66 - $50.30
2% of jobs
$50.30 - $55.94
11% of jobs
$58.56 is the 25th percentile. Wages below this are outliers.
$55.94 - $61.58
22% of jobs
The median wage is $65.28 / hr.
$61.58 - $67.21
20% of jobs
$71.10 is the 75th percentile. Wages above this are outliers.
$67.21 - $72.85
26% of jobs
$72.85 - $78.49
12% of jobs
$78.49 - $84.13
5% of jobs
$22
$65
$84
| Aspect | Vfx Developer |
|---|
| Required Skills | Programming, scripting, software development, understanding of visual effects pipelines |
|---|---|
| Work Environment | Collaborates with technical teams, develops tools and plugins, integrates VFX into projects |
| Common Employers | Film studios, game developers, animation companies, VFX houses |
Vfx Developers focus on creating the technical tools, scripts, and software that enable visual effects. They work behind the scenes to develop pipelines and automate processes, whereas Vfx Artists primarily create the visual effects themselves using software. Both roles often collaborate but differ in their core responsibilities and skill sets.

$126K - $151K/yr
Other
Medical, Dental, Vision, Life, Retirement, PTO
Re-posted 22 hours ago
8.2
Based on 75 frontline employees who took The Breakroom Quiz
87th of 536 rated manufacturers
Main Objective: Assists in the development of high-end and innovative realtime software for medical visualizations including surgical techniques, advertisements, medical education, AR/VR products etc. Create high-quality, realistic, optimized, realtime visualizations and collaborate in a cross-functional team environment
Essential Duties and Responsibilities:
1. Continuously learns and implements new and experimental features, technical art tools, and solutions for emerging visual and XR technologies.
2. Develop technical art solution for interactive, visual applications using established industry practices and technology.
3. Assists in development of 3D models, animations, animation rigs, UI Design and textures using computer graphics software. Including incorporating models, animations, VFX, graphics, audio, video clips and other graphic assets into realtime applications
4. Develops art solutions for creating highly realistic renderings for VR/AR, Web and Desktop 3D applications using cutting edge technologies.
5. Develops artist tools and scripts in 3D software like Maya and engines like Unreal and Unity.
6. Collaborate with other artists and developers to expand the 3D product library for real-time applications.
7. Collaborates with developers to make realtime visualizations that are easy to programmatically manipulate and use by multidisciplinary teams.
8. Maintain proper documentation of processes, workflows, and configurations.
9. Report progress and status of assigned tasks on a timely basis.
10. Works productively and harmoniously with medical education, developers, 3D animators, modelers and artists in a team driven environment.
Skills:
Experience creating, integrating, or optimizing models, assets, graphics, lighting, materials, animations, animation rigs, skinning and VFX with Realtime engines like Unity and Unreal.
Understanding of automation and preparation of Engineering models from cad software like Solidworks for use in realtime graphic applications.
Experience with distributed version control systems such as Git or PlasticSCM.
Understanding of the process of tracking artistic solution development using project management tools like Jira, Trello or Cloud CMS.
Knowledge of company practices, standards, and collaboration in a team with diverse skillsets.
Advanced knowledge of Realtime applications, and Engines.
General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D art tools like Maya, 3DS Max , Zbrush, Houdini, Adobe Substance 3D Suite and Photoshop.
Proficiency in scripting, automation and two or more of the following: art tool development, material nodes, rigging/skinning, VFX nodes, UI Design, creating and modifying shaders.
Advanced knowledge of cutting edge realtime graphics technologies like virtual geometry, dynamic lighting, global illumination systems, ray tracing, particle systems, super sampling or custom shaders.
Experience with one or more of the following: VR/AR specific rendering features, Virtual Production, profiling and optimizing graphics.
Intermediate knowledge of the automation of art tasks, development of art pipelines, art workflow improvements, and art reusability using scripting in realtime engines or 3D software tools.
Advanced knowledge of documentation practices.
Discretion/Latitude:
Work is performed under general direction. Participates in determining success metrics for work performed. Mentors lower-level personnel.
Education/Experience:
Bachelor's degree preferred.
5 years of professional experience
Arthrex Benefits
All qualified applicants will receive consideration for employment without regard to race, color, religion, age, sex, sexual orientation, gender identity, national origin, disability, protected veteran status, or any other status protected by law.
Sourced by ZipRecruiter
Medical equipment and supplies manufacturing
5,001 - 10,000 Employees
Naples, FL, US
1981