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Vr Game Tester Jobs (NOW HIRING)

... of testing and validation procedures * Troubleshoot and address technical and creative issues ... or game development * A strong portfolio demonstrating a range of high-quality 3D, AR/VR, or real ...

... of testing and validation procedures * Troubleshoot and address technical and creative issues ... or game development * A strong portfolio demonstrating a range of high-quality 3D, AR/VR, or real ...

... of testing and validation procedures * Troubleshoot and address technical and creative issues ... or game development * A strong portfolio demonstrating a range of high-quality 3D, AR/VR, or real ...

... of testing and validation procedures * Troubleshoot and address technical and creative issues ... or game development * A strong portfolio demonstrating a range of high-quality 3D, AR/VR, or real ...

From supervising climbing walls, monitoring trampoline courts, coordinating dodgeball games, to encouraging guests to complete the Ninja Course or engaging guests in VR and AR experiences, the ...

From supervising climbing walls, monitoring trampoline courts, coordinating dodgeball games, to encouraging guests to complete the Ninja Course or engaging guests in VR and AR experiences, the ...

From supervising climbing walls, monitoring trampoline courts, coordinating dodgeball games, to encouraging guests to complete the Ninja Course or engaging guests in VR and AR experiences, the ...

From supervising climbing walls, monitoring trampoline courts, coordinating dodgeball games, to encouraging guests to complete the Ninja Course or engaging guests in VR and AR experiences, the ...

Conducting feasibility testing * Interacting with systems to ensure smooth operation * Annotate ... Experience using VR headsets * Familiarity with gaming systems, including joystick/gamepad controls

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VR Game Tester information

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How much do vr game tester jobs pay per hour?

As of Jun 11, 2026, the average hourly pay for vr game tester in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

What are some common challenges faced by VR Game Testers on a daily basis?

VR Game Testers often encounter challenges such as motion sickness, adapting to constantly changing builds, and identifying hard-to-reproduce bugs specific to immersive, interactive environments. Navigating early-stage hardware and complex controls can add to the difficulty, requiring testers to be adaptable and resourceful. Communication with developers to clearly describe and document issues is critical, and testers must also manage feedback from a user perspective. Overcoming these challenges helps ensure high-quality VR experiences for end users and fosters valuable problem-solving skills.

What are the key skills and qualifications needed to thrive in the Vr Game Tester position, and why are they important?

To thrive as a VR Game Tester, you need a keen eye for detail, a solid understanding of gaming mechanics, familiarity with VR systems, and often a background in software testing or game development. Experience with bug tracking tools, VR hardware platforms (like Oculus or HTC Vive), and sometimes relevant certifications in software quality assurance are commonly required. Strong communication skills, patience, and the ability to provide clear, constructive feedback help testers excel in collaborative teams. These abilities ensure comprehensive testing, clear reporting, and effective teamwork to deliver high-quality VR gaming experiences.

What is a VR Game Tester job?

A VR Game Tester is responsible for playing and evaluating virtual reality games to identify bugs, glitches, and performance issues. They provide feedback on gameplay mechanics, user experience, and overall functionality to help developers improve the game before release. Testers document issues, reproduce bugs, and collaborate with the development team to ensure a polished final product. Strong attention to detail and a passion for gaming are essential for this role.

More about VR Game Tester jobs
What cities are hiring for Vr Game Tester jobs? Cities with the most Vr Game Tester job openings:
What are the most commonly searched types of Vr Game Tester jobs? The most popular types of Vr Game Tester jobs are:
What states have the most Vr Game Tester jobs? States with the most job openings for Vr Game Tester jobs include:
Infographic showing various Vr Game Tester job openings in the United States as of June 2026, with employment types broken down into 76% Full Time, 5% Part Time, 2% Temporary, and 17% Contract. Highlights an 93% In-person, and 7% Remote job distribution, with an average salary of $38,039 per year, or $18.3 per hour.
Game Programming Professor - Full-Time, Part-Time, or Adjunct

Game Programming Professor - Full-Time, Part-Time, or Adjunct

University of Advancing Technology

Tempe, AZ • On-site

Other

Medical, Dental, Vision, Life, Retirement

Posted 20 days ago


Job description

Salary:

If you love game programming and have a passion for education, UAT is the place for you!


WhoWe Are:

University of Advancing Technology(UAT) isan elite intimate private college in Tempe, AZ focused oneducating students in advancing technologywho desire to innovate in the areas ofemerging technology disciplines including Advancing Computer Science, Information Security, Game and New Media technologies.


Living on campus, students are surrounded by a true living-learning technology environment that incubates their ideas into innovations that students can patent and take to market. Students must create an innovation project to graduate.


We are an entrepreneurial, results-oriented company recognized for delivering high standards of innovation and service. As an organization designed to change the lives of some of the brightest young minds, we rely on the excellence of every member of our family to continuously exceed our own standards and our students expectations.


WhoYouAre:

Have you ever wanted to teach others about game programming? We aresearching for an addition to ourastounding team of faculty. You must be an expert in various programming languages and development techniques associated with game applications. An exemplary UAT instructor can relate their knowledge and experience in using both object oriented and scripting languages, while guiding our students through industry standard game engines such as Unreal and Unity.


The instructor should be a wizard of many wands and be a master in PC, iOS, console and Android platforms. The instructor needs to be able to present on the theoretical aspects of game programming that include topics such as: game AI, collisions, input device integration, 2D graphics, 3D graphics, object transformations, database integration and optimization. The individual that joins the UAT family must be able to relate to our technophile, high performing, all-things-geek students, best practices associated with application development processes, such as agile models, along with documentation. We need a game-changing (pun intended) professor that will inspire our students and arm them with the skills theyll need to stay ahead of the game design industry.


Don't have teaching experience - that's where we come in. UAT's team of faculty and staff will work with you as you:


Essential Duties:

  • Facilitation of innovative student game projects
  • Mentoring geeky technology driven students
  • Development and delivery of collegiate learning experiences related to game programming
  • Development of course materials related to college level game programming courses


Skills and Education Required:

  • Industry experience developing computer game applications
  • Skills in developing applications using both object oriented and script based tools
  • Experience with application development approaches
  • Game application documentation
  • Development experience in PC, console and mobile platforms
  • Experience working within game engines such as Unity, Unreal, etc.
  • Experience applying computer game concepts such as rendering, transformations, lighting, collisions, AI, UI and gameplay
  • Experience with database integration into game applications
  • Master's degree in Game Programming or related field with 18credit hours in game programming required
  • 3+ years viable work/industry experience and academic credentials


Key Responsibilities:

  • Develop and maintain game systems and mechanics for a variety of game genres and platforms.
  • Implement core gameplay features such as AI, character controls, physics, animations, and multiplayer systems.
  • Collaborate with designers and artists to create smooth, engaging, and immersive gameplay experiences.
  • Write clean, maintainable, and well-documented code in languages like C++, C#, or Python.
  • Optimize game performance for both high-end and low-end platforms, ensuring smooth frame rates and minimal loading times.
  • Design and implement efficient algorithms to solve complex in-game problems (e.g., pathfinding, AI decision-making).
  • Use game engines such as Unity, Unreal Engine, or proprietary engines to implement gameplay features and tools.
  • Conduct unit testing, debug code, and perform integration testing to ensure stability and quality.
  • Stay up-to-date with emerging technologies in the game industry, including VR/AR, AI, and cloud-based gaming solutions.


Preferred Skills & Qualifications:

Note: A combination of the following skills is preferred; not all are required.

  • Proficiency in C++, C#, or other programming languages commonly used in game development
  • Experience with game engines such as Unity, Unreal Engine, or Godot
  • Strong understanding of 3D mathematics (linear algebra, vector operations, matrix transformations)
  • Knowledge of game physics, collision detection, and optimization techniques
  • Familiarity with shader programming (GLSL/HLSL) and rendering pipelines
  • Understanding of AI programming for games (pathfinding, decision trees, finite state machines)
  • Experience with multiplayer game programming and networking (client-server architectures, data synchronization)
  • Comfortable with version control systems (e.g., Git, SVN) and agile development methodologies
  • Ability to work collaboratively in a multidisciplinary team, with strong communication skills
  • Experience in VR/AR development and/or mobile game development is a plus


Pedagogy:

UAT's Synchronic Learning model is designed especially for students of advancing technology. Tailored to both undergraduate and graduate students, Synchronic Learning provides an education framework that prepares superior graduates to become tomorrows innovators. This model embodies UATs methodologies, curricula, and people dedicated to fostering an environment of innovation that promotes demonstrated mastery and job readiness. An integral part of this framework is SyncFlex, a flexible learning approach with an emphasis on mentored education that provides real project experience to cultivate superior graduates.


Important Notes:

Location Requirements: This is not a remote position; candidates must be willing to work in-person at our campus in Tempe, AZ.


Adjunct Pay: $3,000 for in-person courses; $2,400 for hybrid/online courses


Part-Time Pay: $42,500 - $55,000 dependent on Education and Experience


Full-Time Salary + Benefits: $85k-$110k dependent on Education and Experience.

  • Medical insurance option with UAT covering 60% of the premium cost, depending on coverage selection.
  • UAT has your BACK, by covering 100% of the monthly premium for Short-Term and Long-Term coverage.
  • Dental, Vision, 401k, Life Insurance, and AD&D Options
  • Over 15 Paid Holidays - we work hard, but give you that extra time to play hard as well!
  • Competitive Employee and Dependent Scholarship Programs; we take pride in your educational background and look forward to supporting your families academic goals and endeavors.
  • Meal Benefit at University Caf. HANGRY? Never heard of here. Come get your lunch at the caf, on us, YUM!
  • University Store Discount amongst other Discount Programs.
  • Positive, open, and transparent Work Environment and culture that includes Kudos Program, Casual Fridays and Select Work Weeks, Employee Wellness Activities, Bring your Pet to Campus, along with Summer and Winter Happiness Events.
  • Employee Training and Development: Essential Skills Modules are scheduled on the job, allowing for learning, working, and implementation.


We do not discriminate on the basis of race, color, religion, national origin, sex, age, or disability. It is our intention that all qualified applicants be given equal opportunity and that selection decisions be based on job-related factors.


UAT does not sponsor foreign visa's. Thank you for your understanding.