1

Urgently Hiring Physics Simulation Jobs (NOW HIRING)

Develop Flight Simulation Physics Models for eVTOL aircraft * Support vehicle level trade studies ... Applicants who may require reasonable accommodation for any part of the application or hiring ...

Develop Flight Simulation Physics Models for eVTOL aircraft * Support vehicle level trade studies ... Applicants who may require reasonable accommodation for any part of the application or hiring ...

You will be responsible for developing physics-accurate models of ICON's robotic platforms ... It is our policy to administer all personnel actions, including recruiting, hiring, training, and ...

Physics Team: Implement geometry checks and physics simulations-electromagnetic, thermal, and ... At this time, we are focused on hiring primarily within the US, with occasional exception to ...

next page

Showing results 1-20

Urgently Hiring Physics Simulation information

See salary details

$11K

$67.6K

$121.5K

How much do urgently hiring physics simulation jobs pay per year?

As of Jun 14, 2026, the average yearly pay for urgently hiring physics simulation in the United States is $67,601.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,000.00 and $79,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Physics Simulation Engineer, and why are they important?

To excel as a Physics Simulation Engineer, you need a solid background in physics, mathematics, and computer science, typically supported by a relevant degree. Proficiency in simulation software (such as MATLAB, ANSYS, or COMSOL), programming languages (like C++, Python), and familiarity with numerical modeling techniques is crucial. Strong problem-solving, analytical thinking, and effective communication skills help you interpret complex results and collaborate with multidisciplinary teams. These competencies enable accurate modeling, efficient troubleshooting, and successful project outcomes in research or industry environments.

What is the difference between Urgently Hiring Physics Simulation vs Mechanical Engineer?

AspectUrgently Hiring Physics SimulationMechanical Engineer
Required CredentialsBachelor's or Master's in Physics, Engineering, or related fieldBachelor's or Master's in Mechanical Engineering or related field
Work EnvironmentResearch labs, simulation software companies, R&D departmentsManufacturing, design firms, industrial settings
Industry UsageSimulation of physical systems, software developmentProduct design, mechanical systems, manufacturing processes

Urgently Hiring Physics Simulation roles focus on developing and running simulations of physical phenomena, often requiring strong physics and programming skills. Mechanical Engineers design and analyze mechanical systems, applying engineering principles. While both roles may involve technical expertise, Physics Simulation roles are more software and physics-focused, whereas Mechanical Engineering emphasizes physical design and manufacturing.

What does an 'Urgently Hiring Physics Simulation' job involve?

An 'Urgently Hiring Physics Simulation' job typically refers to positions where employers are actively seeking candidates to work on creating, improving, or implementing physics-based simulations. These roles often involve using programming languages and simulation software to model real-world physical systems, such as fluid dynamics, mechanics, or electromagnetism. Candidates may work in industries like gaming, engineering, automotive, or scientific research. The 'urgently hiring' aspect means employers need to fill these roles quickly, often due to project deadlines or rapid expansion.

What are some typical challenges faced when developing physics simulations for real-world applications?

Developing physics simulations often involves balancing accuracy with computational efficiency, as highly precise models can be resource-intensive and slow to run. You may encounter challenges in ensuring that simulations behave realistically across a wide range of scenarios, especially when dealing with complex systems or unpredictable user inputs. Additionally, effective collaboration with engineers, designers, and other developers is essential to integrate simulation results into larger projects, such as in gaming, engineering, or virtual prototyping. Staying up-to-date with the latest algorithms and best practices can also be crucial for maintaining high-quality results.
More about Urgently Hiring Physics Simulation jobs
What cities are hiring for Urgently Hiring Physics Simulation jobs? Cities with the most Urgently Hiring Physics Simulation job openings:
What are the most commonly searched types of Physics Simulation jobs? The most popular types of Physics Simulation jobs are:
What states have the most Urgently Hiring Physics Simulation jobs? States with the most job openings for Urgently Hiring Physics Simulation jobs include:
What job categories do people searching Urgently Hiring Physics Simulation jobs look for? The top searched job categories for Urgently Hiring Physics Simulation jobs are:
Infographic showing various Urgently Hiring Physics Simulation job openings in the United States as of June 2026, with employment types broken down into 43% Full Time, 43% Part Time, and 14% Temporary. Highlights an 73% Physical, 2% Hybrid, and 25% Remote job distribution, with an average salary of $67,601 per year, or $32.5 per hour.
Senior Research Engineer, Simulation

Senior Research Engineer, Simulation

Nvidia Corporation

Santa Clara, CA โ€ข On-site

Full-time

Posted 16 days ago


Job description

NVIDIA is searching for a senior or principal engineer who specializes in physics simulation in the Generalist Embodied Agent Research (GEAR) group. Our team is leading Project GR00T, NVIDIA's moonshot initiative at building foundation models and full-stack technology for humanoid robots.
You will work with an amazing and collaborative research team that consistently produces influential works on multimodal foundation models, large-scale robot learning, embodied AI, and physical simulation. Our past projects include Eureka, VIMA, Voyager, MineDojo, MimicPlay, Prismer, and more. Your contributions will have a significant impact on our research projects and product roadmaps.
What you will be doing:
  • Develop and maintain simulation environments built on frameworks like MuJoCo, and Isaac Lab to support robotics research.
  • Implement and test control algorithms and XR teleoperation interfaces for simulated robots.
  • Build procedural generation pipelines for diverse environments, object layouts, and robot motions.
  • Optimize GPU-based physics simulator performance for large-scale training workloads.
  • Import, configure, and validate robot assets in USD format, ensuring successful sim2real transfer.
  • Implement Sim2Real pipelines and deploy learned models to physical robots.

What we need to see:
  • Bachelor's degree or above in Computer Science, Robotics, Engineering, or a related field;
  • 10+ years of full-time industry experience on robotics and/or physics simulation;
  • Proven experience with one or more physics simulators such as MuJoCo, Isaac Sim, PyBullet, Drake, or Gazebo.
  • Deep knowledge of state-of-the-art simulation techniques, such as accurate contact dynamics for manipulation and locomotion, and photorealistic rendering for perception.
  • Expertise in generating simulation assets, task definitions, and building Gym-style APIs to support neural network training.

Ways to stand out from the crowd:
  • Master's or PhD's degree in Computer Science, Robotics, Engineering, or a related field;
  • Experience at autonomous driving or humanoid robotics companies on physics simulation;
  • Hands-on experience with deploying and debugging neural network models on robotic hardware;
  • Expertise at reinforcement learning and neural network training;
  • Demonstrated Tech Lead experience, coordinating a team of robotics engineers and driving projects from conception to deployment;
  • Contributions to popular open-source simulation frameworks or research publications in top-tier conferences, such as ICRA, IROS, RSS, CoRL.

NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and productive people in the world. Please join us and be part of the forefront of developing general-purpose robots and large-scale foundation models!
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 224,000 USD - 356,500 USD.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until January 13, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993