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Unreal Level Designer Jobs (NOW HIRING)

Senior Level Designer

Raleigh, NC ยท On-site

$99K - $106K/yr

As a Senior Level Designer, you will play a key role in bringing game worlds to life through both ... Proficiency in Unreal Engine 5, with hands-on experience in both greybox design and art ...

From character and level design to competitive gameplay and system design, help shape the future of ... Bonus points if you have experience with Unreal Engine and the Ability System * Demonstrated talent ...

Work closely with the Lead Level Designer to manage the creation of levels * Work with all ... Unreal Engine 4/5 experience * Experience with both single-player and multiplayer gameplay design.

... designed, presented, and sold. We're passionate about redefining what's possible in real-time 3D ... Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative ...

Unreal Tech Artist

San Francisco, CA ยท On-site

$75 - $175/hr

A level of technical knowledge combined with strong creative and visual instincts is critical. The ... Comfortable with a range of content creation software including Photoshop, Adobe Substance Designer ...

New

... designed, presented, and sold. We're passionate about redefining what's possible in real-time 3D ... Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative ...

... designed, presented, and sold. We're passionate about redefining what's possible in real-time 3D ... Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative ...

Implement level-of-detail logic (e.g., converting MASS entities to full actors based on range ... Ability to work as a software engineer (not a 3D artist or designer) Preferred / Differentiating ...

Showing results 21-40

Unreal Level Designer information

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$106K

$108.7K

$111.5K

How much do unreal level designer jobs pay per year?

As of Sep 2, 2026, the average yearly pay for unreal level designer in the United States is $108,658.00, according to ZipRecruiter salary data. Most workers in this role earn between $109,000.00 and $109,000.00 per year, depending on experience, location, and employer.

What is an Unreal Level Designer?

Unreal Level Designers are professionals who create, design, and optimize interactive 3D environments within games or simulations using Unreal Engine. They are responsible for crafting the layout, appearance, and gameplay flow of game levels, ensuring they are visually appealing and engaging for players. Their work often involves collaborating with artists, programmers, and writers to bring the game's vision to life, using Unreal Engine's powerful tools and features to build immersive experiences. Additionally, they may be involved in playtesting levels, making adjustments based on feedback, and troubleshooting technical issues that arise during development.

How does an Unreal Level Designer typically collaborate with other departments during game development?

An Unreal Level Designer works closely with artists, programmers, and narrative designers to create immersive and functional game environments. Collaboration often involves regular meetings to ensure level layouts align with gameplay mechanics, story objectives, and artistic direction. Designers must communicate clearly, integrate assets provided by other departments, and quickly adapt to feedback or technical constraints. This cross-functional teamwork is essential to deliver cohesive and engaging player experiences.

What are the key skills and qualifications needed to thrive as an Unreal Level Designer, and why are they important?

To thrive as an Unreal Level Designer, you need strong skills in 3D modeling, spatial design, and a solid understanding of game development principles, often supported by experience with Unreal Engine and a relevant degree or portfolio. Proficiency with Unreal Engine's level editor, Blueprint scripting, and asset integration tools is typically required. Creativity, attention to detail, and effective collaboration are essential soft skills for creating engaging and polished game environments. These skills ensure the delivery of immersive, playable levels that meet both artistic vision and gameplay requirements.

What is the difference between Unreal Level Designer vs Environment Artist?

AspectUnreal Level DesignerEnvironment Artist
Primary FocusDesigning playable levels, layout, gameplay flowCreating visual environments, textures, and assets
SkillsLevel scripting, gameplay mechanics, Unreal Engine proficiency3D modeling, texturing, artistic skills
Work EnvironmentGame development teams, using Unreal EngineArt departments, using 3D software and Unreal Engine
Common UsageGame design, level creation, gameplay experienceVisual environment creation, asset development

While both roles work within Unreal Engine and game development, Unreal Level Designers focus on creating engaging, playable levels with gameplay flow, whereas Environment Artists specialize in crafting the visual aesthetics and assets of game worlds. Understanding these differences helps in choosing the right career path or job search focus.

More about Unreal Level Designer jobs

What cities are hiring for Unreal Level Designer jobs?

Cities with the most Unreal Level Designer job openings:

What states have the most Unreal Level Designer jobs?

States with the most job openings for Unreal Level Designer jobs include:

Infographic showing various Unreal Level Designer job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 6% Part Time, 1% Temporary, and 4% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $108,658 per year, or $52.2 per hour.

Senior Level Designer

AGBO Films LLC

Raleigh, NC โ€ข On-site

$99K - $106K/yr

Full-time

Re-posted 24 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite-as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.
About the Position:
As a Senior Level Designer, you will play a key role in bringing game worlds to life through both gameplay design and visual storytelling. You will design and build gameplay spaces, including test maps and sandbox environments, that support system iteration and player experience development. Working closely with Design, Art, and Engineering, you'll help shape player-facing gameplay spaces while ensuring alignment between mechanics, pacing, and visual direction.
Key Responsibilities:
  • Design and develop greybox levels and test maps to support gameplay exploration, pacing, and player experience.
  • Integrate environment art assets into gameplay spaces, ensuring strong composition, readability, and support for visual storytelling.
  • Collaborate closely with combat, systems, and engineering teams to help implement gameplay scenarios while maintaining performance targets and player flow.
  • Partner cross-functionally to support the implementation of shared environment assets and contribute to consistent world-building across environments.
  • Contribute to worldbuilding, space planning, and the development of modular design approaches.
  • Perform other duties as assigned.

Qualifications & Skills:
  • 5-8 years of experience in level design and/or environment art roles, preferably with hybrid experience; bonus if you've supported or contributed to a live service game.
  • Strong worldbuilding instincts with a solid understanding of gameplay space design, player flow, and environmental storytelling.
  • Proficiency in Unreal Engine 5, with hands-on experience in both greybox design and art implementation workflows.
  • A strong eye for layout, lighting, and visual clarity in 3D environments.
  • Comfortable collaborating across disciplines-design, art, and engineering-and contributing effectively within a team environment.
  • Experience working on action, narrative, or exploration-driven titles.
  • Familiarity with modular asset workflows and real-time optimization techniques.
  • Experience supporting or mentoring other team members in an art or design context.
  • Bonus: Previous experience working on early-phase projects or in fast-paced development environments.
  • Bonus: Interest in film, cross-medium storytelling, worldbuilding, or experimental gameplay.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.