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Unreal Level Designer Jobs (NOW HIRING)

... designed, presented, and sold. We're passionate about redefining what's possible in real-time 3D ... Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative ...

We are seeking an experienced Level Designer - World Builder for our large-scale open world AAA game in Unreal Engine 5. You will be part of a team who is responsible for bringing this world to life ...

World Builder

Santa Monica, CA ยท On-site

$110K - $130K/yr

We are seeking an experienced Level Designer - World Builder for our large-scale open world AAA game in Unreal Engine 5. You will be part of a team who is responsible for bringing this world to life ...

Staff Environment Artist

Seattle, WA ยท Remote

$150K - $170K/yr

Help define technical standards for environment production inside Unreal * Collaborate with the level designer to support and enhance gameplay * Serve as a major stakeholder in rendering pipeline ...

Systems Designer

Glendale, CA ยท Remote

$91K - $140K/yr

Create game content using Unreal Engine, UEFN (Unreal Editor for Fortnite), and scripting in Verse ... the level and position offered Job Posting Segment: NA - Games Job Posting Primary Business:

3D Designer Work hours: 8-5 PST (Remote) Duration: Contract through June 2026 (Potential to extend ... with Unreal Engine. * Strong understanding of the 3D production process with skills in level ...

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Unreal Level Designer information

See salary details

$106K

$108.7K

$111.5K

How much do unreal level designer jobs pay per year?

As of Jul 21, 2026, the average yearly pay for unreal level designer in the United States is $108,658.00, according to ZipRecruiter salary data. Most workers in this role earn between $109,000.00 and $109,000.00 per year, depending on experience, location, and employer.

What is the difference between Unreal Level Designer vs Environment Artist?

AspectUnreal Level DesignerEnvironment Artist
Primary FocusDesigning playable levels, layout, gameplay flowCreating visual environments, textures, and assets
SkillsLevel scripting, gameplay mechanics, Unreal Engine proficiency3D modeling, texturing, artistic skills
Work EnvironmentGame development teams, using Unreal EngineArt departments, using 3D software and Unreal Engine
Common UsageGame design, level creation, gameplay experienceVisual environment creation, asset development

While both roles work within Unreal Engine and game development, Unreal Level Designers focus on creating engaging, playable levels with gameplay flow, whereas Environment Artists specialize in crafting the visual aesthetics and assets of game worlds. Understanding these differences helps in choosing the right career path or job search focus.

How does an Unreal Level Designer typically collaborate with other departments during game development?

An Unreal Level Designer works closely with artists, programmers, and narrative designers to create immersive and functional game environments. Collaboration often involves regular meetings to ensure level layouts align with gameplay mechanics, story objectives, and artistic direction. Designers must communicate clearly, integrate assets provided by other departments, and quickly adapt to feedback or technical constraints. This cross-functional teamwork is essential to deliver cohesive and engaging player experiences.

What are the key skills and qualifications needed to thrive as an Unreal Level Designer, and why are they important?

To thrive as an Unreal Level Designer, you need strong skills in 3D modeling, spatial design, and a solid understanding of game development principles, often supported by experience with Unreal Engine and a relevant degree or portfolio. Proficiency with Unreal Engine's level editor, Blueprint scripting, and asset integration tools is typically required. Creativity, attention to detail, and effective collaboration are essential soft skills for creating engaging and polished game environments. These skills ensure the delivery of immersive, playable levels that meet both artistic vision and gameplay requirements.

What are Unreal Level Designers?

Unreal Level Designers are professionals who create, design, and optimize interactive 3D environments within games or simulations using Unreal Engine. They are responsible for crafting the layout, appearance, and gameplay flow of game levels, ensuring they are visually appealing and engaging for players. Their work often involves collaborating with artists, programmers, and writers to bring the game's vision to life, using Unreal Engine's powerful tools and features to build immersive experiences. Additionally, they may be involved in playtesting levels, making adjustments based on feedback, and troubleshooting technical issues that arise during development.
More about Unreal Level Designer jobs
What cities are hiring for Unreal Level Designer jobs? Cities with the most Unreal Level Designer job openings:
What states have the most Unreal Level Designer jobs? States with the most job openings for Unreal Level Designer jobs include:
Infographic showing various Unreal Level Designer job openings in the United States as of July 2026, with employment types broken down into 5% Locum Tenens, 84% Full Time, 6% Part Time, 1% Temporary, and 4% Contract. Highlights an 88% Physical, 6% Hybrid, and 6% Remote job distribution, with an average salary of $108,658 per year, or $52.2 per hour.
Senior Unreal Developer

Senior Unreal Developer

Imerza

Sarasota, FL โ€ข On-site

Full-time

Posted 22 days ago


Job description

At Imerza, we are a leading innovator in architectural visualization software, specializing in digital twins and real estate marketing. Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time experiences that transform how properties are designed, presented, and sold.
ย 
Weโ€™re passionate about redefining whatโ€™s possible in real-time 3D, and weโ€™re seeking a Senior Unreal Developer to lead technical innovation and elevate the quality, performance, and reliability of our visualization systems.
ย 
About the Role:
The Senior Unreal Developer plays a pivotal role in shaping Imerzaโ€™s Unreal Engine development pipeline and real-time visualization platform. Youโ€™ll lead efforts to build, optimize, and integrate advanced systems that power our architectural and experiential visualization projects.
This position combines technical mastery with leadership โ€” youโ€™ll work alongside engineers, artists, and project leads to define standards, mentor developers, and contribute to our next generation of real-time rendering and simulation systems.
ย 
What Youโ€™ll Do:
  • Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5.
  • Build and extend core runtime features including: Interactive cameras and slice-plane systems.ย 
  • Dynamic lighting, time-of-day, and environmental effects.ย 
  • UMG and in-engine tools for interaction and visualization control.
  • Drive large-scale scene optimization using Nanite, Lumen, World Partition, and PCG.
  • Develop reusable Unreal frameworks, documentation, and pipelines to improve efficiency and maintain consistency across teams.
  • Collaborate with engineers, artists, and producers to ensure seamless integration between systems and client-facing deliverables.
  • Troubleshoot performance, rendering, and system-level challenges with efficiency and precision.
  • Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving.
  • Contribute to technical planning and help define the studioโ€™s Unreal Engine roadmap.
    ย 
What Weโ€™re Looking For:
  • 6+ years of professional experience developing in Unreal Engine (UE5 preferred).
  • Expert knowledge of C++ and Blueprints, Unreal Editor tools, and runtime system architecture.
  • Proven experience creating interactive features, procedural tools, and scalable systems.
  • Deep understanding of large environment workflows, dynamic lighting, and real-time rendering optimization.
  • Familiarity with Perforce, Git, or equivalent version control tools.
  • Strong technical documentation and communication skills.
  • A proactive, collaborative leader with a track record of mentoring or leading technical teams.
  • Strong problem-solving and debugging abilities across multidisciplinary projects.
    ย 
Nice to Have:
  • Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls).
  • Knowledge of Unreal networking/replication or database integration (MySQL).
  • Experience with Datasmith, CAD data, or architectural visualization workflows.
  • Familiarity with automation, Python, or build systems for Unreal projects.
  • Understanding of projection mapping or real-time performance environments.
Additional Requirements:
  • Applicants must be legally authorized to work in the United States.
  • This position is based in Sarasota, FL. Candidates who can work onsite or relocate are preferred.
  • Exceptional remote candidates within the U.S. will also be considered.

Imerza is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or veteran status. Imerza is a participant in E-Verifyย