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Unreal Level Designer Jobs in Michigan (NOW HIRING)

... level design, narrative design, user interface design, game engines including Unity and Unreal ... Guides students through designing game mechanics documents, building levels in game engines ...

... level design, narrative design, user interface design, game engines including Unity and Unreal ... Guides students through designing game mechanics documents, building levels in game engines ...

... level design, narrative design, user interface design, game engines including Unity and Unreal ... Guides students through designing game mechanics documents, building levels in game engines ...

Unreal Level Designer information

What is the difference between Unreal Level Designer vs Environment Artist?

AspectUnreal Level DesignerEnvironment Artist
Primary FocusDesigning playable levels, layout, gameplay flowCreating visual environments, textures, and assets
SkillsLevel scripting, gameplay mechanics, Unreal Engine proficiency3D modeling, texturing, artistic skills
Work EnvironmentGame development teams, using Unreal EngineArt departments, using 3D software and Unreal Engine
Common UsageGame design, level creation, gameplay experienceVisual environment creation, asset development

While both roles work within Unreal Engine and game development, Unreal Level Designers focus on creating engaging, playable levels with gameplay flow, whereas Environment Artists specialize in crafting the visual aesthetics and assets of game worlds. Understanding these differences helps in choosing the right career path or job search focus.

How does an Unreal Level Designer typically collaborate with other departments during game development?

An Unreal Level Designer works closely with artists, programmers, and narrative designers to create immersive and functional game environments. Collaboration often involves regular meetings to ensure level layouts align with gameplay mechanics, story objectives, and artistic direction. Designers must communicate clearly, integrate assets provided by other departments, and quickly adapt to feedback or technical constraints. This cross-functional teamwork is essential to deliver cohesive and engaging player experiences.

What are the key skills and qualifications needed to thrive as an Unreal Level Designer, and why are they important?

To thrive as an Unreal Level Designer, you need strong skills in 3D modeling, spatial design, and a solid understanding of game development principles, often supported by experience with Unreal Engine and a relevant degree or portfolio. Proficiency with Unreal Engine's level editor, Blueprint scripting, and asset integration tools is typically required. Creativity, attention to detail, and effective collaboration are essential soft skills for creating engaging and polished game environments. These skills ensure the delivery of immersive, playable levels that meet both artistic vision and gameplay requirements.

What is an Unreal Level Designer?

Unreal Level Designers are professionals who create, design, and optimize interactive 3D environments within games or simulations using Unreal Engine. They are responsible for crafting the layout, appearance, and gameplay flow of game levels, ensuring they are visually appealing and engaging for players. Their work often involves collaborating with artists, programmers, and writers to bring the game's vision to life, using Unreal Engine's powerful tools and features to build immersive experiences. Additionally, they may be involved in playtesting levels, making adjustments based on feedback, and troubleshooting technical issues that arise during development.
What are popular job titles related to Unreal Level Designer jobs in Michigan? For Unreal Level Designer jobs in Michigan, the most frequently searched job titles are:
What job categories do people searching Unreal Level Designer jobs in Michigan look for? The top searched job categories for Unreal Level Designer jobs in Michigan are:
What cities in Michigan are hiring for Unreal Level Designer jobs? Cities in Michigan with the most Unreal Level Designer job openings:

Technical, Project & Event Support Specialist

Stellantis

Auburn Hills, MI • On-site

Full-time

Posted 20 days ago


Stellantis rating

7.5

Company rating: 7.5 out of 10

Based on 130 frontline employees who took The Breakroom Quiz

14th of 44 rated automakers


Job description

Technical, Project & Event Support Specialist provides technical and project support for the Product Design Office residents which includes, but not limited to; tier one user hardware and software support, opening, documenting, and closing support tickets, monitoring support trends and suggesting long-term fixes, address software upgrades, user management, system/data audits across multiple systems, support executive events, and manage projects.
Responsibilities:
  • Document, track, and monitor issues to ensure timely resolution.
  • Perform advance root cause analysis and work to implement long term solutions.
  • Escalate problems to next level support professionals when necessary.
  • Work with user community to solve moderately complex tickets.
  • Perform various day-to-day operational duties to manage our environment which include: resolving Design Office resident user hardware, software, and access problems, as well as supporting meetings and executive reviews, and managing projects.

Basic Qualifications:
  • Bachelors Degree
  • Minimum 3 years of experience in an IT role
  • Prior experience providing user support including but not limited to; physically setting up computers and associated user accounts, maintaining asset tracking database and general tier one user support
  • Professional and customer focused demeanor with very good communication skills
  • Demonstrate good ability to support, review, analyze, and evaluate various systems operations
  • Demonstrate calmness under pressure and ability to work with Stellantis executives in-person
  • Demonstrate ability to document, track, and monitor problems to ensure timely resolution
  • Working knowledge of Active Directory, VPN, group policies
  • Working knowledge of MS365 tools (One Drive, mail, calendar, etc.)
  • Working skills with PC hardware (add/remove memory or hard drive)
  • Motivated to learn new technologies including Audio and Visual equipment that supports meetings and executive design review meetings (LED Wall and other projector/screen technology)
  • Work occasional weekend and evening hours to support events, technology upgrades, and testing

Preferred Qualifications:
  • Bachelor degree in CS or MIS
  • Experience in automotive and/or industrial design
  • Knowledge using designer specific software: Adobe, Autodesk, Unity, Unreal, Figma, Confluence
  • Executing software evaluations to determine viability
  • Certifications: ITIL, Microsoft and CompTIA, RHCP, CCNA a plus
  • Windows Powershell scripting
  • Audio/Visual equipment knowledge

What Stellantis employees say

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